move HomeserverConnected
This commit is contained in:
202
src/state/CallViewModel/localMember/HomeserverConnected.test.ts
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202
src/state/CallViewModel/localMember/HomeserverConnected.test.ts
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/*
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Copyright 2025 Element Creations Ltd.
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Copyright 2024 New Vector Ltd.
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SPDX-License-Identifier: AGPL-3.0-only OR LicenseRef-Element-Commercial
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Please see LICENSE in the repository root for full details.
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*/
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import { describe, it, expect, beforeEach, afterEach } from "vitest";
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import { EventEmitter } from "events";
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import { ClientEvent, SyncState } from "matrix-js-sdk";
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import { MembershipManagerEvent, Status } from "matrix-js-sdk/lib/matrixrtc";
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import { ObservableScope } from "../../ObservableScope";
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import { createHomeserverConnected$ } from "./HomeserverConnected";
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/**
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* Minimal stub of a Matrix client sufficient for our tests:
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```
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createHomeserverConnected$(
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scope: ObservableScope,
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client: NodeStyleEventEmitter & Pick<MatrixClient, "getSyncState">,
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matrixRTCSession: NodeStyleEventEmitter &
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Pick<MatrixRTCSession, "membershipStatus" | "probablyLeft">,
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)
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```
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*/
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class MockMatrixClient extends EventEmitter {
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private syncState: SyncState;
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public constructor(initial: SyncState) {
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super();
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this.syncState = initial;
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}
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public setSyncState(state: SyncState): void {
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this.syncState = state;
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// Matrix's Sync event in createHomeserverConnected$ expects [SyncState]
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this.emit(ClientEvent.Sync, [state]);
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}
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public getSyncState(): SyncState {
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return this.syncState;
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}
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}
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/**
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* Minimal stub of MatrixRTCSession (membership manager):
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```
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createHomeserverConnected$(
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scope: ObservableScope,
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client: NodeStyleEventEmitter & Pick<MatrixClient, "getSyncState">,
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matrixRTCSession: NodeStyleEventEmitter &
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Pick<MatrixRTCSession, "membershipStatus" | "probablyLeft">,
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)
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```
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*/
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class MockMatrixRTCSession extends EventEmitter {
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public membershipStatus: Status;
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public probablyLeft: boolean;
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public constructor(props: {
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membershipStatus: Status;
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probablyLeft: boolean;
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}) {
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super();
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this.membershipStatus = props.membershipStatus;
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this.probablyLeft = props.probablyLeft;
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}
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public setMembershipStatus(status: Status): void {
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this.membershipStatus = status;
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this.emit(MembershipManagerEvent.StatusChanged);
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}
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public setProbablyLeft(flag: boolean): void {
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this.probablyLeft = flag;
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this.emit(MembershipManagerEvent.ProbablyLeft);
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}
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}
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describe("createHomeserverConnected$", () => {
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let scope: ObservableScope;
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let client: MockMatrixClient;
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let session: MockMatrixRTCSession;
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beforeEach(() => {
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scope = new ObservableScope();
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client = new MockMatrixClient(SyncState.Error); // start disconnected
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session = new MockMatrixRTCSession({
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membershipStatus: Status.Disconnected,
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probablyLeft: false,
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});
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});
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afterEach(() => {
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scope.end();
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});
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// LLM generated test cases. They are a bit overkill but I improved the mocking so it is
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// easy enough to read them so I think they can stay.
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it("is false when sync state is not Syncing", () => {
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const hsConnected$ = createHomeserverConnected$(scope, client, session);
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expect(hsConnected$.value).toBe(false);
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});
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it("remains false while membership status is not Connected even if sync is Syncing", () => {
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const hsConnected$ = createHomeserverConnected$(scope, client, session);
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client.setSyncState(SyncState.Syncing);
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expect(hsConnected$.value).toBe(false); // membership still disconnected
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});
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it("is false when membership status transitions to Connected but ProbablyLeft is true", () => {
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const hsConnected$ = createHomeserverConnected$(scope, client, session);
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// Make sync loop OK
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client.setSyncState(SyncState.Syncing);
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// Indicate probable leave before connection
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session.setProbablyLeft(true);
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session.setMembershipStatus(Status.Connected);
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expect(hsConnected$.value).toBe(false);
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});
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it("becomes true only when all three conditions are satisfied", () => {
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const hsConnected$ = createHomeserverConnected$(scope, client, session);
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// 1. Sync loop connected
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client.setSyncState(SyncState.Syncing);
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expect(hsConnected$.value).toBe(false); // not yet membership connected
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// 2. Membership connected
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session.setMembershipStatus(Status.Connected);
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expect(hsConnected$.value).toBe(true); // probablyLeft is false
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});
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it("drops back to false when sync loop leaves Syncing", () => {
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const hsConnected$ = createHomeserverConnected$(scope, client, session);
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// Reach connected state
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client.setSyncState(SyncState.Syncing);
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session.setMembershipStatus(Status.Connected);
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expect(hsConnected$.value).toBe(true);
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// Sync loop error => should flip false
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client.setSyncState(SyncState.Error);
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expect(hsConnected$.value).toBe(false);
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});
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it("drops back to false when membership status becomes disconnected", () => {
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const hsConnected$ = createHomeserverConnected$(scope, client, session);
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client.setSyncState(SyncState.Syncing);
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session.setMembershipStatus(Status.Connected);
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expect(hsConnected$.value).toBe(true);
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session.setMembershipStatus(Status.Disconnected);
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expect(hsConnected$.value).toBe(false);
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});
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it("drops to false when ProbablyLeft is emitted after being true", () => {
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const hsConnected$ = createHomeserverConnected$(scope, client, session);
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client.setSyncState(SyncState.Syncing);
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session.setMembershipStatus(Status.Connected);
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expect(hsConnected$.value).toBe(true);
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session.setProbablyLeft(true);
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expect(hsConnected$.value).toBe(false);
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});
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it("recovers to true if ProbablyLeft becomes false again while other conditions remain true", () => {
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const hsConnected$ = createHomeserverConnected$(scope, client, session);
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client.setSyncState(SyncState.Syncing);
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session.setMembershipStatus(Status.Connected);
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expect(hsConnected$.value).toBe(true);
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session.setProbablyLeft(true);
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expect(hsConnected$.value).toBe(false);
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// Simulate clearing the flag (in realistic scenario membership manager would update)
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session.setProbablyLeft(false);
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expect(hsConnected$.value).toBe(true);
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});
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it("composite sequence reflects each individual failure reason", () => {
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const hsConnected$ = createHomeserverConnected$(scope, client, session);
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// Initially false (sync error + disconnected + not probably left)
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expect(hsConnected$.value).toBe(false);
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// Fix sync only
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client.setSyncState(SyncState.Syncing);
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expect(hsConnected$.value).toBe(false);
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// Fix membership
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session.setMembershipStatus(Status.Connected);
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expect(hsConnected$.value).toBe(true);
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// Introduce probablyLeft -> false
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session.setProbablyLeft(true);
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expect(hsConnected$.value).toBe(false);
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// Restore notProbablyLeft -> true again
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session.setProbablyLeft(false);
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expect(hsConnected$.value).toBe(true);
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// Drop sync -> false
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client.setSyncState(SyncState.Error);
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expect(hsConnected$.value).toBe(false);
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});
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});
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