shared protobuf definitions for the sunbeam code agent: - CodeAgent service with bidirectional Session streaming - ClientMessage: StartSession, UserInput, ToolResult, ToolApproval - ServerMessage: TextDelta, ToolCall, ApprovalNeeded, Status - ToolDef for client-side tool registration this is the transport layer between `sunbeam code` (TUI client) and Sol (server-side agent loop). next: JWT middleware for OIDC auth, Sol gRPC server stub, CLI subcommand stub.
122 lines
2.3 KiB
Protocol Buffer
122 lines
2.3 KiB
Protocol Buffer
syntax = "proto3";
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package sunbeam.code.v1;
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// Sol's coding agent service. Bidirectional streaming between
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// the `sunbeam code` TUI client and Sol's server-side agent loop.
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service CodeAgent {
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rpc Session(stream ClientMessage) returns (stream ServerMessage);
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}
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// ── Client → Sol ───────────────────────────────────────────────
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message ClientMessage {
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oneof payload {
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StartSession start = 1;
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UserInput input = 2;
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ToolResult tool_result = 3;
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ToolApproval approval = 4;
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EndSession end = 5;
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}
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}
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message StartSession {
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string project_path = 1;
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string prompt_md = 2;
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string config_toml = 3;
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string git_branch = 4;
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string git_status = 5;
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repeated string file_tree = 6;
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string model = 7;
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repeated ToolDef client_tools = 8;
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}
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message UserInput {
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string text = 1;
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}
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message ToolResult {
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string call_id = 1;
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string result = 2;
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bool is_error = 3;
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}
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message ToolApproval {
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string call_id = 1;
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bool approved = 2;
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}
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message EndSession {}
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// ── Sol → Client ───────────────────────────────────────────────
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message ServerMessage {
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oneof payload {
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SessionReady ready = 1;
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TextDelta delta = 2;
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TextDone done = 3;
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ToolCall tool_call = 4;
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ApprovalNeeded approval = 5;
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Status status = 6;
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SessionEnd end = 7;
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Error error = 8;
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}
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}
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message SessionReady {
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string session_id = 1;
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string room_id = 2;
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string model = 3;
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}
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message TextDelta {
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string text = 1;
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}
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message TextDone {
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string full_text = 1;
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uint32 input_tokens = 2;
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uint32 output_tokens = 3;
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}
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message ToolCall {
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string call_id = 1;
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string name = 2;
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string args_json = 3;
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bool is_local = 4;
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bool needs_approval = 5;
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}
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message ApprovalNeeded {
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string call_id = 1;
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string name = 2;
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string args_json = 3;
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string summary = 4;
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}
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message Status {
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string message = 1;
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StatusKind kind = 2;
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}
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enum StatusKind {
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INFO = 0;
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TOOL_RUNNING = 1;
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TOOL_DONE = 2;
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THINKING = 3;
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}
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message SessionEnd {
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string summary = 1;
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}
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message Error {
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string message = 1;
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bool fatal = 2;
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}
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message ToolDef {
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string name = 1;
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string description = 2;
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string schema_json = 3;
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}
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