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element-call/src/Modal.tsx

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/*
Copyright 2023, 2024 New Vector Ltd.
SPDX-License-Identifier: AGPL-3.0-only OR LicenseRef-Element-Commercial
Please see LICENSE in the repository root for full details.
*/
import { type FC, type ReactNode, useCallback } from "react";
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import { useTranslation } from "react-i18next";
import {
Root as DialogRoot,
Portal as DialogPortal,
Overlay as DialogOverlay,
Content as DialogContent,
Title as DialogTitle,
Close as DialogClose,
} from "@radix-ui/react-dialog";
import { Drawer } from "vaul";
import { VisuallyHidden } from "@radix-ui/react-visually-hidden";
import { CloseIcon } from "@vector-im/compound-design-tokens/assets/web/icons";
import classNames from "classnames";
import { Heading, Glass } from "@vector-im/compound-web";
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import styles from "./Modal.module.css";
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import overlayStyles from "./Overlay.module.css";
import { useMediaQuery } from "./useMediaQuery";
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export interface Props {
title: string;
Support for generic reactions (#2708) * Initial support for Hand Raise feature Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Refactored to use reaction and redaction events Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Replacing button svg with raised hand emoji Signed-off-by: Milton Moura <miltonmoura@gmail.com> * SpotlightTile should not duplicate the raised hand Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Update src/room/useRaisedHands.tsx Element Call recently changed to AGPL-3.0 * Use relations to load existing reactions when joining the call Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Links to sha commit of matrix-js-sdk that exposes the call membership event id and refactors some async code Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Removing RaiseHand.svg * Check for reaction & redaction capabilities in widget mode Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Fix failing GridTile test Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Center align hand raise. * Add support for displaying the duration of a raised hand. * Add a sound for when a hand is raised. * Refactor raised hand indicator and add tests. * lint * Refactor into own files. * Redact the right thing. * Tidy up useEffect * Lint tests * Remove extra layer * Add better sound. (woosh) * Add a small mode for spotlight * Fix timestamp calculation on relaod. * Fix call border resizing video * lint * Fix and update tests * Allow timer to be configurable. * Add preferences tab for choosing to enable timer. * Drop border from raised hand icon * Handle cases when a new member event happens. * Prevent infinite loop * Major refactor to support various state problems. * Tidy up and finish test rewrites * Add some explanation comments. * Even more comments. * Use proper duration formatter * Remove rerender * Fix redactions not working because they pick up events in transit. * More tidying * Use deferred value * linting * Add tests for cases where we got a reaction from someone else. * Be even less brittle. * Transpose border to GridTile. * First PoC for reactions * hide menu by default * Add lightbulb. * Add reaction indicator. * Add sounds. * Tidy up + add support for floating emoji. * Linting and general stability improvements. * Subscribe to the ecall reaction event type. * fix import * Center emoji picker * Overflow buttons when screen is too narrow * lint * Add settings for disabling animations / sounds. * Make vertical divider more visually distinct. * Make event listener more resillient. * lint * Fix some tests. * Remove old raised hand component * Add new icon * Update text * Update compound hand raised icon. * Add deer. * Fix case where you could send larger strings as emoji * Const the active time. * Document time in css. * Add rock emoji * Add licence file. * Add type def for custom reaction type. * better reaction description * Factor out reactions test structure to utils file. * Add tests for ReactionToggleButton * Add keyboard shortcuts for reaction sending. * type tidyups * lint * Add tests for ReactionAudioRenderer * lint * prettier * i18n sort * final lint? * Preload reaction sounds to prevent delays. * Update rock sounds * add onclick back * Fix test * lint * simplify * Tweak line height * modal impl * Modal refactor attempts. * Remove closed menu test since we're using Modal. * Swap icon, make mobile view better. * Fix mobile view for emoji picker. * Use Intl.Segmenter * Clear timeouts on component close. * Remove useless useCallback * Use prefers-reduced-motion * Add toggle for raise hand. * Add lower hand text * Add lower motion mode. * Decomplicate className system for Modal * Add error for failured to send reaction. * i18n * Spacing for emoji buttons search * Remove unrequired media query * Fix generic sound not playing. * Clear reactions if we're clearing timeouts. * Fix tests * Relabel lower hand * More translations * Add comments on reaction interface * Move polyfill. * lint * Replace deer sound * Another attempt to fix the sizing of the reactions * cleanup * fix button * fix --------- Signed-off-by: Milton Moura <miltonmoura@gmail.com> Co-authored-by: Milton Moura <miltonmoura@gmail.com> Co-authored-by: fkwp <fkwp@users.noreply.github.com>
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/**
* Hide the modal header. Used for smaller popups where the context is readily apparent.
* A title should still be specified for users using assistive technology.
*/
hideHeader?: boolean;
children: ReactNode;
className?: string;
Support for generic reactions (#2708) * Initial support for Hand Raise feature Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Refactored to use reaction and redaction events Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Replacing button svg with raised hand emoji Signed-off-by: Milton Moura <miltonmoura@gmail.com> * SpotlightTile should not duplicate the raised hand Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Update src/room/useRaisedHands.tsx Element Call recently changed to AGPL-3.0 * Use relations to load existing reactions when joining the call Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Links to sha commit of matrix-js-sdk that exposes the call membership event id and refactors some async code Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Removing RaiseHand.svg * Check for reaction & redaction capabilities in widget mode Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Fix failing GridTile test Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Center align hand raise. * Add support for displaying the duration of a raised hand. * Add a sound for when a hand is raised. * Refactor raised hand indicator and add tests. * lint * Refactor into own files. * Redact the right thing. * Tidy up useEffect * Lint tests * Remove extra layer * Add better sound. (woosh) * Add a small mode for spotlight * Fix timestamp calculation on relaod. * Fix call border resizing video * lint * Fix and update tests * Allow timer to be configurable. * Add preferences tab for choosing to enable timer. * Drop border from raised hand icon * Handle cases when a new member event happens. * Prevent infinite loop * Major refactor to support various state problems. * Tidy up and finish test rewrites * Add some explanation comments. * Even more comments. * Use proper duration formatter * Remove rerender * Fix redactions not working because they pick up events in transit. * More tidying * Use deferred value * linting * Add tests for cases where we got a reaction from someone else. * Be even less brittle. * Transpose border to GridTile. * First PoC for reactions * hide menu by default * Add lightbulb. * Add reaction indicator. * Add sounds. * Tidy up + add support for floating emoji. * Linting and general stability improvements. * Subscribe to the ecall reaction event type. * fix import * Center emoji picker * Overflow buttons when screen is too narrow * lint * Add settings for disabling animations / sounds. * Make vertical divider more visually distinct. * Make event listener more resillient. * lint * Fix some tests. * Remove old raised hand component * Add new icon * Update text * Update compound hand raised icon. * Add deer. * Fix case where you could send larger strings as emoji * Const the active time. * Document time in css. * Add rock emoji * Add licence file. * Add type def for custom reaction type. * better reaction description * Factor out reactions test structure to utils file. * Add tests for ReactionToggleButton * Add keyboard shortcuts for reaction sending. * type tidyups * lint * Add tests for ReactionAudioRenderer * lint * prettier * i18n sort * final lint? * Preload reaction sounds to prevent delays. * Update rock sounds * add onclick back * Fix test * lint * simplify * Tweak line height * modal impl * Modal refactor attempts. * Remove closed menu test since we're using Modal. * Swap icon, make mobile view better. * Fix mobile view for emoji picker. * Use Intl.Segmenter * Clear timeouts on component close. * Remove useless useCallback * Use prefers-reduced-motion * Add toggle for raise hand. * Add lower hand text * Add lower motion mode. * Decomplicate className system for Modal * Add error for failured to send reaction. * i18n * Spacing for emoji buttons search * Remove unrequired media query * Fix generic sound not playing. * Clear reactions if we're clearing timeouts. * Fix tests * Relabel lower hand * More translations * Add comments on reaction interface * Move polyfill. * lint * Replace deer sound * Another attempt to fix the sizing of the reactions * cleanup * fix button * fix --------- Signed-off-by: Milton Moura <miltonmoura@gmail.com> Co-authored-by: Milton Moura <miltonmoura@gmail.com> Co-authored-by: fkwp <fkwp@users.noreply.github.com>
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/**
* Class name to be used when in drawer mode (touchscreen).
*/
classNameDrawer?: string;
/**
* Class name to be used when in modal mode (desktop).
*/
classNameModal?: string;
/**
* The controlled open state of the modal.
*/
// An option to leave the open state uncontrolled is intentionally not
// provided, since modals are always opened due to external triggers, and it
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// is the author's belief that controlled components lead to more obvious code.
open: boolean;
/**
* Callback for when the user dismisses the modal. If undefined, the modal
* will be non-dismissable.
*/
onDismiss?: () => void;
/**
* Whether the modal content has tabs.
*/
// TODO: Better tabs support
tabbed?: boolean;
}
/**
* A modal, taking the form of a drawer / bottom sheet on touchscreen devices,
* and a dialog box on desktop.
*/
export const Modal: FC<Props> = ({
title,
Support for generic reactions (#2708) * Initial support for Hand Raise feature Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Refactored to use reaction and redaction events Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Replacing button svg with raised hand emoji Signed-off-by: Milton Moura <miltonmoura@gmail.com> * SpotlightTile should not duplicate the raised hand Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Update src/room/useRaisedHands.tsx Element Call recently changed to AGPL-3.0 * Use relations to load existing reactions when joining the call Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Links to sha commit of matrix-js-sdk that exposes the call membership event id and refactors some async code Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Removing RaiseHand.svg * Check for reaction & redaction capabilities in widget mode Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Fix failing GridTile test Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Center align hand raise. * Add support for displaying the duration of a raised hand. * Add a sound for when a hand is raised. * Refactor raised hand indicator and add tests. * lint * Refactor into own files. * Redact the right thing. * Tidy up useEffect * Lint tests * Remove extra layer * Add better sound. (woosh) * Add a small mode for spotlight * Fix timestamp calculation on relaod. * Fix call border resizing video * lint * Fix and update tests * Allow timer to be configurable. * Add preferences tab for choosing to enable timer. * Drop border from raised hand icon * Handle cases when a new member event happens. * Prevent infinite loop * Major refactor to support various state problems. * Tidy up and finish test rewrites * Add some explanation comments. * Even more comments. * Use proper duration formatter * Remove rerender * Fix redactions not working because they pick up events in transit. * More tidying * Use deferred value * linting * Add tests for cases where we got a reaction from someone else. * Be even less brittle. * Transpose border to GridTile. * First PoC for reactions * hide menu by default * Add lightbulb. * Add reaction indicator. * Add sounds. * Tidy up + add support for floating emoji. * Linting and general stability improvements. * Subscribe to the ecall reaction event type. * fix import * Center emoji picker * Overflow buttons when screen is too narrow * lint * Add settings for disabling animations / sounds. * Make vertical divider more visually distinct. * Make event listener more resillient. * lint * Fix some tests. * Remove old raised hand component * Add new icon * Update text * Update compound hand raised icon. * Add deer. * Fix case where you could send larger strings as emoji * Const the active time. * Document time in css. * Add rock emoji * Add licence file. * Add type def for custom reaction type. * better reaction description * Factor out reactions test structure to utils file. * Add tests for ReactionToggleButton * Add keyboard shortcuts for reaction sending. * type tidyups * lint * Add tests for ReactionAudioRenderer * lint * prettier * i18n sort * final lint? * Preload reaction sounds to prevent delays. * Update rock sounds * add onclick back * Fix test * lint * simplify * Tweak line height * modal impl * Modal refactor attempts. * Remove closed menu test since we're using Modal. * Swap icon, make mobile view better. * Fix mobile view for emoji picker. * Use Intl.Segmenter * Clear timeouts on component close. * Remove useless useCallback * Use prefers-reduced-motion * Add toggle for raise hand. * Add lower hand text * Add lower motion mode. * Decomplicate className system for Modal * Add error for failured to send reaction. * i18n * Spacing for emoji buttons search * Remove unrequired media query * Fix generic sound not playing. * Clear reactions if we're clearing timeouts. * Fix tests * Relabel lower hand * More translations * Add comments on reaction interface * Move polyfill. * lint * Replace deer sound * Another attempt to fix the sizing of the reactions * cleanup * fix button * fix --------- Signed-off-by: Milton Moura <miltonmoura@gmail.com> Co-authored-by: Milton Moura <miltonmoura@gmail.com> Co-authored-by: fkwp <fkwp@users.noreply.github.com>
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hideHeader,
children,
className,
Support for generic reactions (#2708) * Initial support for Hand Raise feature Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Refactored to use reaction and redaction events Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Replacing button svg with raised hand emoji Signed-off-by: Milton Moura <miltonmoura@gmail.com> * SpotlightTile should not duplicate the raised hand Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Update src/room/useRaisedHands.tsx Element Call recently changed to AGPL-3.0 * Use relations to load existing reactions when joining the call Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Links to sha commit of matrix-js-sdk that exposes the call membership event id and refactors some async code Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Removing RaiseHand.svg * Check for reaction & redaction capabilities in widget mode Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Fix failing GridTile test Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Center align hand raise. * Add support for displaying the duration of a raised hand. * Add a sound for when a hand is raised. * Refactor raised hand indicator and add tests. * lint * Refactor into own files. * Redact the right thing. * Tidy up useEffect * Lint tests * Remove extra layer * Add better sound. (woosh) * Add a small mode for spotlight * Fix timestamp calculation on relaod. * Fix call border resizing video * lint * Fix and update tests * Allow timer to be configurable. * Add preferences tab for choosing to enable timer. * Drop border from raised hand icon * Handle cases when a new member event happens. * Prevent infinite loop * Major refactor to support various state problems. * Tidy up and finish test rewrites * Add some explanation comments. * Even more comments. * Use proper duration formatter * Remove rerender * Fix redactions not working because they pick up events in transit. * More tidying * Use deferred value * linting * Add tests for cases where we got a reaction from someone else. * Be even less brittle. * Transpose border to GridTile. * First PoC for reactions * hide menu by default * Add lightbulb. * Add reaction indicator. * Add sounds. * Tidy up + add support for floating emoji. * Linting and general stability improvements. * Subscribe to the ecall reaction event type. * fix import * Center emoji picker * Overflow buttons when screen is too narrow * lint * Add settings for disabling animations / sounds. * Make vertical divider more visually distinct. * Make event listener more resillient. * lint * Fix some tests. * Remove old raised hand component * Add new icon * Update text * Update compound hand raised icon. * Add deer. * Fix case where you could send larger strings as emoji * Const the active time. * Document time in css. * Add rock emoji * Add licence file. * Add type def for custom reaction type. * better reaction description * Factor out reactions test structure to utils file. * Add tests for ReactionToggleButton * Add keyboard shortcuts for reaction sending. * type tidyups * lint * Add tests for ReactionAudioRenderer * lint * prettier * i18n sort * final lint? * Preload reaction sounds to prevent delays. * Update rock sounds * add onclick back * Fix test * lint * simplify * Tweak line height * modal impl * Modal refactor attempts. * Remove closed menu test since we're using Modal. * Swap icon, make mobile view better. * Fix mobile view for emoji picker. * Use Intl.Segmenter * Clear timeouts on component close. * Remove useless useCallback * Use prefers-reduced-motion * Add toggle for raise hand. * Add lower hand text * Add lower motion mode. * Decomplicate className system for Modal * Add error for failured to send reaction. * i18n * Spacing for emoji buttons search * Remove unrequired media query * Fix generic sound not playing. * Clear reactions if we're clearing timeouts. * Fix tests * Relabel lower hand * More translations * Add comments on reaction interface * Move polyfill. * lint * Replace deer sound * Another attempt to fix the sizing of the reactions * cleanup * fix button * fix --------- Signed-off-by: Milton Moura <miltonmoura@gmail.com> Co-authored-by: Milton Moura <miltonmoura@gmail.com> Co-authored-by: fkwp <fkwp@users.noreply.github.com>
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classNameDrawer,
classNameModal,
open,
onDismiss,
tabbed,
...rest
}) => {
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const { t } = useTranslation();
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// Empirically, Chrome on Android can end up not matching (hover: none), but
// still matching (pointer: coarse) :/
const touchscreen = useMediaQuery("(hover: none) or (pointer: coarse)");
const onOpenChange = useCallback(
(open: boolean) => {
if (!open) onDismiss?.();
},
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[onDismiss],
);
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if (touchscreen) {
return (
<Drawer.Root
open={open}
onOpenChange={onOpenChange}
dismissible={onDismiss !== undefined}
>
<Drawer.Portal>
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<Drawer.Overlay className={classNames(overlayStyles.bg)} />
<Drawer.Content
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className={classNames(
className,
Support for generic reactions (#2708) * Initial support for Hand Raise feature Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Refactored to use reaction and redaction events Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Replacing button svg with raised hand emoji Signed-off-by: Milton Moura <miltonmoura@gmail.com> * SpotlightTile should not duplicate the raised hand Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Update src/room/useRaisedHands.tsx Element Call recently changed to AGPL-3.0 * Use relations to load existing reactions when joining the call Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Links to sha commit of matrix-js-sdk that exposes the call membership event id and refactors some async code Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Removing RaiseHand.svg * Check for reaction & redaction capabilities in widget mode Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Fix failing GridTile test Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Center align hand raise. * Add support for displaying the duration of a raised hand. * Add a sound for when a hand is raised. * Refactor raised hand indicator and add tests. * lint * Refactor into own files. * Redact the right thing. * Tidy up useEffect * Lint tests * Remove extra layer * Add better sound. (woosh) * Add a small mode for spotlight * Fix timestamp calculation on relaod. * Fix call border resizing video * lint * Fix and update tests * Allow timer to be configurable. * Add preferences tab for choosing to enable timer. * Drop border from raised hand icon * Handle cases when a new member event happens. * Prevent infinite loop * Major refactor to support various state problems. * Tidy up and finish test rewrites * Add some explanation comments. * Even more comments. * Use proper duration formatter * Remove rerender * Fix redactions not working because they pick up events in transit. * More tidying * Use deferred value * linting * Add tests for cases where we got a reaction from someone else. * Be even less brittle. * Transpose border to GridTile. * First PoC for reactions * hide menu by default * Add lightbulb. * Add reaction indicator. * Add sounds. * Tidy up + add support for floating emoji. * Linting and general stability improvements. * Subscribe to the ecall reaction event type. * fix import * Center emoji picker * Overflow buttons when screen is too narrow * lint * Add settings for disabling animations / sounds. * Make vertical divider more visually distinct. * Make event listener more resillient. * lint * Fix some tests. * Remove old raised hand component * Add new icon * Update text * Update compound hand raised icon. * Add deer. * Fix case where you could send larger strings as emoji * Const the active time. * Document time in css. * Add rock emoji * Add licence file. * Add type def for custom reaction type. * better reaction description * Factor out reactions test structure to utils file. * Add tests for ReactionToggleButton * Add keyboard shortcuts for reaction sending. * type tidyups * lint * Add tests for ReactionAudioRenderer * lint * prettier * i18n sort * final lint? * Preload reaction sounds to prevent delays. * Update rock sounds * add onclick back * Fix test * lint * simplify * Tweak line height * modal impl * Modal refactor attempts. * Remove closed menu test since we're using Modal. * Swap icon, make mobile view better. * Fix mobile view for emoji picker. * Use Intl.Segmenter * Clear timeouts on component close. * Remove useless useCallback * Use prefers-reduced-motion * Add toggle for raise hand. * Add lower hand text * Add lower motion mode. * Decomplicate className system for Modal * Add error for failured to send reaction. * i18n * Spacing for emoji buttons search * Remove unrequired media query * Fix generic sound not playing. * Clear reactions if we're clearing timeouts. * Fix tests * Relabel lower hand * More translations * Add comments on reaction interface * Move polyfill. * lint * Replace deer sound * Another attempt to fix the sizing of the reactions * cleanup * fix button * fix --------- Signed-off-by: Milton Moura <miltonmoura@gmail.com> Co-authored-by: Milton Moura <miltonmoura@gmail.com> Co-authored-by: fkwp <fkwp@users.noreply.github.com>
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classNameDrawer,
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overlayStyles.overlay,
styles.modal,
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styles.drawer,
{ [styles.tabbed]: tabbed },
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)}
role="dialog"
// Suppress the warning about there being no description; the modal
// has an accessible title
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aria-describedby={undefined}
{...rest}
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>
<div className={styles.content}>
<div className={styles.header}>
<div className={styles.handle} />
<VisuallyHidden asChild>
<Drawer.Title>{title}</Drawer.Title>
</VisuallyHidden>
</div>
<div className={styles.body}>{children}</div>
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</div>
</Drawer.Content>
</Drawer.Portal>
</Drawer.Root>
);
} else {
Support for generic reactions (#2708) * Initial support for Hand Raise feature Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Refactored to use reaction and redaction events Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Replacing button svg with raised hand emoji Signed-off-by: Milton Moura <miltonmoura@gmail.com> * SpotlightTile should not duplicate the raised hand Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Update src/room/useRaisedHands.tsx Element Call recently changed to AGPL-3.0 * Use relations to load existing reactions when joining the call Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Links to sha commit of matrix-js-sdk that exposes the call membership event id and refactors some async code Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Removing RaiseHand.svg * Check for reaction & redaction capabilities in widget mode Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Fix failing GridTile test Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Center align hand raise. * Add support for displaying the duration of a raised hand. * Add a sound for when a hand is raised. * Refactor raised hand indicator and add tests. * lint * Refactor into own files. * Redact the right thing. * Tidy up useEffect * Lint tests * Remove extra layer * Add better sound. (woosh) * Add a small mode for spotlight * Fix timestamp calculation on relaod. * Fix call border resizing video * lint * Fix and update tests * Allow timer to be configurable. * Add preferences tab for choosing to enable timer. * Drop border from raised hand icon * Handle cases when a new member event happens. * Prevent infinite loop * Major refactor to support various state problems. * Tidy up and finish test rewrites * Add some explanation comments. * Even more comments. * Use proper duration formatter * Remove rerender * Fix redactions not working because they pick up events in transit. * More tidying * Use deferred value * linting * Add tests for cases where we got a reaction from someone else. * Be even less brittle. * Transpose border to GridTile. * First PoC for reactions * hide menu by default * Add lightbulb. * Add reaction indicator. * Add sounds. * Tidy up + add support for floating emoji. * Linting and general stability improvements. * Subscribe to the ecall reaction event type. * fix import * Center emoji picker * Overflow buttons when screen is too narrow * lint * Add settings for disabling animations / sounds. * Make vertical divider more visually distinct. * Make event listener more resillient. * lint * Fix some tests. * Remove old raised hand component * Add new icon * Update text * Update compound hand raised icon. * Add deer. * Fix case where you could send larger strings as emoji * Const the active time. * Document time in css. * Add rock emoji * Add licence file. * Add type def for custom reaction type. * better reaction description * Factor out reactions test structure to utils file. * Add tests for ReactionToggleButton * Add keyboard shortcuts for reaction sending. * type tidyups * lint * Add tests for ReactionAudioRenderer * lint * prettier * i18n sort * final lint? * Preload reaction sounds to prevent delays. * Update rock sounds * add onclick back * Fix test * lint * simplify * Tweak line height * modal impl * Modal refactor attempts. * Remove closed menu test since we're using Modal. * Swap icon, make mobile view better. * Fix mobile view for emoji picker. * Use Intl.Segmenter * Clear timeouts on component close. * Remove useless useCallback * Use prefers-reduced-motion * Add toggle for raise hand. * Add lower hand text * Add lower motion mode. * Decomplicate className system for Modal * Add error for failured to send reaction. * i18n * Spacing for emoji buttons search * Remove unrequired media query * Fix generic sound not playing. * Clear reactions if we're clearing timeouts. * Fix tests * Relabel lower hand * More translations * Add comments on reaction interface * Move polyfill. * lint * Replace deer sound * Another attempt to fix the sizing of the reactions * cleanup * fix button * fix --------- Signed-off-by: Milton Moura <miltonmoura@gmail.com> Co-authored-by: Milton Moura <miltonmoura@gmail.com> Co-authored-by: fkwp <fkwp@users.noreply.github.com>
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const titleNode = (
<DialogTitle asChild>
<Heading as="h2" weight="semibold" size="md">
{title}
</Heading>
</DialogTitle>
);
const header = (
<div className={styles.header}>
{titleNode}
{onDismiss !== undefined && (
<DialogClose
className={styles.close}
data-testid="modal_close"
aria-label={t("action.close")}
>
<CloseIcon width={20} height={20} />
</DialogClose>
)}
</div>
);
return (
<DialogRoot open={open} onOpenChange={onOpenChange}>
<DialogPortal>
<DialogOverlay
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className={classNames(overlayStyles.bg, overlayStyles.animate)}
/>
<DialogContent
asChild
// Suppress the warning about there being no description; the modal
// has an accessible title
aria-describedby={undefined}
role="dialog"
{...rest}
>
<Glass
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className={classNames(
className,
Support for generic reactions (#2708) * Initial support for Hand Raise feature Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Refactored to use reaction and redaction events Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Replacing button svg with raised hand emoji Signed-off-by: Milton Moura <miltonmoura@gmail.com> * SpotlightTile should not duplicate the raised hand Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Update src/room/useRaisedHands.tsx Element Call recently changed to AGPL-3.0 * Use relations to load existing reactions when joining the call Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Links to sha commit of matrix-js-sdk that exposes the call membership event id and refactors some async code Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Removing RaiseHand.svg * Check for reaction & redaction capabilities in widget mode Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Fix failing GridTile test Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Center align hand raise. * Add support for displaying the duration of a raised hand. * Add a sound for when a hand is raised. * Refactor raised hand indicator and add tests. * lint * Refactor into own files. * Redact the right thing. * Tidy up useEffect * Lint tests * Remove extra layer * Add better sound. (woosh) * Add a small mode for spotlight * Fix timestamp calculation on relaod. * Fix call border resizing video * lint * Fix and update tests * Allow timer to be configurable. * Add preferences tab for choosing to enable timer. * Drop border from raised hand icon * Handle cases when a new member event happens. * Prevent infinite loop * Major refactor to support various state problems. * Tidy up and finish test rewrites * Add some explanation comments. * Even more comments. * Use proper duration formatter * Remove rerender * Fix redactions not working because they pick up events in transit. * More tidying * Use deferred value * linting * Add tests for cases where we got a reaction from someone else. * Be even less brittle. * Transpose border to GridTile. * First PoC for reactions * hide menu by default * Add lightbulb. * Add reaction indicator. * Add sounds. * Tidy up + add support for floating emoji. * Linting and general stability improvements. * Subscribe to the ecall reaction event type. * fix import * Center emoji picker * Overflow buttons when screen is too narrow * lint * Add settings for disabling animations / sounds. * Make vertical divider more visually distinct. * Make event listener more resillient. * lint * Fix some tests. * Remove old raised hand component * Add new icon * Update text * Update compound hand raised icon. * Add deer. * Fix case where you could send larger strings as emoji * Const the active time. * Document time in css. * Add rock emoji * Add licence file. * Add type def for custom reaction type. * better reaction description * Factor out reactions test structure to utils file. * Add tests for ReactionToggleButton * Add keyboard shortcuts for reaction sending. * type tidyups * lint * Add tests for ReactionAudioRenderer * lint * prettier * i18n sort * final lint? * Preload reaction sounds to prevent delays. * Update rock sounds * add onclick back * Fix test * lint * simplify * Tweak line height * modal impl * Modal refactor attempts. * Remove closed menu test since we're using Modal. * Swap icon, make mobile view better. * Fix mobile view for emoji picker. * Use Intl.Segmenter * Clear timeouts on component close. * Remove useless useCallback * Use prefers-reduced-motion * Add toggle for raise hand. * Add lower hand text * Add lower motion mode. * Decomplicate className system for Modal * Add error for failured to send reaction. * i18n * Spacing for emoji buttons search * Remove unrequired media query * Fix generic sound not playing. * Clear reactions if we're clearing timeouts. * Fix tests * Relabel lower hand * More translations * Add comments on reaction interface * Move polyfill. * lint * Replace deer sound * Another attempt to fix the sizing of the reactions * cleanup * fix button * fix --------- Signed-off-by: Milton Moura <miltonmoura@gmail.com> Co-authored-by: Milton Moura <miltonmoura@gmail.com> Co-authored-by: fkwp <fkwp@users.noreply.github.com>
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classNameModal,
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overlayStyles.overlay,
overlayStyles.animate,
styles.modal,
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styles.dialog,
{ [styles.tabbed]: tabbed },
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)}
>
<div className={styles.content}>
Support for generic reactions (#2708) * Initial support for Hand Raise feature Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Refactored to use reaction and redaction events Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Replacing button svg with raised hand emoji Signed-off-by: Milton Moura <miltonmoura@gmail.com> * SpotlightTile should not duplicate the raised hand Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Update src/room/useRaisedHands.tsx Element Call recently changed to AGPL-3.0 * Use relations to load existing reactions when joining the call Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Links to sha commit of matrix-js-sdk that exposes the call membership event id and refactors some async code Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Removing RaiseHand.svg * Check for reaction & redaction capabilities in widget mode Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Fix failing GridTile test Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Center align hand raise. * Add support for displaying the duration of a raised hand. * Add a sound for when a hand is raised. * Refactor raised hand indicator and add tests. * lint * Refactor into own files. * Redact the right thing. * Tidy up useEffect * Lint tests * Remove extra layer * Add better sound. (woosh) * Add a small mode for spotlight * Fix timestamp calculation on relaod. * Fix call border resizing video * lint * Fix and update tests * Allow timer to be configurable. * Add preferences tab for choosing to enable timer. * Drop border from raised hand icon * Handle cases when a new member event happens. * Prevent infinite loop * Major refactor to support various state problems. * Tidy up and finish test rewrites * Add some explanation comments. * Even more comments. * Use proper duration formatter * Remove rerender * Fix redactions not working because they pick up events in transit. * More tidying * Use deferred value * linting * Add tests for cases where we got a reaction from someone else. * Be even less brittle. * Transpose border to GridTile. * First PoC for reactions * hide menu by default * Add lightbulb. * Add reaction indicator. * Add sounds. * Tidy up + add support for floating emoji. * Linting and general stability improvements. * Subscribe to the ecall reaction event type. * fix import * Center emoji picker * Overflow buttons when screen is too narrow * lint * Add settings for disabling animations / sounds. * Make vertical divider more visually distinct. * Make event listener more resillient. * lint * Fix some tests. * Remove old raised hand component * Add new icon * Update text * Update compound hand raised icon. * Add deer. * Fix case where you could send larger strings as emoji * Const the active time. * Document time in css. * Add rock emoji * Add licence file. * Add type def for custom reaction type. * better reaction description * Factor out reactions test structure to utils file. * Add tests for ReactionToggleButton * Add keyboard shortcuts for reaction sending. * type tidyups * lint * Add tests for ReactionAudioRenderer * lint * prettier * i18n sort * final lint? * Preload reaction sounds to prevent delays. * Update rock sounds * add onclick back * Fix test * lint * simplify * Tweak line height * modal impl * Modal refactor attempts. * Remove closed menu test since we're using Modal. * Swap icon, make mobile view better. * Fix mobile view for emoji picker. * Use Intl.Segmenter * Clear timeouts on component close. * Remove useless useCallback * Use prefers-reduced-motion * Add toggle for raise hand. * Add lower hand text * Add lower motion mode. * Decomplicate className system for Modal * Add error for failured to send reaction. * i18n * Spacing for emoji buttons search * Remove unrequired media query * Fix generic sound not playing. * Clear reactions if we're clearing timeouts. * Fix tests * Relabel lower hand * More translations * Add comments on reaction interface * Move polyfill. * lint * Replace deer sound * Another attempt to fix the sizing of the reactions * cleanup * fix button * fix --------- Signed-off-by: Milton Moura <miltonmoura@gmail.com> Co-authored-by: Milton Moura <miltonmoura@gmail.com> Co-authored-by: fkwp <fkwp@users.noreply.github.com>
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{!hideHeader ? header : null}
{hideHeader ? (
<VisuallyHidden asChild>{titleNode}</VisuallyHidden>
) : null}
<div className={styles.body}>{children}</div>
</div>
</Glass>
</DialogContent>
</DialogPortal>
</DialogRoot>
);
}
};