cleanup changes godot->sdk add docs
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@@ -262,8 +262,8 @@ export interface CallViewModel {
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participantCount$: Behavior<number>;
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/** Participants sorted by livekit room so they can be used in the audio rendering */
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livekitRoomItems$: Behavior<LivekitRoomItem[]>;
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/** use the layout instead, this is just for the godot export. */
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userMedia$: Behavior<UserMedia[]>;
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/** use the layout instead, this is just for the sdk export. */
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matrixLivekitMembers$: Behavior<MatrixLivekitMember[]>;
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localMatrixLivekitMember$: Behavior<LocalMatrixLivekitMember | null>;
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/** List of participants raising their hand */
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