Support for generic reactions (#2708)
* Initial support for Hand Raise feature Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Refactored to use reaction and redaction events Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Replacing button svg with raised hand emoji Signed-off-by: Milton Moura <miltonmoura@gmail.com> * SpotlightTile should not duplicate the raised hand Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Update src/room/useRaisedHands.tsx Element Call recently changed to AGPL-3.0 * Use relations to load existing reactions when joining the call Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Links to sha commit of matrix-js-sdk that exposes the call membership event id and refactors some async code Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Removing RaiseHand.svg * Check for reaction & redaction capabilities in widget mode Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Fix failing GridTile test Signed-off-by: Milton Moura <miltonmoura@gmail.com> * Center align hand raise. * Add support for displaying the duration of a raised hand. * Add a sound for when a hand is raised. * Refactor raised hand indicator and add tests. * lint * Refactor into own files. * Redact the right thing. * Tidy up useEffect * Lint tests * Remove extra layer * Add better sound. (woosh) * Add a small mode for spotlight * Fix timestamp calculation on relaod. * Fix call border resizing video * lint * Fix and update tests * Allow timer to be configurable. * Add preferences tab for choosing to enable timer. * Drop border from raised hand icon * Handle cases when a new member event happens. * Prevent infinite loop * Major refactor to support various state problems. * Tidy up and finish test rewrites * Add some explanation comments. * Even more comments. * Use proper duration formatter * Remove rerender * Fix redactions not working because they pick up events in transit. * More tidying * Use deferred value * linting * Add tests for cases where we got a reaction from someone else. * Be even less brittle. * Transpose border to GridTile. * First PoC for reactions * hide menu by default * Add lightbulb. * Add reaction indicator. * Add sounds. * Tidy up + add support for floating emoji. * Linting and general stability improvements. * Subscribe to the ecall reaction event type. * fix import * Center emoji picker * Overflow buttons when screen is too narrow * lint * Add settings for disabling animations / sounds. * Make vertical divider more visually distinct. * Make event listener more resillient. * lint * Fix some tests. * Remove old raised hand component * Add new icon * Update text * Update compound hand raised icon. * Add deer. * Fix case where you could send larger strings as emoji * Const the active time. * Document time in css. * Add rock emoji * Add licence file. * Add type def for custom reaction type. * better reaction description * Factor out reactions test structure to utils file. * Add tests for ReactionToggleButton * Add keyboard shortcuts for reaction sending. * type tidyups * lint * Add tests for ReactionAudioRenderer * lint * prettier * i18n sort * final lint? * Preload reaction sounds to prevent delays. * Update rock sounds * add onclick back * Fix test * lint * simplify * Tweak line height * modal impl * Modal refactor attempts. * Remove closed menu test since we're using Modal. * Swap icon, make mobile view better. * Fix mobile view for emoji picker. * Use Intl.Segmenter * Clear timeouts on component close. * Remove useless useCallback * Use prefers-reduced-motion * Add toggle for raise hand. * Add lower hand text * Add lower motion mode. * Decomplicate className system for Modal * Add error for failured to send reaction. * i18n * Spacing for emoji buttons search * Remove unrequired media query * Fix generic sound not playing. * Clear reactions if we're clearing timeouts. * Fix tests * Relabel lower hand * More translations * Add comments on reaction interface * Move polyfill. * lint * Replace deer sound * Another attempt to fix the sizing of the reactions * cleanup * fix button * fix --------- Signed-off-by: Milton Moura <miltonmoura@gmail.com> Co-authored-by: Milton Moura <miltonmoura@gmail.com> Co-authored-by: fkwp <fkwp@users.noreply.github.com>
This commit is contained in:
348
src/button/ReactionToggleButton.tsx
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348
src/button/ReactionToggleButton.tsx
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/*
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Copyright 2024 New Vector Ltd.
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SPDX-License-Identifier: AGPL-3.0-only
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Please see LICENSE in the repository root for full details.
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*/
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import {
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Button as CpdButton,
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Tooltip,
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Search,
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Form,
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Alert,
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} from "@vector-im/compound-web";
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import {
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SearchIcon,
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CloseIcon,
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RaisedHandSolidIcon,
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ReactionIcon,
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} from "@vector-im/compound-design-tokens/assets/web/icons";
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import {
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ChangeEventHandler,
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ComponentPropsWithoutRef,
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FC,
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KeyboardEventHandler,
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ReactNode,
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useCallback,
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useEffect,
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useMemo,
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useState,
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} from "react";
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import { useTranslation } from "react-i18next";
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import { logger } from "matrix-js-sdk/src/logger";
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import { EventType, RelationType } from "matrix-js-sdk/src/matrix";
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import { MatrixClient } from "matrix-js-sdk/src/client";
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import { MatrixRTCSession } from "matrix-js-sdk/src/matrixrtc/MatrixRTCSession";
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import classNames from "classnames";
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import { useReactions } from "../useReactions";
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import { useMatrixRTCSessionMemberships } from "../useMatrixRTCSessionMemberships";
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import styles from "./ReactionToggleButton.module.css";
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import {
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ReactionOption,
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ReactionSet,
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ElementCallReactionEventType,
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} from "../reactions";
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import { Modal } from "../Modal";
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interface InnerButtonProps extends ComponentPropsWithoutRef<"button"> {
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raised: boolean;
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open: boolean;
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}
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const InnerButton: FC<InnerButtonProps> = ({ raised, open, ...props }) => {
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const { t } = useTranslation();
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return (
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<Tooltip label={t("action.raise_hand_or_send_reaction")}>
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<CpdButton
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className={classNames(raised && styles.raisedButton)}
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aria-expanded={open}
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aria-haspopup
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aria-label={t("action.raise_hand_or_send_reaction")}
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kind={raised || open ? "primary" : "secondary"}
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iconOnly
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Icon={raised ? RaisedHandSolidIcon : ReactionIcon}
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{...props}
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/>
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</Tooltip>
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);
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};
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export function ReactionPopupMenu({
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sendReaction,
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toggleRaisedHand,
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isHandRaised,
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canReact,
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errorText,
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}: {
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sendReaction: (reaction: ReactionOption) => void;
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toggleRaisedHand: () => void;
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errorText?: string;
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isHandRaised: boolean;
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canReact: boolean;
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}): ReactNode {
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const { t } = useTranslation();
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const [searchText, setSearchText] = useState("");
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const [isSearching, setIsSearching] = useState(false);
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const onSearch = useCallback<ChangeEventHandler<HTMLInputElement>>((ev) => {
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ev.preventDefault();
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setSearchText(ev.target.value.trim().toLocaleLowerCase());
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}, []);
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const filteredReactionSet = useMemo(
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() =>
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ReactionSet.filter(
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(reaction) =>
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!isSearching ||
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(!!searchText &&
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(reaction.name.startsWith(searchText) ||
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reaction.alias?.some((a) => a.startsWith(searchText)))),
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).slice(0, 6),
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[searchText, isSearching],
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);
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const onSearchKeyDown = useCallback<KeyboardEventHandler<never>>(
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(ev) => {
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if (ev.key === "Enter") {
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ev.preventDefault();
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if (!canReact) {
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return;
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}
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if (filteredReactionSet.length !== 1) {
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return;
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}
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sendReaction(filteredReactionSet[0]);
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setIsSearching(false);
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} else if (ev.key === "Escape") {
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ev.preventDefault();
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setIsSearching(false);
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}
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},
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[sendReaction, filteredReactionSet, canReact, setIsSearching],
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);
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const label = isHandRaised ? t("action.lower_hand") : t("action.raise_hand");
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return (
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<>
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{errorText && (
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<Alert
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className={styles.alert}
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type="critical"
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title={t("common.something_went_wrong")}
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>
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{errorText}
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</Alert>
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)}
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<div className={styles.reactionPopupMenu}>
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<section className={styles.handRaiseSection}>
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<Tooltip label={label}>
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<CpdButton
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kind={isHandRaised ? "primary" : "secondary"}
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aria-pressed={isHandRaised}
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aria-label={label}
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onClick={() => toggleRaisedHand()}
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iconOnly
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Icon={RaisedHandSolidIcon}
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/>
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</Tooltip>
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</section>
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<div className={styles.verticalSeperator} />
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<section>
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{isSearching ? (
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<>
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<Form.Root className={styles.searchForm}>
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<Search
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required
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value={searchText}
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name="reactionSearch"
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placeholder={t("reaction_search")}
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onChange={onSearch}
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onKeyDown={onSearchKeyDown}
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// This is a reasonable use of autofocus, we are focusing when
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// the search button is clicked (which matches the Element Web reaction picker)
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// eslint-disable-next-line jsx-a11y/no-autofocus
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autoFocus
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/>
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<CpdButton
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Icon={CloseIcon}
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aria-label={t("action.close_search")}
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size="sm"
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kind="destructive"
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onClick={() => setIsSearching(false)}
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/>
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</Form.Root>
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</>
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) : null}
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<menu className={styles.reactionsMenu}>
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{filteredReactionSet.map((reaction) => (
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<li className={styles.reactionPopupMenuItem} key={reaction.name}>
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<Tooltip label={reaction.name}>
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<CpdButton
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kind="secondary"
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className={styles.reactionButton}
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disabled={!canReact}
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onClick={() => sendReaction(reaction)}
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>
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{reaction.emoji}
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</CpdButton>
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</Tooltip>
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</li>
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))}
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</menu>
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</section>
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{!isSearching ? (
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<section style={{ marginLeft: "var(--cpd-separator-spacing)" }}>
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<li key="search" className={styles.reactionPopupMenuItem}>
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<Tooltip label={t("common.search")}>
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<CpdButton
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iconOnly
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aria-label={t("action.open_search")}
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Icon={SearchIcon}
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kind="tertiary"
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onClick={() => setIsSearching(true)}
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/>
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</Tooltip>
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</li>
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</section>
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) : null}
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</div>
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</>
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);
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}
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interface ReactionToggleButtonProps {
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rtcSession: MatrixRTCSession;
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client: MatrixClient;
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}
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export function ReactionToggleButton({
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client,
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rtcSession,
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}: ReactionToggleButtonProps): ReactNode {
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const { t } = useTranslation();
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const { raisedHands, lowerHand, reactions } = useReactions();
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const [busy, setBusy] = useState(false);
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const userId = client.getUserId()!;
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const isHandRaised = !!raisedHands[userId];
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const memberships = useMatrixRTCSessionMemberships(rtcSession);
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const [showReactionsMenu, setShowReactionsMenu] = useState(false);
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const [errorText, setErrorText] = useState<string>();
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useEffect(() => {
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// Clear whenever the reactions menu state changes.
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setErrorText(undefined);
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}, [showReactionsMenu]);
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const canReact = !reactions[userId];
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const sendRelation = useCallback(
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async (reaction: ReactionOption) => {
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try {
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const myMembership = memberships.find((m) => m.sender === userId);
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if (!myMembership?.eventId) {
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throw new Error("Cannot find own membership event");
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}
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const parentEventId = myMembership.eventId;
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setBusy(true);
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await client.sendEvent(
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rtcSession.room.roomId,
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ElementCallReactionEventType,
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{
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"m.relates_to": {
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rel_type: RelationType.Reference,
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event_id: parentEventId,
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},
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emoji: reaction.emoji,
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name: reaction.name,
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},
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);
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setErrorText(undefined);
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setShowReactionsMenu(false);
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} catch (ex) {
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setErrorText(ex instanceof Error ? ex.message : "Unknown error");
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logger.error("Failed to send reaction", ex);
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} finally {
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setBusy(false);
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}
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},
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[memberships, client, userId, rtcSession],
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);
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const toggleRaisedHand = useCallback(() => {
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const raiseHand = async (): Promise<void> => {
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if (isHandRaised) {
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try {
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setBusy(true);
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await lowerHand();
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setShowReactionsMenu(false);
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} finally {
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setBusy(false);
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}
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} else {
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try {
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const myMembership = memberships.find((m) => m.sender === userId);
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if (!myMembership?.eventId) {
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throw new Error("Cannot find own membership event");
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}
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const parentEventId = myMembership.eventId;
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setBusy(true);
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const reaction = await client.sendEvent(
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rtcSession.room.roomId,
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EventType.Reaction,
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{
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"m.relates_to": {
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rel_type: RelationType.Annotation,
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event_id: parentEventId,
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key: "🖐️",
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},
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},
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);
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logger.debug("Sent raise hand event", reaction.event_id);
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setErrorText(undefined);
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setShowReactionsMenu(false);
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} catch (ex) {
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setErrorText(ex instanceof Error ? ex.message : "Unknown error");
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logger.error("Failed to raise hand", ex);
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} finally {
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setBusy(false);
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}
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}
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};
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void raiseHand();
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}, [
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client,
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isHandRaised,
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memberships,
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lowerHand,
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rtcSession.room.roomId,
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userId,
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]);
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return (
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<>
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<InnerButton
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disabled={busy}
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onClick={() => setShowReactionsMenu((show) => !show)}
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raised={isHandRaised}
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open={showReactionsMenu}
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/>
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<Modal
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open={showReactionsMenu}
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title={t("action.pick_reaction")}
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hideHeader
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classNameModal={styles.reactionPopupMenuModal}
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onDismiss={() => setShowReactionsMenu(false)}
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>
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<ReactionPopupMenu
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errorText={errorText}
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isHandRaised={isHandRaised}
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canReact={canReact}
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sendReaction={(reaction) => void sendRelation(reaction)}
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toggleRaisedHand={toggleRaisedHand}
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/>
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</Modal>
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</>
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);
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}
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Reference in New Issue
Block a user