Hand raise feature (#2542)
* Initial support for Hand Raise feature Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Refactored to use reaction and redaction events Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Replacing button svg with raised hand emoji Signed-off-by: Milton Moura <miltonmoura@gmail.com> * SpotlightTile should not duplicate the raised hand Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Update src/room/useRaisedHands.tsx Element Call recently changed to AGPL-3.0 * Use relations to load existing reactions when joining the call Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Links to sha commit of matrix-js-sdk that exposes the call membership event id and refactors some async code Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Removing RaiseHand.svg * Check for reaction & redaction capabilities in widget mode Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Fix failing GridTile test Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Center align hand raise. * Add support for displaying the duration of a raised hand. * Add a sound for when a hand is raised. * Refactor raised hand indicator and add tests. * lint * Refactor into own files. * Redact the right thing. * Tidy up useEffect * Lint tests * Remove extra layer * Add better sound. (woosh) * Add a small mode for spotlight * Fix timestamp calculation on relaod. * Fix call border resizing video * lint * Fix and update tests * Allow timer to be configurable. * Add preferences tab for choosing to enable timer. * Drop border from raised hand icon * Handle cases when a new member event happens. * Prevent infinite loop * Major refactor to support various state problems. * Tidy up and finish test rewrites * Add some explanation comments. * Even more comments. * Use proper duration formatter * Remove rerender * Fix redactions not working because they pick up events in transit. * More tidying * Use deferred value * linting * Add tests for cases where we got a reaction from someone else. * Be even less brittle. * Transpose border to GridTile. * lint --------- Signed-off-by: Milton Moura <miltonmoura@gmail.com> Co-authored-by: fkwp <fkwp@users.noreply.github.com> Co-authored-by: Half-Shot <will@half-shot.uk> Co-authored-by: Will Hunt <github@half-shot.uk>
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@@ -17,6 +17,8 @@ import { ErrorIcon } from "@vector-im/compound-design-tokens/assets/web/icons";
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import styles from "./MediaView.module.css";
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import { Avatar } from "../Avatar";
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import { RaisedHandIndicator } from "../reactions/RaisedHandIndicator";
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import { showHandRaisedTimer, useSetting } from "../settings/settings";
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interface Props extends ComponentProps<typeof animated.div> {
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className?: string;
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@@ -32,6 +34,7 @@ interface Props extends ComponentProps<typeof animated.div> {
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nameTagLeadingIcon?: ReactNode;
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displayName: string;
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primaryButton?: ReactNode;
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raisedHandTime?: Date;
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}
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export const MediaView = forwardRef<HTMLDivElement, Props>(
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@@ -50,11 +53,15 @@ export const MediaView = forwardRef<HTMLDivElement, Props>(
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nameTagLeadingIcon,
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displayName,
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primaryButton,
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raisedHandTime,
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...props
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},
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ref,
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) => {
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const { t } = useTranslation();
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const [handRaiseTimerVisible] = useSetting(showHandRaisedTimer);
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const avatarSize = Math.round(Math.min(targetWidth, targetHeight) / 2);
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return (
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<animated.div
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@@ -72,7 +79,7 @@ export const MediaView = forwardRef<HTMLDivElement, Props>(
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<Avatar
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id={member?.userId ?? displayName}
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name={displayName}
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size={Math.round(Math.min(targetWidth, targetHeight) / 2)}
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size={avatarSize}
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src={member?.getMxcAvatarUrl()}
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className={styles.avatar}
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/>
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@@ -86,6 +93,11 @@ export const MediaView = forwardRef<HTMLDivElement, Props>(
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)}
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</div>
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<div className={styles.fg}>
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<RaisedHandIndicator
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raisedHandTime={raisedHandTime}
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minature={avatarSize < 96}
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showTimer={handRaiseTimerVisible}
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/>
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<div className={styles.nameTag}>
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{nameTagLeadingIcon}
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<Text as="span" size="sm" weight="medium" className={styles.name}>
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