Add support for playing a sound when the user exits a call. (#2860)

* Refactor to use AudioContext

* Remove unused audio format.

* Reduce update frequency for volume

* Port to useAudioContext

* Port reactionaudiorenderer to useAudioContext

* Integrate raise hand sound into call event renderer.

* Simplify reaction sounds

* only play one sound per reaction type

* Start to build out tests

* fixup tests / comments

* Fix reaction sound

* remove console line

* Remove another debug line.

* fix lint

* Use testing library click

* lint

* Add support for playing a sound when the user exits a call.

* Port GroupCallView to useAudioContext

* Remove debug bits.

* asyncify

* lint

* lint

* lint

* tidy

* Add test for group call view

* Test widget mode too.

* fix ?.

* Format

* Lint

* Lint

---------

Co-authored-by: Hugh Nimmo-Smith <hughns@element.io>
This commit is contained in:
Will Hunt
2024-12-12 07:33:47 +00:00
committed by GitHub
parent 6c81f69590
commit 77facd01e4
9 changed files with 242 additions and 38 deletions

View File

@@ -120,6 +120,7 @@ export async function enterRTCSession(
const widgetPostHangupProcedure = async (
widget: WidgetHelpers,
promiseBeforeHangup?: Promise<unknown>,
): Promise<void> => {
// we need to wait until the callEnded event is tracked on posthog.
// Otherwise the iFrame gets killed before the callEnded event got tracked.
@@ -132,6 +133,8 @@ const widgetPostHangupProcedure = async (
logger.error("Failed to set call widget `alwaysOnScreen` to false", e);
}
// Wait for any last bits before hanging up.
await promiseBeforeHangup;
// We send the hangup event after the memberships have been updated
// calling leaveRTCSession.
// We need to wait because this makes the client hosting this widget killing the IFrame.
@@ -140,9 +143,12 @@ const widgetPostHangupProcedure = async (
export async function leaveRTCSession(
rtcSession: MatrixRTCSession,
promiseBeforeHangup?: Promise<unknown>,
): Promise<void> {
await rtcSession.leaveRoomSession();
if (widget) {
await widgetPostHangupProcedure(widget);
await widgetPostHangupProcedure(widget, promiseBeforeHangup);
} else {
await promiseBeforeHangup;
}
}