Add custom audio renderer to only render joined participants & add ios earpice workaround
fix left right to match chromium + safari (firefox is swapped) earpice as setting Simpler code and documentation The doc explains, what this class actually does and why it is so complicated. Signed-off-by: Timo K <toger5@hotmail.de> use only one audioContext, remove (non working) standby fallback
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@@ -98,7 +98,6 @@ export const SettingsModal: FC<Props> = ({
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useMediaDeviceNames(devices, open);
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const [soundVolume, setSoundVolume] = useSetting(soundEffectVolumeSetting);
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const [soundVolumeRaw, setSoundVolumeRaw] = useState(soundVolume);
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const [showDeveloperSettingsTab] = useSetting(developerMode);
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const { available: isRageshakeAvailable } = useSubmitRageshake();
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@@ -110,17 +109,18 @@ export const SettingsModal: FC<Props> = ({
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<>
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<Form>
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<DeviceSelection
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devices={devices.audioInput}
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device={devices.audioInput}
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title={t("settings.devices.microphone")}
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numberedLabel={(n) =>
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t("settings.devices.microphone_numbered", { n })
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}
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/>
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<DeviceSelection
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devices={devices.audioOutput}
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device={devices.audioOutput}
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title={t("settings.devices.speaker")}
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numberedLabel={(n) => t("settings.devices.speaker_numbered", { n })}
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/>
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<div className={styles.volumeSlider}>
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<label>{t("settings.audio_tab.effect_volume_label")}</label>
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<p>{t("settings.audio_tab.effect_volume_description")}</p>
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@@ -146,7 +146,7 @@ export const SettingsModal: FC<Props> = ({
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<>
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<Form>
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<DeviceSelection
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devices={devices.videoInput}
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device={devices.videoInput}
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title={t("settings.devices.camera")}
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numberedLabel={(n) => t("settings.devices.camera_numbered", { n })}
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/>
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