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element-call/src/useReactions.tsx

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Hand raise feature (#2542) * Initial support for Hand Raise feature Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Refactored to use reaction and redaction events Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Replacing button svg with raised hand emoji Signed-off-by: Milton Moura <miltonmoura@gmail.com> * SpotlightTile should not duplicate the raised hand Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Update src/room/useRaisedHands.tsx Element Call recently changed to AGPL-3.0 * Use relations to load existing reactions when joining the call Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Links to sha commit of matrix-js-sdk that exposes the call membership event id and refactors some async code Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Removing RaiseHand.svg * Check for reaction & redaction capabilities in widget mode Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Fix failing GridTile test Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Center align hand raise. * Add support for displaying the duration of a raised hand. * Add a sound for when a hand is raised. * Refactor raised hand indicator and add tests. * lint * Refactor into own files. * Redact the right thing. * Tidy up useEffect * Lint tests * Remove extra layer * Add better sound. (woosh) * Add a small mode for spotlight * Fix timestamp calculation on relaod. * Fix call border resizing video * lint * Fix and update tests * Allow timer to be configurable. * Add preferences tab for choosing to enable timer. * Drop border from raised hand icon * Handle cases when a new member event happens. * Prevent infinite loop * Major refactor to support various state problems. * Tidy up and finish test rewrites * Add some explanation comments. * Even more comments. * Use proper duration formatter * Remove rerender * Fix redactions not working because they pick up events in transit. * More tidying * Use deferred value * linting * Add tests for cases where we got a reaction from someone else. * Be even less brittle. * Transpose border to GridTile. * lint --------- Signed-off-by: Milton Moura <miltonmoura@gmail.com> Co-authored-by: fkwp <fkwp@users.noreply.github.com> Co-authored-by: Half-Shot <will@half-shot.uk> Co-authored-by: Will Hunt <github@half-shot.uk>
2024-11-04 08:54:13 -01:00
/*
Copyright 2024 Milton Moura <miltonmoura@gmail.com>
SPDX-License-Identifier: AGPL-3.0-only
Please see LICENSE in the repository root for full details.
*/
import {
EventType,
MatrixEvent,
RelationType,
RoomEvent as MatrixRoomEvent,
} from "matrix-js-sdk/src/matrix";
import { ReactionEventContent } from "matrix-js-sdk/src/types";
import {
createContext,
useContext,
useState,
ReactNode,
useCallback,
useEffect,
useMemo,
} from "react";
import { MatrixRTCSession } from "matrix-js-sdk/src/matrixrtc/MatrixRTCSession";
import { logger } from "matrix-js-sdk/src/logger";
import { useMatrixRTCSessionMemberships } from "./useMatrixRTCSessionMemberships";
import { useClientState } from "./ClientContext";
Support for generic reactions (#2708) * Initial support for Hand Raise feature Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Refactored to use reaction and redaction events Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Replacing button svg with raised hand emoji Signed-off-by: Milton Moura <miltonmoura@gmail.com> * SpotlightTile should not duplicate the raised hand Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Update src/room/useRaisedHands.tsx Element Call recently changed to AGPL-3.0 * Use relations to load existing reactions when joining the call Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Links to sha commit of matrix-js-sdk that exposes the call membership event id and refactors some async code Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Removing RaiseHand.svg * Check for reaction & redaction capabilities in widget mode Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Fix failing GridTile test Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Center align hand raise. * Add support for displaying the duration of a raised hand. * Add a sound for when a hand is raised. * Refactor raised hand indicator and add tests. * lint * Refactor into own files. * Redact the right thing. * Tidy up useEffect * Lint tests * Remove extra layer * Add better sound. (woosh) * Add a small mode for spotlight * Fix timestamp calculation on relaod. * Fix call border resizing video * lint * Fix and update tests * Allow timer to be configurable. * Add preferences tab for choosing to enable timer. * Drop border from raised hand icon * Handle cases when a new member event happens. * Prevent infinite loop * Major refactor to support various state problems. * Tidy up and finish test rewrites * Add some explanation comments. * Even more comments. * Use proper duration formatter * Remove rerender * Fix redactions not working because they pick up events in transit. * More tidying * Use deferred value * linting * Add tests for cases where we got a reaction from someone else. * Be even less brittle. * Transpose border to GridTile. * First PoC for reactions * hide menu by default * Add lightbulb. * Add reaction indicator. * Add sounds. * Tidy up + add support for floating emoji. * Linting and general stability improvements. * Subscribe to the ecall reaction event type. * fix import * Center emoji picker * Overflow buttons when screen is too narrow * lint * Add settings for disabling animations / sounds. * Make vertical divider more visually distinct. * Make event listener more resillient. * lint * Fix some tests. * Remove old raised hand component * Add new icon * Update text * Update compound hand raised icon. * Add deer. * Fix case where you could send larger strings as emoji * Const the active time. * Document time in css. * Add rock emoji * Add licence file. * Add type def for custom reaction type. * better reaction description * Factor out reactions test structure to utils file. * Add tests for ReactionToggleButton * Add keyboard shortcuts for reaction sending. * type tidyups * lint * Add tests for ReactionAudioRenderer * lint * prettier * i18n sort * final lint? * Preload reaction sounds to prevent delays. * Update rock sounds * add onclick back * Fix test * lint * simplify * Tweak line height * modal impl * Modal refactor attempts. * Remove closed menu test since we're using Modal. * Swap icon, make mobile view better. * Fix mobile view for emoji picker. * Use Intl.Segmenter * Clear timeouts on component close. * Remove useless useCallback * Use prefers-reduced-motion * Add toggle for raise hand. * Add lower hand text * Add lower motion mode. * Decomplicate className system for Modal * Add error for failured to send reaction. * i18n * Spacing for emoji buttons search * Remove unrequired media query * Fix generic sound not playing. * Clear reactions if we're clearing timeouts. * Fix tests * Relabel lower hand * More translations * Add comments on reaction interface * Move polyfill. * lint * Replace deer sound * Another attempt to fix the sizing of the reactions * cleanup * fix button * fix --------- Signed-off-by: Milton Moura <miltonmoura@gmail.com> Co-authored-by: Milton Moura <miltonmoura@gmail.com> Co-authored-by: fkwp <fkwp@users.noreply.github.com>
2024-11-08 17:36:40 +00:00
import {
ECallReactionEventContent,
ElementCallReactionEventType,
GenericReaction,
ReactionOption,
ReactionSet,
} from "./reactions";
import { useLatest } from "./useLatest";
Hand raise feature (#2542) * Initial support for Hand Raise feature Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Refactored to use reaction and redaction events Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Replacing button svg with raised hand emoji Signed-off-by: Milton Moura <miltonmoura@gmail.com> * SpotlightTile should not duplicate the raised hand Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Update src/room/useRaisedHands.tsx Element Call recently changed to AGPL-3.0 * Use relations to load existing reactions when joining the call Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Links to sha commit of matrix-js-sdk that exposes the call membership event id and refactors some async code Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Removing RaiseHand.svg * Check for reaction & redaction capabilities in widget mode Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Fix failing GridTile test Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Center align hand raise. * Add support for displaying the duration of a raised hand. * Add a sound for when a hand is raised. * Refactor raised hand indicator and add tests. * lint * Refactor into own files. * Redact the right thing. * Tidy up useEffect * Lint tests * Remove extra layer * Add better sound. (woosh) * Add a small mode for spotlight * Fix timestamp calculation on relaod. * Fix call border resizing video * lint * Fix and update tests * Allow timer to be configurable. * Add preferences tab for choosing to enable timer. * Drop border from raised hand icon * Handle cases when a new member event happens. * Prevent infinite loop * Major refactor to support various state problems. * Tidy up and finish test rewrites * Add some explanation comments. * Even more comments. * Use proper duration formatter * Remove rerender * Fix redactions not working because they pick up events in transit. * More tidying * Use deferred value * linting * Add tests for cases where we got a reaction from someone else. * Be even less brittle. * Transpose border to GridTile. * lint --------- Signed-off-by: Milton Moura <miltonmoura@gmail.com> Co-authored-by: fkwp <fkwp@users.noreply.github.com> Co-authored-by: Half-Shot <will@half-shot.uk> Co-authored-by: Will Hunt <github@half-shot.uk>
2024-11-04 08:54:13 -01:00
interface ReactionsContextType {
raisedHands: Record<string, Date>;
supportsReactions: boolean;
Support for generic reactions (#2708) * Initial support for Hand Raise feature Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Refactored to use reaction and redaction events Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Replacing button svg with raised hand emoji Signed-off-by: Milton Moura <miltonmoura@gmail.com> * SpotlightTile should not duplicate the raised hand Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Update src/room/useRaisedHands.tsx Element Call recently changed to AGPL-3.0 * Use relations to load existing reactions when joining the call Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Links to sha commit of matrix-js-sdk that exposes the call membership event id and refactors some async code Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Removing RaiseHand.svg * Check for reaction & redaction capabilities in widget mode Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Fix failing GridTile test Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Center align hand raise. * Add support for displaying the duration of a raised hand. * Add a sound for when a hand is raised. * Refactor raised hand indicator and add tests. * lint * Refactor into own files. * Redact the right thing. * Tidy up useEffect * Lint tests * Remove extra layer * Add better sound. (woosh) * Add a small mode for spotlight * Fix timestamp calculation on relaod. * Fix call border resizing video * lint * Fix and update tests * Allow timer to be configurable. * Add preferences tab for choosing to enable timer. * Drop border from raised hand icon * Handle cases when a new member event happens. * Prevent infinite loop * Major refactor to support various state problems. * Tidy up and finish test rewrites * Add some explanation comments. * Even more comments. * Use proper duration formatter * Remove rerender * Fix redactions not working because they pick up events in transit. * More tidying * Use deferred value * linting * Add tests for cases where we got a reaction from someone else. * Be even less brittle. * Transpose border to GridTile. * First PoC for reactions * hide menu by default * Add lightbulb. * Add reaction indicator. * Add sounds. * Tidy up + add support for floating emoji. * Linting and general stability improvements. * Subscribe to the ecall reaction event type. * fix import * Center emoji picker * Overflow buttons when screen is too narrow * lint * Add settings for disabling animations / sounds. * Make vertical divider more visually distinct. * Make event listener more resillient. * lint * Fix some tests. * Remove old raised hand component * Add new icon * Update text * Update compound hand raised icon. * Add deer. * Fix case where you could send larger strings as emoji * Const the active time. * Document time in css. * Add rock emoji * Add licence file. * Add type def for custom reaction type. * better reaction description * Factor out reactions test structure to utils file. * Add tests for ReactionToggleButton * Add keyboard shortcuts for reaction sending. * type tidyups * lint * Add tests for ReactionAudioRenderer * lint * prettier * i18n sort * final lint? * Preload reaction sounds to prevent delays. * Update rock sounds * add onclick back * Fix test * lint * simplify * Tweak line height * modal impl * Modal refactor attempts. * Remove closed menu test since we're using Modal. * Swap icon, make mobile view better. * Fix mobile view for emoji picker. * Use Intl.Segmenter * Clear timeouts on component close. * Remove useless useCallback * Use prefers-reduced-motion * Add toggle for raise hand. * Add lower hand text * Add lower motion mode. * Decomplicate className system for Modal * Add error for failured to send reaction. * i18n * Spacing for emoji buttons search * Remove unrequired media query * Fix generic sound not playing. * Clear reactions if we're clearing timeouts. * Fix tests * Relabel lower hand * More translations * Add comments on reaction interface * Move polyfill. * lint * Replace deer sound * Another attempt to fix the sizing of the reactions * cleanup * fix button * fix --------- Signed-off-by: Milton Moura <miltonmoura@gmail.com> Co-authored-by: Milton Moura <miltonmoura@gmail.com> Co-authored-by: fkwp <fkwp@users.noreply.github.com>
2024-11-08 17:36:40 +00:00
reactions: Record<string, ReactionOption>;
lowerHand: () => Promise<void>;
Hand raise feature (#2542) * Initial support for Hand Raise feature Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Refactored to use reaction and redaction events Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Replacing button svg with raised hand emoji Signed-off-by: Milton Moura <miltonmoura@gmail.com> * SpotlightTile should not duplicate the raised hand Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Update src/room/useRaisedHands.tsx Element Call recently changed to AGPL-3.0 * Use relations to load existing reactions when joining the call Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Links to sha commit of matrix-js-sdk that exposes the call membership event id and refactors some async code Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Removing RaiseHand.svg * Check for reaction & redaction capabilities in widget mode Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Fix failing GridTile test Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Center align hand raise. * Add support for displaying the duration of a raised hand. * Add a sound for when a hand is raised. * Refactor raised hand indicator and add tests. * lint * Refactor into own files. * Redact the right thing. * Tidy up useEffect * Lint tests * Remove extra layer * Add better sound. (woosh) * Add a small mode for spotlight * Fix timestamp calculation on relaod. * Fix call border resizing video * lint * Fix and update tests * Allow timer to be configurable. * Add preferences tab for choosing to enable timer. * Drop border from raised hand icon * Handle cases when a new member event happens. * Prevent infinite loop * Major refactor to support various state problems. * Tidy up and finish test rewrites * Add some explanation comments. * Even more comments. * Use proper duration formatter * Remove rerender * Fix redactions not working because they pick up events in transit. * More tidying * Use deferred value * linting * Add tests for cases where we got a reaction from someone else. * Be even less brittle. * Transpose border to GridTile. * lint --------- Signed-off-by: Milton Moura <miltonmoura@gmail.com> Co-authored-by: fkwp <fkwp@users.noreply.github.com> Co-authored-by: Half-Shot <will@half-shot.uk> Co-authored-by: Will Hunt <github@half-shot.uk>
2024-11-04 08:54:13 -01:00
}
const ReactionsContext = createContext<ReactionsContextType | undefined>(
undefined,
);
interface RaisedHandInfo {
/**
* Call membership event that was reacted to.
*/
membershipEventId: string;
/**
* Event ID of the reaction itself.
*/
reactionEventId: string;
/**
* The time when the reaction was raised.
*/
time: Date;
}
Support for generic reactions (#2708) * Initial support for Hand Raise feature Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Refactored to use reaction and redaction events Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Replacing button svg with raised hand emoji Signed-off-by: Milton Moura <miltonmoura@gmail.com> * SpotlightTile should not duplicate the raised hand Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Update src/room/useRaisedHands.tsx Element Call recently changed to AGPL-3.0 * Use relations to load existing reactions when joining the call Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Links to sha commit of matrix-js-sdk that exposes the call membership event id and refactors some async code Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Removing RaiseHand.svg * Check for reaction & redaction capabilities in widget mode Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Fix failing GridTile test Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Center align hand raise. * Add support for displaying the duration of a raised hand. * Add a sound for when a hand is raised. * Refactor raised hand indicator and add tests. * lint * Refactor into own files. * Redact the right thing. * Tidy up useEffect * Lint tests * Remove extra layer * Add better sound. (woosh) * Add a small mode for spotlight * Fix timestamp calculation on relaod. * Fix call border resizing video * lint * Fix and update tests * Allow timer to be configurable. * Add preferences tab for choosing to enable timer. * Drop border from raised hand icon * Handle cases when a new member event happens. * Prevent infinite loop * Major refactor to support various state problems. * Tidy up and finish test rewrites * Add some explanation comments. * Even more comments. * Use proper duration formatter * Remove rerender * Fix redactions not working because they pick up events in transit. * More tidying * Use deferred value * linting * Add tests for cases where we got a reaction from someone else. * Be even less brittle. * Transpose border to GridTile. * First PoC for reactions * hide menu by default * Add lightbulb. * Add reaction indicator. * Add sounds. * Tidy up + add support for floating emoji. * Linting and general stability improvements. * Subscribe to the ecall reaction event type. * fix import * Center emoji picker * Overflow buttons when screen is too narrow * lint * Add settings for disabling animations / sounds. * Make vertical divider more visually distinct. * Make event listener more resillient. * lint * Fix some tests. * Remove old raised hand component * Add new icon * Update text * Update compound hand raised icon. * Add deer. * Fix case where you could send larger strings as emoji * Const the active time. * Document time in css. * Add rock emoji * Add licence file. * Add type def for custom reaction type. * better reaction description * Factor out reactions test structure to utils file. * Add tests for ReactionToggleButton * Add keyboard shortcuts for reaction sending. * type tidyups * lint * Add tests for ReactionAudioRenderer * lint * prettier * i18n sort * final lint? * Preload reaction sounds to prevent delays. * Update rock sounds * add onclick back * Fix test * lint * simplify * Tweak line height * modal impl * Modal refactor attempts. * Remove closed menu test since we're using Modal. * Swap icon, make mobile view better. * Fix mobile view for emoji picker. * Use Intl.Segmenter * Clear timeouts on component close. * Remove useless useCallback * Use prefers-reduced-motion * Add toggle for raise hand. * Add lower hand text * Add lower motion mode. * Decomplicate className system for Modal * Add error for failured to send reaction. * i18n * Spacing for emoji buttons search * Remove unrequired media query * Fix generic sound not playing. * Clear reactions if we're clearing timeouts. * Fix tests * Relabel lower hand * More translations * Add comments on reaction interface * Move polyfill. * lint * Replace deer sound * Another attempt to fix the sizing of the reactions * cleanup * fix button * fix --------- Signed-off-by: Milton Moura <miltonmoura@gmail.com> Co-authored-by: Milton Moura <miltonmoura@gmail.com> Co-authored-by: fkwp <fkwp@users.noreply.github.com>
2024-11-08 17:36:40 +00:00
const REACTION_ACTIVE_TIME_MS = 3000;
Hand raise feature (#2542) * Initial support for Hand Raise feature Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Refactored to use reaction and redaction events Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Replacing button svg with raised hand emoji Signed-off-by: Milton Moura <miltonmoura@gmail.com> * SpotlightTile should not duplicate the raised hand Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Update src/room/useRaisedHands.tsx Element Call recently changed to AGPL-3.0 * Use relations to load existing reactions when joining the call Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Links to sha commit of matrix-js-sdk that exposes the call membership event id and refactors some async code Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Removing RaiseHand.svg * Check for reaction & redaction capabilities in widget mode Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Fix failing GridTile test Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Center align hand raise. * Add support for displaying the duration of a raised hand. * Add a sound for when a hand is raised. * Refactor raised hand indicator and add tests. * lint * Refactor into own files. * Redact the right thing. * Tidy up useEffect * Lint tests * Remove extra layer * Add better sound. (woosh) * Add a small mode for spotlight * Fix timestamp calculation on relaod. * Fix call border resizing video * lint * Fix and update tests * Allow timer to be configurable. * Add preferences tab for choosing to enable timer. * Drop border from raised hand icon * Handle cases when a new member event happens. * Prevent infinite loop * Major refactor to support various state problems. * Tidy up and finish test rewrites * Add some explanation comments. * Even more comments. * Use proper duration formatter * Remove rerender * Fix redactions not working because they pick up events in transit. * More tidying * Use deferred value * linting * Add tests for cases where we got a reaction from someone else. * Be even less brittle. * Transpose border to GridTile. * lint --------- Signed-off-by: Milton Moura <miltonmoura@gmail.com> Co-authored-by: fkwp <fkwp@users.noreply.github.com> Co-authored-by: Half-Shot <will@half-shot.uk> Co-authored-by: Will Hunt <github@half-shot.uk>
2024-11-04 08:54:13 -01:00
export const useReactions = (): ReactionsContextType => {
const context = useContext(ReactionsContext);
if (!context) {
throw new Error("useReactions must be used within a ReactionsProvider");
}
return context;
};
/**
* Provider that handles raised hand reactions for a given `rtcSession`.
*/
export const ReactionsProvider = ({
children,
rtcSession,
}: {
children: ReactNode;
rtcSession: MatrixRTCSession;
}): JSX.Element => {
const [raisedHands, setRaisedHands] = useState<
Record<string, RaisedHandInfo>
>({});
const memberships = useMatrixRTCSessionMemberships(rtcSession);
const clientState = useClientState();
const supportsReactions =
clientState?.state === "valid" && clientState.supportedFeatures.reactions;
const room = rtcSession.room;
const myUserId = room.client.getUserId();
Support for generic reactions (#2708) * Initial support for Hand Raise feature Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Refactored to use reaction and redaction events Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Replacing button svg with raised hand emoji Signed-off-by: Milton Moura <miltonmoura@gmail.com> * SpotlightTile should not duplicate the raised hand Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Update src/room/useRaisedHands.tsx Element Call recently changed to AGPL-3.0 * Use relations to load existing reactions when joining the call Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Links to sha commit of matrix-js-sdk that exposes the call membership event id and refactors some async code Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Removing RaiseHand.svg * Check for reaction & redaction capabilities in widget mode Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Fix failing GridTile test Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Center align hand raise. * Add support for displaying the duration of a raised hand. * Add a sound for when a hand is raised. * Refactor raised hand indicator and add tests. * lint * Refactor into own files. * Redact the right thing. * Tidy up useEffect * Lint tests * Remove extra layer * Add better sound. (woosh) * Add a small mode for spotlight * Fix timestamp calculation on relaod. * Fix call border resizing video * lint * Fix and update tests * Allow timer to be configurable. * Add preferences tab for choosing to enable timer. * Drop border from raised hand icon * Handle cases when a new member event happens. * Prevent infinite loop * Major refactor to support various state problems. * Tidy up and finish test rewrites * Add some explanation comments. * Even more comments. * Use proper duration formatter * Remove rerender * Fix redactions not working because they pick up events in transit. * More tidying * Use deferred value * linting * Add tests for cases where we got a reaction from someone else. * Be even less brittle. * Transpose border to GridTile. * First PoC for reactions * hide menu by default * Add lightbulb. * Add reaction indicator. * Add sounds. * Tidy up + add support for floating emoji. * Linting and general stability improvements. * Subscribe to the ecall reaction event type. * fix import * Center emoji picker * Overflow buttons when screen is too narrow * lint * Add settings for disabling animations / sounds. * Make vertical divider more visually distinct. * Make event listener more resillient. * lint * Fix some tests. * Remove old raised hand component * Add new icon * Update text * Update compound hand raised icon. * Add deer. * Fix case where you could send larger strings as emoji * Const the active time. * Document time in css. * Add rock emoji * Add licence file. * Add type def for custom reaction type. * better reaction description * Factor out reactions test structure to utils file. * Add tests for ReactionToggleButton * Add keyboard shortcuts for reaction sending. * type tidyups * lint * Add tests for ReactionAudioRenderer * lint * prettier * i18n sort * final lint? * Preload reaction sounds to prevent delays. * Update rock sounds * add onclick back * Fix test * lint * simplify * Tweak line height * modal impl * Modal refactor attempts. * Remove closed menu test since we're using Modal. * Swap icon, make mobile view better. * Fix mobile view for emoji picker. * Use Intl.Segmenter * Clear timeouts on component close. * Remove useless useCallback * Use prefers-reduced-motion * Add toggle for raise hand. * Add lower hand text * Add lower motion mode. * Decomplicate className system for Modal * Add error for failured to send reaction. * i18n * Spacing for emoji buttons search * Remove unrequired media query * Fix generic sound not playing. * Clear reactions if we're clearing timeouts. * Fix tests * Relabel lower hand * More translations * Add comments on reaction interface * Move polyfill. * lint * Replace deer sound * Another attempt to fix the sizing of the reactions * cleanup * fix button * fix --------- Signed-off-by: Milton Moura <miltonmoura@gmail.com> Co-authored-by: Milton Moura <miltonmoura@gmail.com> Co-authored-by: fkwp <fkwp@users.noreply.github.com>
2024-11-08 17:36:40 +00:00
const [reactions, setReactions] = useState<Record<string, ReactionOption>>(
{},
);
Hand raise feature (#2542) * Initial support for Hand Raise feature Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Refactored to use reaction and redaction events Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Replacing button svg with raised hand emoji Signed-off-by: Milton Moura <miltonmoura@gmail.com> * SpotlightTile should not duplicate the raised hand Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Update src/room/useRaisedHands.tsx Element Call recently changed to AGPL-3.0 * Use relations to load existing reactions when joining the call Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Links to sha commit of matrix-js-sdk that exposes the call membership event id and refactors some async code Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Removing RaiseHand.svg * Check for reaction & redaction capabilities in widget mode Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Fix failing GridTile test Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Center align hand raise. * Add support for displaying the duration of a raised hand. * Add a sound for when a hand is raised. * Refactor raised hand indicator and add tests. * lint * Refactor into own files. * Redact the right thing. * Tidy up useEffect * Lint tests * Remove extra layer * Add better sound. (woosh) * Add a small mode for spotlight * Fix timestamp calculation on relaod. * Fix call border resizing video * lint * Fix and update tests * Allow timer to be configurable. * Add preferences tab for choosing to enable timer. * Drop border from raised hand icon * Handle cases when a new member event happens. * Prevent infinite loop * Major refactor to support various state problems. * Tidy up and finish test rewrites * Add some explanation comments. * Even more comments. * Use proper duration formatter * Remove rerender * Fix redactions not working because they pick up events in transit. * More tidying * Use deferred value * linting * Add tests for cases where we got a reaction from someone else. * Be even less brittle. * Transpose border to GridTile. * lint --------- Signed-off-by: Milton Moura <miltonmoura@gmail.com> Co-authored-by: fkwp <fkwp@users.noreply.github.com> Co-authored-by: Half-Shot <will@half-shot.uk> Co-authored-by: Will Hunt <github@half-shot.uk>
2024-11-04 08:54:13 -01:00
// Reduce the data down for the consumers.
const resultRaisedHands = useMemo(
() =>
Object.fromEntries(
Object.entries(raisedHands).map(([uid, data]) => [uid, data.time]),
),
[raisedHands],
);
const addRaisedHand = useCallback((userId: string, info: RaisedHandInfo) => {
setRaisedHands((prevRaisedHands) => ({
...prevRaisedHands,
[userId]: info,
}));
}, []);
const removeRaisedHand = useCallback((userId: string) => {
setRaisedHands(
({ [userId]: _removed, ...remainingRaisedHands }) => remainingRaisedHands,
);
}, []);
// This effect will check the state whenever the membership of the session changes.
useEffect(() => {
// Fetches the first reaction for a given event.
const getLastReactionEvent = (
eventId: string,
expectedSender: string,
): MatrixEvent | undefined => {
const relations = room.relations.getChildEventsForEvent(
eventId,
RelationType.Annotation,
EventType.Reaction,
);
const allEvents = relations?.getRelations() ?? [];
return allEvents.find(
(reaction) =>
reaction.event.sender === expectedSender &&
reaction.getType() === EventType.Reaction &&
reaction.getContent()?.["m.relates_to"]?.key === "🖐️",
);
};
// Remove any raised hands for users no longer joined to the call.
for (const userId of Object.keys(raisedHands).filter(
(rhId) => !memberships.find((u) => u.sender == rhId),
)) {
removeRaisedHand(userId);
}
// For each member in the call, check to see if a reaction has
// been raised and adjust.
for (const m of memberships) {
if (!m.sender || !m.eventId) {
continue;
}
if (
raisedHands[m.sender] &&
raisedHands[m.sender].membershipEventId !== m.eventId
) {
// Membership event for sender has changed since the hand
// was raised, reset.
removeRaisedHand(m.sender);
}
const reaction = getLastReactionEvent(m.eventId, m.sender);
if (reaction) {
const eventId = reaction?.getId();
if (!eventId) {
continue;
}
addRaisedHand(m.sender, {
membershipEventId: m.eventId,
reactionEventId: eventId,
time: new Date(reaction.localTimestamp),
});
}
}
// Ignoring raisedHands here because we don't want to trigger each time the raised
// hands set is updated.
// eslint-disable-next-line react-hooks/exhaustive-deps
}, [room, memberships, myUserId, addRaisedHand, removeRaisedHand]);
Support for generic reactions (#2708) * Initial support for Hand Raise feature Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Refactored to use reaction and redaction events Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Replacing button svg with raised hand emoji Signed-off-by: Milton Moura <miltonmoura@gmail.com> * SpotlightTile should not duplicate the raised hand Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Update src/room/useRaisedHands.tsx Element Call recently changed to AGPL-3.0 * Use relations to load existing reactions when joining the call Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Links to sha commit of matrix-js-sdk that exposes the call membership event id and refactors some async code Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Removing RaiseHand.svg * Check for reaction & redaction capabilities in widget mode Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Fix failing GridTile test Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Center align hand raise. * Add support for displaying the duration of a raised hand. * Add a sound for when a hand is raised. * Refactor raised hand indicator and add tests. * lint * Refactor into own files. * Redact the right thing. * Tidy up useEffect * Lint tests * Remove extra layer * Add better sound. (woosh) * Add a small mode for spotlight * Fix timestamp calculation on relaod. * Fix call border resizing video * lint * Fix and update tests * Allow timer to be configurable. * Add preferences tab for choosing to enable timer. * Drop border from raised hand icon * Handle cases when a new member event happens. * Prevent infinite loop * Major refactor to support various state problems. * Tidy up and finish test rewrites * Add some explanation comments. * Even more comments. * Use proper duration formatter * Remove rerender * Fix redactions not working because they pick up events in transit. * More tidying * Use deferred value * linting * Add tests for cases where we got a reaction from someone else. * Be even less brittle. * Transpose border to GridTile. * First PoC for reactions * hide menu by default * Add lightbulb. * Add reaction indicator. * Add sounds. * Tidy up + add support for floating emoji. * Linting and general stability improvements. * Subscribe to the ecall reaction event type. * fix import * Center emoji picker * Overflow buttons when screen is too narrow * lint * Add settings for disabling animations / sounds. * Make vertical divider more visually distinct. * Make event listener more resillient. * lint * Fix some tests. * Remove old raised hand component * Add new icon * Update text * Update compound hand raised icon. * Add deer. * Fix case where you could send larger strings as emoji * Const the active time. * Document time in css. * Add rock emoji * Add licence file. * Add type def for custom reaction type. * better reaction description * Factor out reactions test structure to utils file. * Add tests for ReactionToggleButton * Add keyboard shortcuts for reaction sending. * type tidyups * lint * Add tests for ReactionAudioRenderer * lint * prettier * i18n sort * final lint? * Preload reaction sounds to prevent delays. * Update rock sounds * add onclick back * Fix test * lint * simplify * Tweak line height * modal impl * Modal refactor attempts. * Remove closed menu test since we're using Modal. * Swap icon, make mobile view better. * Fix mobile view for emoji picker. * Use Intl.Segmenter * Clear timeouts on component close. * Remove useless useCallback * Use prefers-reduced-motion * Add toggle for raise hand. * Add lower hand text * Add lower motion mode. * Decomplicate className system for Modal * Add error for failured to send reaction. * i18n * Spacing for emoji buttons search * Remove unrequired media query * Fix generic sound not playing. * Clear reactions if we're clearing timeouts. * Fix tests * Relabel lower hand * More translations * Add comments on reaction interface * Move polyfill. * lint * Replace deer sound * Another attempt to fix the sizing of the reactions * cleanup * fix button * fix --------- Signed-off-by: Milton Moura <miltonmoura@gmail.com> Co-authored-by: Milton Moura <miltonmoura@gmail.com> Co-authored-by: fkwp <fkwp@users.noreply.github.com>
2024-11-08 17:36:40 +00:00
const latestMemberships = useLatest(memberships);
const latestRaisedHands = useLatest(raisedHands);
Hand raise feature (#2542) * Initial support for Hand Raise feature Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Refactored to use reaction and redaction events Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Replacing button svg with raised hand emoji Signed-off-by: Milton Moura <miltonmoura@gmail.com> * SpotlightTile should not duplicate the raised hand Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Update src/room/useRaisedHands.tsx Element Call recently changed to AGPL-3.0 * Use relations to load existing reactions when joining the call Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Links to sha commit of matrix-js-sdk that exposes the call membership event id and refactors some async code Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Removing RaiseHand.svg * Check for reaction & redaction capabilities in widget mode Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Fix failing GridTile test Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Center align hand raise. * Add support for displaying the duration of a raised hand. * Add a sound for when a hand is raised. * Refactor raised hand indicator and add tests. * lint * Refactor into own files. * Redact the right thing. * Tidy up useEffect * Lint tests * Remove extra layer * Add better sound. (woosh) * Add a small mode for spotlight * Fix timestamp calculation on relaod. * Fix call border resizing video * lint * Fix and update tests * Allow timer to be configurable. * Add preferences tab for choosing to enable timer. * Drop border from raised hand icon * Handle cases when a new member event happens. * Prevent infinite loop * Major refactor to support various state problems. * Tidy up and finish test rewrites * Add some explanation comments. * Even more comments. * Use proper duration formatter * Remove rerender * Fix redactions not working because they pick up events in transit. * More tidying * Use deferred value * linting * Add tests for cases where we got a reaction from someone else. * Be even less brittle. * Transpose border to GridTile. * lint --------- Signed-off-by: Milton Moura <miltonmoura@gmail.com> Co-authored-by: fkwp <fkwp@users.noreply.github.com> Co-authored-by: Half-Shot <will@half-shot.uk> Co-authored-by: Will Hunt <github@half-shot.uk>
2024-11-04 08:54:13 -01:00
// This effect handles any *live* reaction/redactions in the room.
useEffect(() => {
2024-11-08 13:15:28 -05:00
const reactionTimeouts = new Set<number>();
Hand raise feature (#2542) * Initial support for Hand Raise feature Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Refactored to use reaction and redaction events Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Replacing button svg with raised hand emoji Signed-off-by: Milton Moura <miltonmoura@gmail.com> * SpotlightTile should not duplicate the raised hand Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Update src/room/useRaisedHands.tsx Element Call recently changed to AGPL-3.0 * Use relations to load existing reactions when joining the call Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Links to sha commit of matrix-js-sdk that exposes the call membership event id and refactors some async code Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Removing RaiseHand.svg * Check for reaction & redaction capabilities in widget mode Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Fix failing GridTile test Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Center align hand raise. * Add support for displaying the duration of a raised hand. * Add a sound for when a hand is raised. * Refactor raised hand indicator and add tests. * lint * Refactor into own files. * Redact the right thing. * Tidy up useEffect * Lint tests * Remove extra layer * Add better sound. (woosh) * Add a small mode for spotlight * Fix timestamp calculation on relaod. * Fix call border resizing video * lint * Fix and update tests * Allow timer to be configurable. * Add preferences tab for choosing to enable timer. * Drop border from raised hand icon * Handle cases when a new member event happens. * Prevent infinite loop * Major refactor to support various state problems. * Tidy up and finish test rewrites * Add some explanation comments. * Even more comments. * Use proper duration formatter * Remove rerender * Fix redactions not working because they pick up events in transit. * More tidying * Use deferred value * linting * Add tests for cases where we got a reaction from someone else. * Be even less brittle. * Transpose border to GridTile. * lint --------- Signed-off-by: Milton Moura <miltonmoura@gmail.com> Co-authored-by: fkwp <fkwp@users.noreply.github.com> Co-authored-by: Half-Shot <will@half-shot.uk> Co-authored-by: Will Hunt <github@half-shot.uk>
2024-11-04 08:54:13 -01:00
const handleReactionEvent = (event: MatrixEvent): void => {
if (event.isSending()) {
// Skip any events that are still sending.
return;
}
const sender = event.getSender();
const reactionEventId = event.getId();
if (!sender || !reactionEventId) {
// Skip any event without a sender or event ID.
return;
}
Support for generic reactions (#2708) * Initial support for Hand Raise feature Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Refactored to use reaction and redaction events Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Replacing button svg with raised hand emoji Signed-off-by: Milton Moura <miltonmoura@gmail.com> * SpotlightTile should not duplicate the raised hand Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Update src/room/useRaisedHands.tsx Element Call recently changed to AGPL-3.0 * Use relations to load existing reactions when joining the call Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Links to sha commit of matrix-js-sdk that exposes the call membership event id and refactors some async code Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Removing RaiseHand.svg * Check for reaction & redaction capabilities in widget mode Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Fix failing GridTile test Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Center align hand raise. * Add support for displaying the duration of a raised hand. * Add a sound for when a hand is raised. * Refactor raised hand indicator and add tests. * lint * Refactor into own files. * Redact the right thing. * Tidy up useEffect * Lint tests * Remove extra layer * Add better sound. (woosh) * Add a small mode for spotlight * Fix timestamp calculation on relaod. * Fix call border resizing video * lint * Fix and update tests * Allow timer to be configurable. * Add preferences tab for choosing to enable timer. * Drop border from raised hand icon * Handle cases when a new member event happens. * Prevent infinite loop * Major refactor to support various state problems. * Tidy up and finish test rewrites * Add some explanation comments. * Even more comments. * Use proper duration formatter * Remove rerender * Fix redactions not working because they pick up events in transit. * More tidying * Use deferred value * linting * Add tests for cases where we got a reaction from someone else. * Be even less brittle. * Transpose border to GridTile. * First PoC for reactions * hide menu by default * Add lightbulb. * Add reaction indicator. * Add sounds. * Tidy up + add support for floating emoji. * Linting and general stability improvements. * Subscribe to the ecall reaction event type. * fix import * Center emoji picker * Overflow buttons when screen is too narrow * lint * Add settings for disabling animations / sounds. * Make vertical divider more visually distinct. * Make event listener more resillient. * lint * Fix some tests. * Remove old raised hand component * Add new icon * Update text * Update compound hand raised icon. * Add deer. * Fix case where you could send larger strings as emoji * Const the active time. * Document time in css. * Add rock emoji * Add licence file. * Add type def for custom reaction type. * better reaction description * Factor out reactions test structure to utils file. * Add tests for ReactionToggleButton * Add keyboard shortcuts for reaction sending. * type tidyups * lint * Add tests for ReactionAudioRenderer * lint * prettier * i18n sort * final lint? * Preload reaction sounds to prevent delays. * Update rock sounds * add onclick back * Fix test * lint * simplify * Tweak line height * modal impl * Modal refactor attempts. * Remove closed menu test since we're using Modal. * Swap icon, make mobile view better. * Fix mobile view for emoji picker. * Use Intl.Segmenter * Clear timeouts on component close. * Remove useless useCallback * Use prefers-reduced-motion * Add toggle for raise hand. * Add lower hand text * Add lower motion mode. * Decomplicate className system for Modal * Add error for failured to send reaction. * i18n * Spacing for emoji buttons search * Remove unrequired media query * Fix generic sound not playing. * Clear reactions if we're clearing timeouts. * Fix tests * Relabel lower hand * More translations * Add comments on reaction interface * Move polyfill. * lint * Replace deer sound * Another attempt to fix the sizing of the reactions * cleanup * fix button * fix --------- Signed-off-by: Milton Moura <miltonmoura@gmail.com> Co-authored-by: Milton Moura <miltonmoura@gmail.com> Co-authored-by: fkwp <fkwp@users.noreply.github.com>
2024-11-08 17:36:40 +00:00
if (event.getType() === ElementCallReactionEventType) {
const content: ECallReactionEventContent = event.getContent();
const membershipEventId = content?.["m.relates_to"]?.event_id;
// Check to see if this reaction was made to a membership event (and the
// sender of the reaction matches the membership)
if (
!latestMemberships.current.some(
(e) => e.eventId === membershipEventId && e.sender === sender,
)
) {
logger.warn(
`Reaction target was not a membership event for ${sender}, ignoring`,
);
return;
}
if (!content.emoji) {
logger.warn(`Reaction had no emoji from ${reactionEventId}`);
return;
}
const segment = new Intl.Segmenter(undefined, {
granularity: "grapheme",
})
.segment(content.emoji)
[Symbol.iterator]();
const emoji = segment.next().value?.segment;
if (!emoji) {
logger.warn(
`Reaction had no emoji from ${reactionEventId} after splitting`,
);
return;
}
// One of our custom reactions
const reaction = {
...GenericReaction,
emoji,
// If we don't find a reaction, we can fallback to the generic sound.
...ReactionSet.find((r) => r.name === content.name),
};
setReactions((reactions) => {
if (reactions[sender]) {
// We've still got a reaction from this user, ignore it to prevent spamming
return reactions;
}
2024-11-08 13:15:28 -05:00
const timeout = window.setTimeout(() => {
Support for generic reactions (#2708) * Initial support for Hand Raise feature Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Refactored to use reaction and redaction events Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Replacing button svg with raised hand emoji Signed-off-by: Milton Moura <miltonmoura@gmail.com> * SpotlightTile should not duplicate the raised hand Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Update src/room/useRaisedHands.tsx Element Call recently changed to AGPL-3.0 * Use relations to load existing reactions when joining the call Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Links to sha commit of matrix-js-sdk that exposes the call membership event id and refactors some async code Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Removing RaiseHand.svg * Check for reaction & redaction capabilities in widget mode Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Fix failing GridTile test Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Center align hand raise. * Add support for displaying the duration of a raised hand. * Add a sound for when a hand is raised. * Refactor raised hand indicator and add tests. * lint * Refactor into own files. * Redact the right thing. * Tidy up useEffect * Lint tests * Remove extra layer * Add better sound. (woosh) * Add a small mode for spotlight * Fix timestamp calculation on relaod. * Fix call border resizing video * lint * Fix and update tests * Allow timer to be configurable. * Add preferences tab for choosing to enable timer. * Drop border from raised hand icon * Handle cases when a new member event happens. * Prevent infinite loop * Major refactor to support various state problems. * Tidy up and finish test rewrites * Add some explanation comments. * Even more comments. * Use proper duration formatter * Remove rerender * Fix redactions not working because they pick up events in transit. * More tidying * Use deferred value * linting * Add tests for cases where we got a reaction from someone else. * Be even less brittle. * Transpose border to GridTile. * First PoC for reactions * hide menu by default * Add lightbulb. * Add reaction indicator. * Add sounds. * Tidy up + add support for floating emoji. * Linting and general stability improvements. * Subscribe to the ecall reaction event type. * fix import * Center emoji picker * Overflow buttons when screen is too narrow * lint * Add settings for disabling animations / sounds. * Make vertical divider more visually distinct. * Make event listener more resillient. * lint * Fix some tests. * Remove old raised hand component * Add new icon * Update text * Update compound hand raised icon. * Add deer. * Fix case where you could send larger strings as emoji * Const the active time. * Document time in css. * Add rock emoji * Add licence file. * Add type def for custom reaction type. * better reaction description * Factor out reactions test structure to utils file. * Add tests for ReactionToggleButton * Add keyboard shortcuts for reaction sending. * type tidyups * lint * Add tests for ReactionAudioRenderer * lint * prettier * i18n sort * final lint? * Preload reaction sounds to prevent delays. * Update rock sounds * add onclick back * Fix test * lint * simplify * Tweak line height * modal impl * Modal refactor attempts. * Remove closed menu test since we're using Modal. * Swap icon, make mobile view better. * Fix mobile view for emoji picker. * Use Intl.Segmenter * Clear timeouts on component close. * Remove useless useCallback * Use prefers-reduced-motion * Add toggle for raise hand. * Add lower hand text * Add lower motion mode. * Decomplicate className system for Modal * Add error for failured to send reaction. * i18n * Spacing for emoji buttons search * Remove unrequired media query * Fix generic sound not playing. * Clear reactions if we're clearing timeouts. * Fix tests * Relabel lower hand * More translations * Add comments on reaction interface * Move polyfill. * lint * Replace deer sound * Another attempt to fix the sizing of the reactions * cleanup * fix button * fix --------- Signed-off-by: Milton Moura <miltonmoura@gmail.com> Co-authored-by: Milton Moura <miltonmoura@gmail.com> Co-authored-by: fkwp <fkwp@users.noreply.github.com>
2024-11-08 17:36:40 +00:00
// Clear the reaction after some time.
setReactions(({ [sender]: _unused, ...remaining }) => remaining);
reactionTimeouts.delete(timeout);
}, REACTION_ACTIVE_TIME_MS);
reactionTimeouts.add(timeout);
return {
...reactions,
[sender]: reaction,
};
});
} else if (event.getType() === EventType.Reaction) {
Hand raise feature (#2542) * Initial support for Hand Raise feature Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Refactored to use reaction and redaction events Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Replacing button svg with raised hand emoji Signed-off-by: Milton Moura <miltonmoura@gmail.com> * SpotlightTile should not duplicate the raised hand Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Update src/room/useRaisedHands.tsx Element Call recently changed to AGPL-3.0 * Use relations to load existing reactions when joining the call Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Links to sha commit of matrix-js-sdk that exposes the call membership event id and refactors some async code Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Removing RaiseHand.svg * Check for reaction & redaction capabilities in widget mode Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Fix failing GridTile test Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Center align hand raise. * Add support for displaying the duration of a raised hand. * Add a sound for when a hand is raised. * Refactor raised hand indicator and add tests. * lint * Refactor into own files. * Redact the right thing. * Tidy up useEffect * Lint tests * Remove extra layer * Add better sound. (woosh) * Add a small mode for spotlight * Fix timestamp calculation on relaod. * Fix call border resizing video * lint * Fix and update tests * Allow timer to be configurable. * Add preferences tab for choosing to enable timer. * Drop border from raised hand icon * Handle cases when a new member event happens. * Prevent infinite loop * Major refactor to support various state problems. * Tidy up and finish test rewrites * Add some explanation comments. * Even more comments. * Use proper duration formatter * Remove rerender * Fix redactions not working because they pick up events in transit. * More tidying * Use deferred value * linting * Add tests for cases where we got a reaction from someone else. * Be even less brittle. * Transpose border to GridTile. * lint --------- Signed-off-by: Milton Moura <miltonmoura@gmail.com> Co-authored-by: fkwp <fkwp@users.noreply.github.com> Co-authored-by: Half-Shot <will@half-shot.uk> Co-authored-by: Will Hunt <github@half-shot.uk>
2024-11-04 08:54:13 -01:00
const content = event.getContent() as ReactionEventContent;
const membershipEventId = content["m.relates_to"].event_id;
// Check to see if this reaction was made to a membership event (and the
// sender of the reaction matches the membership)
if (
Support for generic reactions (#2708) * Initial support for Hand Raise feature Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Refactored to use reaction and redaction events Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Replacing button svg with raised hand emoji Signed-off-by: Milton Moura <miltonmoura@gmail.com> * SpotlightTile should not duplicate the raised hand Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Update src/room/useRaisedHands.tsx Element Call recently changed to AGPL-3.0 * Use relations to load existing reactions when joining the call Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Links to sha commit of matrix-js-sdk that exposes the call membership event id and refactors some async code Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Removing RaiseHand.svg * Check for reaction & redaction capabilities in widget mode Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Fix failing GridTile test Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Center align hand raise. * Add support for displaying the duration of a raised hand. * Add a sound for when a hand is raised. * Refactor raised hand indicator and add tests. * lint * Refactor into own files. * Redact the right thing. * Tidy up useEffect * Lint tests * Remove extra layer * Add better sound. (woosh) * Add a small mode for spotlight * Fix timestamp calculation on relaod. * Fix call border resizing video * lint * Fix and update tests * Allow timer to be configurable. * Add preferences tab for choosing to enable timer. * Drop border from raised hand icon * Handle cases when a new member event happens. * Prevent infinite loop * Major refactor to support various state problems. * Tidy up and finish test rewrites * Add some explanation comments. * Even more comments. * Use proper duration formatter * Remove rerender * Fix redactions not working because they pick up events in transit. * More tidying * Use deferred value * linting * Add tests for cases where we got a reaction from someone else. * Be even less brittle. * Transpose border to GridTile. * First PoC for reactions * hide menu by default * Add lightbulb. * Add reaction indicator. * Add sounds. * Tidy up + add support for floating emoji. * Linting and general stability improvements. * Subscribe to the ecall reaction event type. * fix import * Center emoji picker * Overflow buttons when screen is too narrow * lint * Add settings for disabling animations / sounds. * Make vertical divider more visually distinct. * Make event listener more resillient. * lint * Fix some tests. * Remove old raised hand component * Add new icon * Update text * Update compound hand raised icon. * Add deer. * Fix case where you could send larger strings as emoji * Const the active time. * Document time in css. * Add rock emoji * Add licence file. * Add type def for custom reaction type. * better reaction description * Factor out reactions test structure to utils file. * Add tests for ReactionToggleButton * Add keyboard shortcuts for reaction sending. * type tidyups * lint * Add tests for ReactionAudioRenderer * lint * prettier * i18n sort * final lint? * Preload reaction sounds to prevent delays. * Update rock sounds * add onclick back * Fix test * lint * simplify * Tweak line height * modal impl * Modal refactor attempts. * Remove closed menu test since we're using Modal. * Swap icon, make mobile view better. * Fix mobile view for emoji picker. * Use Intl.Segmenter * Clear timeouts on component close. * Remove useless useCallback * Use prefers-reduced-motion * Add toggle for raise hand. * Add lower hand text * Add lower motion mode. * Decomplicate className system for Modal * Add error for failured to send reaction. * i18n * Spacing for emoji buttons search * Remove unrequired media query * Fix generic sound not playing. * Clear reactions if we're clearing timeouts. * Fix tests * Relabel lower hand * More translations * Add comments on reaction interface * Move polyfill. * lint * Replace deer sound * Another attempt to fix the sizing of the reactions * cleanup * fix button * fix --------- Signed-off-by: Milton Moura <miltonmoura@gmail.com> Co-authored-by: Milton Moura <miltonmoura@gmail.com> Co-authored-by: fkwp <fkwp@users.noreply.github.com>
2024-11-08 17:36:40 +00:00
!latestMemberships.current.some(
Hand raise feature (#2542) * Initial support for Hand Raise feature Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Refactored to use reaction and redaction events Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Replacing button svg with raised hand emoji Signed-off-by: Milton Moura <miltonmoura@gmail.com> * SpotlightTile should not duplicate the raised hand Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Update src/room/useRaisedHands.tsx Element Call recently changed to AGPL-3.0 * Use relations to load existing reactions when joining the call Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Links to sha commit of matrix-js-sdk that exposes the call membership event id and refactors some async code Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Removing RaiseHand.svg * Check for reaction & redaction capabilities in widget mode Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Fix failing GridTile test Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Center align hand raise. * Add support for displaying the duration of a raised hand. * Add a sound for when a hand is raised. * Refactor raised hand indicator and add tests. * lint * Refactor into own files. * Redact the right thing. * Tidy up useEffect * Lint tests * Remove extra layer * Add better sound. (woosh) * Add a small mode for spotlight * Fix timestamp calculation on relaod. * Fix call border resizing video * lint * Fix and update tests * Allow timer to be configurable. * Add preferences tab for choosing to enable timer. * Drop border from raised hand icon * Handle cases when a new member event happens. * Prevent infinite loop * Major refactor to support various state problems. * Tidy up and finish test rewrites * Add some explanation comments. * Even more comments. * Use proper duration formatter * Remove rerender * Fix redactions not working because they pick up events in transit. * More tidying * Use deferred value * linting * Add tests for cases where we got a reaction from someone else. * Be even less brittle. * Transpose border to GridTile. * lint --------- Signed-off-by: Milton Moura <miltonmoura@gmail.com> Co-authored-by: fkwp <fkwp@users.noreply.github.com> Co-authored-by: Half-Shot <will@half-shot.uk> Co-authored-by: Will Hunt <github@half-shot.uk>
2024-11-04 08:54:13 -01:00
(e) => e.eventId === membershipEventId && e.sender === sender,
)
) {
logger.warn(
`Reaction target was not a membership event for ${sender}, ignoring`,
);
return;
}
if (content?.["m.relates_to"].key === "🖐️") {
addRaisedHand(sender, {
reactionEventId,
membershipEventId,
time: new Date(event.localTimestamp),
});
}
} else if (event.getType() === EventType.RoomRedaction) {
const targetEvent = event.event.redacts;
Support for generic reactions (#2708) * Initial support for Hand Raise feature Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Refactored to use reaction and redaction events Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Replacing button svg with raised hand emoji Signed-off-by: Milton Moura <miltonmoura@gmail.com> * SpotlightTile should not duplicate the raised hand Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Update src/room/useRaisedHands.tsx Element Call recently changed to AGPL-3.0 * Use relations to load existing reactions when joining the call Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Links to sha commit of matrix-js-sdk that exposes the call membership event id and refactors some async code Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Removing RaiseHand.svg * Check for reaction & redaction capabilities in widget mode Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Fix failing GridTile test Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Center align hand raise. * Add support for displaying the duration of a raised hand. * Add a sound for when a hand is raised. * Refactor raised hand indicator and add tests. * lint * Refactor into own files. * Redact the right thing. * Tidy up useEffect * Lint tests * Remove extra layer * Add better sound. (woosh) * Add a small mode for spotlight * Fix timestamp calculation on relaod. * Fix call border resizing video * lint * Fix and update tests * Allow timer to be configurable. * Add preferences tab for choosing to enable timer. * Drop border from raised hand icon * Handle cases when a new member event happens. * Prevent infinite loop * Major refactor to support various state problems. * Tidy up and finish test rewrites * Add some explanation comments. * Even more comments. * Use proper duration formatter * Remove rerender * Fix redactions not working because they pick up events in transit. * More tidying * Use deferred value * linting * Add tests for cases where we got a reaction from someone else. * Be even less brittle. * Transpose border to GridTile. * First PoC for reactions * hide menu by default * Add lightbulb. * Add reaction indicator. * Add sounds. * Tidy up + add support for floating emoji. * Linting and general stability improvements. * Subscribe to the ecall reaction event type. * fix import * Center emoji picker * Overflow buttons when screen is too narrow * lint * Add settings for disabling animations / sounds. * Make vertical divider more visually distinct. * Make event listener more resillient. * lint * Fix some tests. * Remove old raised hand component * Add new icon * Update text * Update compound hand raised icon. * Add deer. * Fix case where you could send larger strings as emoji * Const the active time. * Document time in css. * Add rock emoji * Add licence file. * Add type def for custom reaction type. * better reaction description * Factor out reactions test structure to utils file. * Add tests for ReactionToggleButton * Add keyboard shortcuts for reaction sending. * type tidyups * lint * Add tests for ReactionAudioRenderer * lint * prettier * i18n sort * final lint? * Preload reaction sounds to prevent delays. * Update rock sounds * add onclick back * Fix test * lint * simplify * Tweak line height * modal impl * Modal refactor attempts. * Remove closed menu test since we're using Modal. * Swap icon, make mobile view better. * Fix mobile view for emoji picker. * Use Intl.Segmenter * Clear timeouts on component close. * Remove useless useCallback * Use prefers-reduced-motion * Add toggle for raise hand. * Add lower hand text * Add lower motion mode. * Decomplicate className system for Modal * Add error for failured to send reaction. * i18n * Spacing for emoji buttons search * Remove unrequired media query * Fix generic sound not playing. * Clear reactions if we're clearing timeouts. * Fix tests * Relabel lower hand * More translations * Add comments on reaction interface * Move polyfill. * lint * Replace deer sound * Another attempt to fix the sizing of the reactions * cleanup * fix button * fix --------- Signed-off-by: Milton Moura <miltonmoura@gmail.com> Co-authored-by: Milton Moura <miltonmoura@gmail.com> Co-authored-by: fkwp <fkwp@users.noreply.github.com>
2024-11-08 17:36:40 +00:00
const targetUser = Object.entries(latestRaisedHands.current).find(
Hand raise feature (#2542) * Initial support for Hand Raise feature Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Refactored to use reaction and redaction events Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Replacing button svg with raised hand emoji Signed-off-by: Milton Moura <miltonmoura@gmail.com> * SpotlightTile should not duplicate the raised hand Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Update src/room/useRaisedHands.tsx Element Call recently changed to AGPL-3.0 * Use relations to load existing reactions when joining the call Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Links to sha commit of matrix-js-sdk that exposes the call membership event id and refactors some async code Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Removing RaiseHand.svg * Check for reaction & redaction capabilities in widget mode Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Fix failing GridTile test Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Center align hand raise. * Add support for displaying the duration of a raised hand. * Add a sound for when a hand is raised. * Refactor raised hand indicator and add tests. * lint * Refactor into own files. * Redact the right thing. * Tidy up useEffect * Lint tests * Remove extra layer * Add better sound. (woosh) * Add a small mode for spotlight * Fix timestamp calculation on relaod. * Fix call border resizing video * lint * Fix and update tests * Allow timer to be configurable. * Add preferences tab for choosing to enable timer. * Drop border from raised hand icon * Handle cases when a new member event happens. * Prevent infinite loop * Major refactor to support various state problems. * Tidy up and finish test rewrites * Add some explanation comments. * Even more comments. * Use proper duration formatter * Remove rerender * Fix redactions not working because they pick up events in transit. * More tidying * Use deferred value * linting * Add tests for cases where we got a reaction from someone else. * Be even less brittle. * Transpose border to GridTile. * lint --------- Signed-off-by: Milton Moura <miltonmoura@gmail.com> Co-authored-by: fkwp <fkwp@users.noreply.github.com> Co-authored-by: Half-Shot <will@half-shot.uk> Co-authored-by: Will Hunt <github@half-shot.uk>
2024-11-04 08:54:13 -01:00
([_u, r]) => r.reactionEventId === targetEvent,
)?.[0];
if (!targetUser) {
// Reaction target was not for us, ignoring
return;
}
removeRaisedHand(targetUser);
}
};
room.on(MatrixRoomEvent.Timeline, handleReactionEvent);
room.on(MatrixRoomEvent.Redaction, handleReactionEvent);
// We listen for a local echo to get the real event ID, as timeline events
// may still be sending.
room.on(MatrixRoomEvent.LocalEchoUpdated, handleReactionEvent);
return (): void => {
room.off(MatrixRoomEvent.Timeline, handleReactionEvent);
room.off(MatrixRoomEvent.Redaction, handleReactionEvent);
room.off(MatrixRoomEvent.LocalEchoUpdated, handleReactionEvent);
Support for generic reactions (#2708) * Initial support for Hand Raise feature Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Refactored to use reaction and redaction events Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Replacing button svg with raised hand emoji Signed-off-by: Milton Moura <miltonmoura@gmail.com> * SpotlightTile should not duplicate the raised hand Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Update src/room/useRaisedHands.tsx Element Call recently changed to AGPL-3.0 * Use relations to load existing reactions when joining the call Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Links to sha commit of matrix-js-sdk that exposes the call membership event id and refactors some async code Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Removing RaiseHand.svg * Check for reaction & redaction capabilities in widget mode Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Fix failing GridTile test Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Center align hand raise. * Add support for displaying the duration of a raised hand. * Add a sound for when a hand is raised. * Refactor raised hand indicator and add tests. * lint * Refactor into own files. * Redact the right thing. * Tidy up useEffect * Lint tests * Remove extra layer * Add better sound. (woosh) * Add a small mode for spotlight * Fix timestamp calculation on relaod. * Fix call border resizing video * lint * Fix and update tests * Allow timer to be configurable. * Add preferences tab for choosing to enable timer. * Drop border from raised hand icon * Handle cases when a new member event happens. * Prevent infinite loop * Major refactor to support various state problems. * Tidy up and finish test rewrites * Add some explanation comments. * Even more comments. * Use proper duration formatter * Remove rerender * Fix redactions not working because they pick up events in transit. * More tidying * Use deferred value * linting * Add tests for cases where we got a reaction from someone else. * Be even less brittle. * Transpose border to GridTile. * First PoC for reactions * hide menu by default * Add lightbulb. * Add reaction indicator. * Add sounds. * Tidy up + add support for floating emoji. * Linting and general stability improvements. * Subscribe to the ecall reaction event type. * fix import * Center emoji picker * Overflow buttons when screen is too narrow * lint * Add settings for disabling animations / sounds. * Make vertical divider more visually distinct. * Make event listener more resillient. * lint * Fix some tests. * Remove old raised hand component * Add new icon * Update text * Update compound hand raised icon. * Add deer. * Fix case where you could send larger strings as emoji * Const the active time. * Document time in css. * Add rock emoji * Add licence file. * Add type def for custom reaction type. * better reaction description * Factor out reactions test structure to utils file. * Add tests for ReactionToggleButton * Add keyboard shortcuts for reaction sending. * type tidyups * lint * Add tests for ReactionAudioRenderer * lint * prettier * i18n sort * final lint? * Preload reaction sounds to prevent delays. * Update rock sounds * add onclick back * Fix test * lint * simplify * Tweak line height * modal impl * Modal refactor attempts. * Remove closed menu test since we're using Modal. * Swap icon, make mobile view better. * Fix mobile view for emoji picker. * Use Intl.Segmenter * Clear timeouts on component close. * Remove useless useCallback * Use prefers-reduced-motion * Add toggle for raise hand. * Add lower hand text * Add lower motion mode. * Decomplicate className system for Modal * Add error for failured to send reaction. * i18n * Spacing for emoji buttons search * Remove unrequired media query * Fix generic sound not playing. * Clear reactions if we're clearing timeouts. * Fix tests * Relabel lower hand * More translations * Add comments on reaction interface * Move polyfill. * lint * Replace deer sound * Another attempt to fix the sizing of the reactions * cleanup * fix button * fix --------- Signed-off-by: Milton Moura <miltonmoura@gmail.com> Co-authored-by: Milton Moura <miltonmoura@gmail.com> Co-authored-by: fkwp <fkwp@users.noreply.github.com>
2024-11-08 17:36:40 +00:00
reactionTimeouts.forEach((t) => clearTimeout(t));
// If we're clearing timeouts, we also clear all reactions.
setReactions({});
Hand raise feature (#2542) * Initial support for Hand Raise feature Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Refactored to use reaction and redaction events Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Replacing button svg with raised hand emoji Signed-off-by: Milton Moura <miltonmoura@gmail.com> * SpotlightTile should not duplicate the raised hand Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Update src/room/useRaisedHands.tsx Element Call recently changed to AGPL-3.0 * Use relations to load existing reactions when joining the call Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Links to sha commit of matrix-js-sdk that exposes the call membership event id and refactors some async code Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Removing RaiseHand.svg * Check for reaction & redaction capabilities in widget mode Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Fix failing GridTile test Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Center align hand raise. * Add support for displaying the duration of a raised hand. * Add a sound for when a hand is raised. * Refactor raised hand indicator and add tests. * lint * Refactor into own files. * Redact the right thing. * Tidy up useEffect * Lint tests * Remove extra layer * Add better sound. (woosh) * Add a small mode for spotlight * Fix timestamp calculation on relaod. * Fix call border resizing video * lint * Fix and update tests * Allow timer to be configurable. * Add preferences tab for choosing to enable timer. * Drop border from raised hand icon * Handle cases when a new member event happens. * Prevent infinite loop * Major refactor to support various state problems. * Tidy up and finish test rewrites * Add some explanation comments. * Even more comments. * Use proper duration formatter * Remove rerender * Fix redactions not working because they pick up events in transit. * More tidying * Use deferred value * linting * Add tests for cases where we got a reaction from someone else. * Be even less brittle. * Transpose border to GridTile. * lint --------- Signed-off-by: Milton Moura <miltonmoura@gmail.com> Co-authored-by: fkwp <fkwp@users.noreply.github.com> Co-authored-by: Half-Shot <will@half-shot.uk> Co-authored-by: Will Hunt <github@half-shot.uk>
2024-11-04 08:54:13 -01:00
};
Support for generic reactions (#2708) * Initial support for Hand Raise feature Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Refactored to use reaction and redaction events Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Replacing button svg with raised hand emoji Signed-off-by: Milton Moura <miltonmoura@gmail.com> * SpotlightTile should not duplicate the raised hand Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Update src/room/useRaisedHands.tsx Element Call recently changed to AGPL-3.0 * Use relations to load existing reactions when joining the call Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Links to sha commit of matrix-js-sdk that exposes the call membership event id and refactors some async code Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Removing RaiseHand.svg * Check for reaction & redaction capabilities in widget mode Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Fix failing GridTile test Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Center align hand raise. * Add support for displaying the duration of a raised hand. * Add a sound for when a hand is raised. * Refactor raised hand indicator and add tests. * lint * Refactor into own files. * Redact the right thing. * Tidy up useEffect * Lint tests * Remove extra layer * Add better sound. (woosh) * Add a small mode for spotlight * Fix timestamp calculation on relaod. * Fix call border resizing video * lint * Fix and update tests * Allow timer to be configurable. * Add preferences tab for choosing to enable timer. * Drop border from raised hand icon * Handle cases when a new member event happens. * Prevent infinite loop * Major refactor to support various state problems. * Tidy up and finish test rewrites * Add some explanation comments. * Even more comments. * Use proper duration formatter * Remove rerender * Fix redactions not working because they pick up events in transit. * More tidying * Use deferred value * linting * Add tests for cases where we got a reaction from someone else. * Be even less brittle. * Transpose border to GridTile. * First PoC for reactions * hide menu by default * Add lightbulb. * Add reaction indicator. * Add sounds. * Tidy up + add support for floating emoji. * Linting and general stability improvements. * Subscribe to the ecall reaction event type. * fix import * Center emoji picker * Overflow buttons when screen is too narrow * lint * Add settings for disabling animations / sounds. * Make vertical divider more visually distinct. * Make event listener more resillient. * lint * Fix some tests. * Remove old raised hand component * Add new icon * Update text * Update compound hand raised icon. * Add deer. * Fix case where you could send larger strings as emoji * Const the active time. * Document time in css. * Add rock emoji * Add licence file. * Add type def for custom reaction type. * better reaction description * Factor out reactions test structure to utils file. * Add tests for ReactionToggleButton * Add keyboard shortcuts for reaction sending. * type tidyups * lint * Add tests for ReactionAudioRenderer * lint * prettier * i18n sort * final lint? * Preload reaction sounds to prevent delays. * Update rock sounds * add onclick back * Fix test * lint * simplify * Tweak line height * modal impl * Modal refactor attempts. * Remove closed menu test since we're using Modal. * Swap icon, make mobile view better. * Fix mobile view for emoji picker. * Use Intl.Segmenter * Clear timeouts on component close. * Remove useless useCallback * Use prefers-reduced-motion * Add toggle for raise hand. * Add lower hand text * Add lower motion mode. * Decomplicate className system for Modal * Add error for failured to send reaction. * i18n * Spacing for emoji buttons search * Remove unrequired media query * Fix generic sound not playing. * Clear reactions if we're clearing timeouts. * Fix tests * Relabel lower hand * More translations * Add comments on reaction interface * Move polyfill. * lint * Replace deer sound * Another attempt to fix the sizing of the reactions * cleanup * fix button * fix --------- Signed-off-by: Milton Moura <miltonmoura@gmail.com> Co-authored-by: Milton Moura <miltonmoura@gmail.com> Co-authored-by: fkwp <fkwp@users.noreply.github.com>
2024-11-08 17:36:40 +00:00
}, [
room,
addRaisedHand,
removeRaisedHand,
latestMemberships,
latestRaisedHands,
]);
Hand raise feature (#2542) * Initial support for Hand Raise feature Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Refactored to use reaction and redaction events Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Replacing button svg with raised hand emoji Signed-off-by: Milton Moura <miltonmoura@gmail.com> * SpotlightTile should not duplicate the raised hand Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Update src/room/useRaisedHands.tsx Element Call recently changed to AGPL-3.0 * Use relations to load existing reactions when joining the call Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Links to sha commit of matrix-js-sdk that exposes the call membership event id and refactors some async code Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Removing RaiseHand.svg * Check for reaction & redaction capabilities in widget mode Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Fix failing GridTile test Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Center align hand raise. * Add support for displaying the duration of a raised hand. * Add a sound for when a hand is raised. * Refactor raised hand indicator and add tests. * lint * Refactor into own files. * Redact the right thing. * Tidy up useEffect * Lint tests * Remove extra layer * Add better sound. (woosh) * Add a small mode for spotlight * Fix timestamp calculation on relaod. * Fix call border resizing video * lint * Fix and update tests * Allow timer to be configurable. * Add preferences tab for choosing to enable timer. * Drop border from raised hand icon * Handle cases when a new member event happens. * Prevent infinite loop * Major refactor to support various state problems. * Tidy up and finish test rewrites * Add some explanation comments. * Even more comments. * Use proper duration formatter * Remove rerender * Fix redactions not working because they pick up events in transit. * More tidying * Use deferred value * linting * Add tests for cases where we got a reaction from someone else. * Be even less brittle. * Transpose border to GridTile. * lint --------- Signed-off-by: Milton Moura <miltonmoura@gmail.com> Co-authored-by: fkwp <fkwp@users.noreply.github.com> Co-authored-by: Half-Shot <will@half-shot.uk> Co-authored-by: Will Hunt <github@half-shot.uk>
2024-11-04 08:54:13 -01:00
const lowerHand = useCallback(async () => {
Support for generic reactions (#2708) * Initial support for Hand Raise feature Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Refactored to use reaction and redaction events Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Replacing button svg with raised hand emoji Signed-off-by: Milton Moura <miltonmoura@gmail.com> * SpotlightTile should not duplicate the raised hand Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Update src/room/useRaisedHands.tsx Element Call recently changed to AGPL-3.0 * Use relations to load existing reactions when joining the call Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Links to sha commit of matrix-js-sdk that exposes the call membership event id and refactors some async code Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Removing RaiseHand.svg * Check for reaction & redaction capabilities in widget mode Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Fix failing GridTile test Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Center align hand raise. * Add support for displaying the duration of a raised hand. * Add a sound for when a hand is raised. * Refactor raised hand indicator and add tests. * lint * Refactor into own files. * Redact the right thing. * Tidy up useEffect * Lint tests * Remove extra layer * Add better sound. (woosh) * Add a small mode for spotlight * Fix timestamp calculation on relaod. * Fix call border resizing video * lint * Fix and update tests * Allow timer to be configurable. * Add preferences tab for choosing to enable timer. * Drop border from raised hand icon * Handle cases when a new member event happens. * Prevent infinite loop * Major refactor to support various state problems. * Tidy up and finish test rewrites * Add some explanation comments. * Even more comments. * Use proper duration formatter * Remove rerender * Fix redactions not working because they pick up events in transit. * More tidying * Use deferred value * linting * Add tests for cases where we got a reaction from someone else. * Be even less brittle. * Transpose border to GridTile. * First PoC for reactions * hide menu by default * Add lightbulb. * Add reaction indicator. * Add sounds. * Tidy up + add support for floating emoji. * Linting and general stability improvements. * Subscribe to the ecall reaction event type. * fix import * Center emoji picker * Overflow buttons when screen is too narrow * lint * Add settings for disabling animations / sounds. * Make vertical divider more visually distinct. * Make event listener more resillient. * lint * Fix some tests. * Remove old raised hand component * Add new icon * Update text * Update compound hand raised icon. * Add deer. * Fix case where you could send larger strings as emoji * Const the active time. * Document time in css. * Add rock emoji * Add licence file. * Add type def for custom reaction type. * better reaction description * Factor out reactions test structure to utils file. * Add tests for ReactionToggleButton * Add keyboard shortcuts for reaction sending. * type tidyups * lint * Add tests for ReactionAudioRenderer * lint * prettier * i18n sort * final lint? * Preload reaction sounds to prevent delays. * Update rock sounds * add onclick back * Fix test * lint * simplify * Tweak line height * modal impl * Modal refactor attempts. * Remove closed menu test since we're using Modal. * Swap icon, make mobile view better. * Fix mobile view for emoji picker. * Use Intl.Segmenter * Clear timeouts on component close. * Remove useless useCallback * Use prefers-reduced-motion * Add toggle for raise hand. * Add lower hand text * Add lower motion mode. * Decomplicate className system for Modal * Add error for failured to send reaction. * i18n * Spacing for emoji buttons search * Remove unrequired media query * Fix generic sound not playing. * Clear reactions if we're clearing timeouts. * Fix tests * Relabel lower hand * More translations * Add comments on reaction interface * Move polyfill. * lint * Replace deer sound * Another attempt to fix the sizing of the reactions * cleanup * fix button * fix --------- Signed-off-by: Milton Moura <miltonmoura@gmail.com> Co-authored-by: Milton Moura <miltonmoura@gmail.com> Co-authored-by: fkwp <fkwp@users.noreply.github.com>
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if (!myUserId || !raisedHands[myUserId]) {
return;
}
const myReactionId = raisedHands[myUserId].reactionEventId;
if (!myReactionId) {
logger.warn(`Hand raised but no reaction event to redact!`);
return;
}
try {
Support for generic reactions (#2708) * Initial support for Hand Raise feature Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Refactored to use reaction and redaction events Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Replacing button svg with raised hand emoji Signed-off-by: Milton Moura <miltonmoura@gmail.com> * SpotlightTile should not duplicate the raised hand Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Update src/room/useRaisedHands.tsx Element Call recently changed to AGPL-3.0 * Use relations to load existing reactions when joining the call Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Links to sha commit of matrix-js-sdk that exposes the call membership event id and refactors some async code Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Removing RaiseHand.svg * Check for reaction & redaction capabilities in widget mode Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Fix failing GridTile test Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Center align hand raise. * Add support for displaying the duration of a raised hand. * Add a sound for when a hand is raised. * Refactor raised hand indicator and add tests. * lint * Refactor into own files. * Redact the right thing. * Tidy up useEffect * Lint tests * Remove extra layer * Add better sound. (woosh) * Add a small mode for spotlight * Fix timestamp calculation on relaod. * Fix call border resizing video * lint * Fix and update tests * Allow timer to be configurable. * Add preferences tab for choosing to enable timer. * Drop border from raised hand icon * Handle cases when a new member event happens. * Prevent infinite loop * Major refactor to support various state problems. * Tidy up and finish test rewrites * Add some explanation comments. * Even more comments. * Use proper duration formatter * Remove rerender * Fix redactions not working because they pick up events in transit. * More tidying * Use deferred value * linting * Add tests for cases where we got a reaction from someone else. * Be even less brittle. * Transpose border to GridTile. * First PoC for reactions * hide menu by default * Add lightbulb. * Add reaction indicator. * Add sounds. * Tidy up + add support for floating emoji. * Linting and general stability improvements. * Subscribe to the ecall reaction event type. * fix import * Center emoji picker * Overflow buttons when screen is too narrow * lint * Add settings for disabling animations / sounds. * Make vertical divider more visually distinct. * Make event listener more resillient. * lint * Fix some tests. * Remove old raised hand component * Add new icon * Update text * Update compound hand raised icon. * Add deer. * Fix case where you could send larger strings as emoji * Const the active time. * Document time in css. * Add rock emoji * Add licence file. * Add type def for custom reaction type. * better reaction description * Factor out reactions test structure to utils file. * Add tests for ReactionToggleButton * Add keyboard shortcuts for reaction sending. * type tidyups * lint * Add tests for ReactionAudioRenderer * lint * prettier * i18n sort * final lint? * Preload reaction sounds to prevent delays. * Update rock sounds * add onclick back * Fix test * lint * simplify * Tweak line height * modal impl * Modal refactor attempts. * Remove closed menu test since we're using Modal. * Swap icon, make mobile view better. * Fix mobile view for emoji picker. * Use Intl.Segmenter * Clear timeouts on component close. * Remove useless useCallback * Use prefers-reduced-motion * Add toggle for raise hand. * Add lower hand text * Add lower motion mode. * Decomplicate className system for Modal * Add error for failured to send reaction. * i18n * Spacing for emoji buttons search * Remove unrequired media query * Fix generic sound not playing. * Clear reactions if we're clearing timeouts. * Fix tests * Relabel lower hand * More translations * Add comments on reaction interface * Move polyfill. * lint * Replace deer sound * Another attempt to fix the sizing of the reactions * cleanup * fix button * fix --------- Signed-off-by: Milton Moura <miltonmoura@gmail.com> Co-authored-by: Milton Moura <miltonmoura@gmail.com> Co-authored-by: fkwp <fkwp@users.noreply.github.com>
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await room.client.redactEvent(rtcSession.room.roomId, myReactionId);
logger.debug("Redacted raise hand event");
} catch (ex) {
logger.error("Failed to redact reaction event", myReactionId, ex);
}
Support for generic reactions (#2708) * Initial support for Hand Raise feature Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Refactored to use reaction and redaction events Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Replacing button svg with raised hand emoji Signed-off-by: Milton Moura <miltonmoura@gmail.com> * SpotlightTile should not duplicate the raised hand Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Update src/room/useRaisedHands.tsx Element Call recently changed to AGPL-3.0 * Use relations to load existing reactions when joining the call Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Links to sha commit of matrix-js-sdk that exposes the call membership event id and refactors some async code Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Removing RaiseHand.svg * Check for reaction & redaction capabilities in widget mode Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Fix failing GridTile test Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Center align hand raise. * Add support for displaying the duration of a raised hand. * Add a sound for when a hand is raised. * Refactor raised hand indicator and add tests. * lint * Refactor into own files. * Redact the right thing. * Tidy up useEffect * Lint tests * Remove extra layer * Add better sound. (woosh) * Add a small mode for spotlight * Fix timestamp calculation on relaod. * Fix call border resizing video * lint * Fix and update tests * Allow timer to be configurable. * Add preferences tab for choosing to enable timer. * Drop border from raised hand icon * Handle cases when a new member event happens. * Prevent infinite loop * Major refactor to support various state problems. * Tidy up and finish test rewrites * Add some explanation comments. * Even more comments. * Use proper duration formatter * Remove rerender * Fix redactions not working because they pick up events in transit. * More tidying * Use deferred value * linting * Add tests for cases where we got a reaction from someone else. * Be even less brittle. * Transpose border to GridTile. * First PoC for reactions * hide menu by default * Add lightbulb. * Add reaction indicator. * Add sounds. * Tidy up + add support for floating emoji. * Linting and general stability improvements. * Subscribe to the ecall reaction event type. * fix import * Center emoji picker * Overflow buttons when screen is too narrow * lint * Add settings for disabling animations / sounds. * Make vertical divider more visually distinct. * Make event listener more resillient. * lint * Fix some tests. * Remove old raised hand component * Add new icon * Update text * Update compound hand raised icon. * Add deer. * Fix case where you could send larger strings as emoji * Const the active time. * Document time in css. * Add rock emoji * Add licence file. * Add type def for custom reaction type. * better reaction description * Factor out reactions test structure to utils file. * Add tests for ReactionToggleButton * Add keyboard shortcuts for reaction sending. * type tidyups * lint * Add tests for ReactionAudioRenderer * lint * prettier * i18n sort * final lint? * Preload reaction sounds to prevent delays. * Update rock sounds * add onclick back * Fix test * lint * simplify * Tweak line height * modal impl * Modal refactor attempts. * Remove closed menu test since we're using Modal. * Swap icon, make mobile view better. * Fix mobile view for emoji picker. * Use Intl.Segmenter * Clear timeouts on component close. * Remove useless useCallback * Use prefers-reduced-motion * Add toggle for raise hand. * Add lower hand text * Add lower motion mode. * Decomplicate className system for Modal * Add error for failured to send reaction. * i18n * Spacing for emoji buttons search * Remove unrequired media query * Fix generic sound not playing. * Clear reactions if we're clearing timeouts. * Fix tests * Relabel lower hand * More translations * Add comments on reaction interface * Move polyfill. * lint * Replace deer sound * Another attempt to fix the sizing of the reactions * cleanup * fix button * fix --------- Signed-off-by: Milton Moura <miltonmoura@gmail.com> Co-authored-by: Milton Moura <miltonmoura@gmail.com> Co-authored-by: fkwp <fkwp@users.noreply.github.com>
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}, [myUserId, raisedHands, rtcSession, room]);
Hand raise feature (#2542) * Initial support for Hand Raise feature Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Refactored to use reaction and redaction events Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Replacing button svg with raised hand emoji Signed-off-by: Milton Moura <miltonmoura@gmail.com> * SpotlightTile should not duplicate the raised hand Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Update src/room/useRaisedHands.tsx Element Call recently changed to AGPL-3.0 * Use relations to load existing reactions when joining the call Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Links to sha commit of matrix-js-sdk that exposes the call membership event id and refactors some async code Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Removing RaiseHand.svg * Check for reaction & redaction capabilities in widget mode Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Fix failing GridTile test Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Center align hand raise. * Add support for displaying the duration of a raised hand. * Add a sound for when a hand is raised. * Refactor raised hand indicator and add tests. * lint * Refactor into own files. * Redact the right thing. * Tidy up useEffect * Lint tests * Remove extra layer * Add better sound. (woosh) * Add a small mode for spotlight * Fix timestamp calculation on relaod. * Fix call border resizing video * lint * Fix and update tests * Allow timer to be configurable. * Add preferences tab for choosing to enable timer. * Drop border from raised hand icon * Handle cases when a new member event happens. * Prevent infinite loop * Major refactor to support various state problems. * Tidy up and finish test rewrites * Add some explanation comments. * Even more comments. * Use proper duration formatter * Remove rerender * Fix redactions not working because they pick up events in transit. * More tidying * Use deferred value * linting * Add tests for cases where we got a reaction from someone else. * Be even less brittle. * Transpose border to GridTile. * lint --------- Signed-off-by: Milton Moura <miltonmoura@gmail.com> Co-authored-by: fkwp <fkwp@users.noreply.github.com> Co-authored-by: Half-Shot <will@half-shot.uk> Co-authored-by: Will Hunt <github@half-shot.uk>
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return (
<ReactionsContext.Provider
value={{
raisedHands: resultRaisedHands,
supportsReactions,
Support for generic reactions (#2708) * Initial support for Hand Raise feature Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Refactored to use reaction and redaction events Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Replacing button svg with raised hand emoji Signed-off-by: Milton Moura <miltonmoura@gmail.com> * SpotlightTile should not duplicate the raised hand Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Update src/room/useRaisedHands.tsx Element Call recently changed to AGPL-3.0 * Use relations to load existing reactions when joining the call Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Links to sha commit of matrix-js-sdk that exposes the call membership event id and refactors some async code Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Removing RaiseHand.svg * Check for reaction & redaction capabilities in widget mode Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Fix failing GridTile test Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Center align hand raise. * Add support for displaying the duration of a raised hand. * Add a sound for when a hand is raised. * Refactor raised hand indicator and add tests. * lint * Refactor into own files. * Redact the right thing. * Tidy up useEffect * Lint tests * Remove extra layer * Add better sound. (woosh) * Add a small mode for spotlight * Fix timestamp calculation on relaod. * Fix call border resizing video * lint * Fix and update tests * Allow timer to be configurable. * Add preferences tab for choosing to enable timer. * Drop border from raised hand icon * Handle cases when a new member event happens. * Prevent infinite loop * Major refactor to support various state problems. * Tidy up and finish test rewrites * Add some explanation comments. * Even more comments. * Use proper duration formatter * Remove rerender * Fix redactions not working because they pick up events in transit. * More tidying * Use deferred value * linting * Add tests for cases where we got a reaction from someone else. * Be even less brittle. * Transpose border to GridTile. * First PoC for reactions * hide menu by default * Add lightbulb. * Add reaction indicator. * Add sounds. * Tidy up + add support for floating emoji. * Linting and general stability improvements. * Subscribe to the ecall reaction event type. * fix import * Center emoji picker * Overflow buttons when screen is too narrow * lint * Add settings for disabling animations / sounds. * Make vertical divider more visually distinct. * Make event listener more resillient. * lint * Fix some tests. * Remove old raised hand component * Add new icon * Update text * Update compound hand raised icon. * Add deer. * Fix case where you could send larger strings as emoji * Const the active time. * Document time in css. * Add rock emoji * Add licence file. * Add type def for custom reaction type. * better reaction description * Factor out reactions test structure to utils file. * Add tests for ReactionToggleButton * Add keyboard shortcuts for reaction sending. * type tidyups * lint * Add tests for ReactionAudioRenderer * lint * prettier * i18n sort * final lint? * Preload reaction sounds to prevent delays. * Update rock sounds * add onclick back * Fix test * lint * simplify * Tweak line height * modal impl * Modal refactor attempts. * Remove closed menu test since we're using Modal. * Swap icon, make mobile view better. * Fix mobile view for emoji picker. * Use Intl.Segmenter * Clear timeouts on component close. * Remove useless useCallback * Use prefers-reduced-motion * Add toggle for raise hand. * Add lower hand text * Add lower motion mode. * Decomplicate className system for Modal * Add error for failured to send reaction. * i18n * Spacing for emoji buttons search * Remove unrequired media query * Fix generic sound not playing. * Clear reactions if we're clearing timeouts. * Fix tests * Relabel lower hand * More translations * Add comments on reaction interface * Move polyfill. * lint * Replace deer sound * Another attempt to fix the sizing of the reactions * cleanup * fix button * fix --------- Signed-off-by: Milton Moura <miltonmoura@gmail.com> Co-authored-by: Milton Moura <miltonmoura@gmail.com> Co-authored-by: fkwp <fkwp@users.noreply.github.com>
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reactions,
lowerHand,
Hand raise feature (#2542) * Initial support for Hand Raise feature Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Refactored to use reaction and redaction events Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Replacing button svg with raised hand emoji Signed-off-by: Milton Moura <miltonmoura@gmail.com> * SpotlightTile should not duplicate the raised hand Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Update src/room/useRaisedHands.tsx Element Call recently changed to AGPL-3.0 * Use relations to load existing reactions when joining the call Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Links to sha commit of matrix-js-sdk that exposes the call membership event id and refactors some async code Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Removing RaiseHand.svg * Check for reaction & redaction capabilities in widget mode Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Fix failing GridTile test Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Center align hand raise. * Add support for displaying the duration of a raised hand. * Add a sound for when a hand is raised. * Refactor raised hand indicator and add tests. * lint * Refactor into own files. * Redact the right thing. * Tidy up useEffect * Lint tests * Remove extra layer * Add better sound. (woosh) * Add a small mode for spotlight * Fix timestamp calculation on relaod. * Fix call border resizing video * lint * Fix and update tests * Allow timer to be configurable. * Add preferences tab for choosing to enable timer. * Drop border from raised hand icon * Handle cases when a new member event happens. * Prevent infinite loop * Major refactor to support various state problems. * Tidy up and finish test rewrites * Add some explanation comments. * Even more comments. * Use proper duration formatter * Remove rerender * Fix redactions not working because they pick up events in transit. * More tidying * Use deferred value * linting * Add tests for cases where we got a reaction from someone else. * Be even less brittle. * Transpose border to GridTile. * lint --------- Signed-off-by: Milton Moura <miltonmoura@gmail.com> Co-authored-by: fkwp <fkwp@users.noreply.github.com> Co-authored-by: Half-Shot <will@half-shot.uk> Co-authored-by: Will Hunt <github@half-shot.uk>
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}}
>
{children}
</ReactionsContext.Provider>
);
};