pull out all screen share related logic.
This commit is contained in:
508
src/state/CallViewModel/localMember/LocalMembership.ts
Normal file
508
src/state/CallViewModel/localMember/LocalMembership.ts
Normal file
@@ -0,0 +1,508 @@
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/*
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Copyright 2025 New Vector Ltd.
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SPDX-License-IdFentifier: AGPL-3.0-only OR LicenseRef-Element-Commercial
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Please see LICENSE in the repository root for full details.
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*/
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import { type LocalTrack, type E2EEOptions } from "livekit-client";
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import {
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type LivekitTransport,
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type MatrixRTCSession,
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MembershipManagerEvent,
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Status,
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} from "matrix-js-sdk/lib/matrixrtc";
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import { ClientEvent, SyncState, type Room as MatrixRoom } from "matrix-js-sdk";
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import {
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BehaviorSubject,
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combineLatest,
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fromEvent,
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map,
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NEVER,
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type Observable,
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of,
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scan,
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startWith,
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switchMap,
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take,
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takeWhile,
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tap,
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} from "rxjs";
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import { logger } from "matrix-js-sdk/lib/logger";
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import { sharingScreen$ as observeSharingScreen$ } from "../../UserMedia.ts";
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import { type Behavior } from "../../Behavior";
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import { type IConnectionManager } from "../remoteMembers/ConnectionManager";
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import { ObservableScope } from "../../ObservableScope";
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import { Publisher } from "./Publisher";
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import { type MuteStates } from "../../MuteStates";
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import { type ProcessorState } from "../../../livekit/TrackProcessorContext";
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import { type MediaDevices } from "../../MediaDevices";
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import { and$ } from "../../../utils/observable";
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import {
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enterRTCSession,
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type EnterRTCSessionOptions,
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} from "../../../rtcSessionHelpers";
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import { type ElementCallError } from "../../../utils/errors";
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import { ElementWidgetActions, type WidgetHelpers } from "../../../widget";
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import { areLivekitTransportsEqual } from "../remoteMembers/MatrixLivekitMembers";
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import { getUrlParams } from "../../../UrlParams.ts";
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export enum LivekitState {
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Uninitialized = "uninitialized",
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Connecting = "connecting",
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Connected = "connected",
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Error = "error",
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Disconnected = "disconnected",
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Disconnecting = "disconnecting",
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}
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type LocalMemberLivekitState =
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| { state: LivekitState.Error; error: string }
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| { state: LivekitState.Connected }
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| { state: LivekitState.Connecting }
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| { state: LivekitState.Uninitialized }
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| { state: LivekitState.Disconnected }
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| { state: LivekitState.Disconnecting };
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export enum MatrixState {
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Connected = "connected",
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Disconnected = "disconnected",
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Connecting = "connecting",
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}
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type LocalMemberMatrixState =
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| { state: MatrixState.Connected }
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| { state: MatrixState.Connecting }
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| { state: MatrixState.Disconnected };
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export interface LocalMemberConnectionState {
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livekit$: BehaviorSubject<LocalMemberLivekitState>;
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matrix$: BehaviorSubject<LocalMemberMatrixState>;
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}
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/*
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* - get well known
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* - get oldest membership
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* - get transport to use
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* - get openId + jwt token
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* - wait for createTrack() call
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* - create tracks
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* - wait for join() call
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* - Publisher.publishTracks()
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* - send join state/sticky event
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*/
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interface Props {
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options: Behavior<EnterRTCSessionOptions>;
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scope: ObservableScope;
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mediaDevices: MediaDevices;
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muteStates: MuteStates;
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connectionManager: IConnectionManager;
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matrixRTCSession: MatrixRTCSession;
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matrixRoom: MatrixRoom;
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localTransport$: Behavior<LivekitTransport | undefined>;
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e2eeLivekitOptions: E2EEOptions | undefined;
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trackProcessorState$: Behavior<ProcessorState>;
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widget: WidgetHelpers | null;
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}
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/**
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* This class is responsible for managing the own membership in a room.
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* We want
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* - a publisher
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* -
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* @param param0
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* @returns
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* - publisher: The handle to create tracks and publish them to the room.
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* - connected$: the current connection state. Including matrix server and livekit server connection. (only considering the livekit server we are using for our own media publication)
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* - transport$: the transport object the ownMembership$ ended up using.
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* - connectionState: the current connection state. Including matrix server and livekit server connection.
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* - sharingScreen$: Whether we are sharing our screen. `undefined` if we cannot share the screen.
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*/
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export const createLocalMembership$ = ({
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scope,
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options,
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muteStates,
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mediaDevices,
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connectionManager,
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matrixRTCSession,
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localTransport$,
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matrixRoom,
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e2eeLivekitOptions,
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trackProcessorState$,
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widget,
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}: Props): {
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// publisher: Publisher
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requestConnect: () => LocalMemberConnectionState;
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startTracks: () => Behavior<LocalTrack[]>;
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requestDisconnect: () => Observable<LocalMemberLivekitState> | null;
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connectionState: LocalMemberConnectionState;
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sharingScreen$: Behavior<boolean | undefined>;
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toggleScreenSharing: (() => void) | null;
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// deprecated fields
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/** @deprecated use state instead*/
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homeserverConnected$: Behavior<boolean>;
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/** @deprecated use state instead*/
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connected$: Behavior<boolean>;
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// this needs to be discussed
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/** @deprecated use state instead*/
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reconnecting$: Behavior<boolean>;
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// also needs to be disccues
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/** @deprecated use state instead*/
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configError$: Behavior<ElementCallError | null>;
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} => {
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const state = {
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livekit$: new BehaviorSubject<LocalMemberLivekitState>({
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state: LivekitState.Uninitialized,
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}),
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matrix$: new BehaviorSubject<LocalMemberMatrixState>({
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state: MatrixState.Disconnected,
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}),
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};
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// This should be used in a combineLatest with publisher$ to connect.
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// to make it possible to call startTracks before the preferredTransport$ has resolved.
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const shouldStartTracks$ = new BehaviorSubject(false);
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// This should be used in a combineLatest with publisher$ to connect.
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const tracks$ = new BehaviorSubject<LocalTrack[]>([]);
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// Drop Epoch data here since we will not combine this anymore
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const connection$ = scope.behavior(
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combineLatest(
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[connectionManager.connections$, localTransport$],
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(connections, transport) => {
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if (transport === undefined) return undefined;
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return connections.value.find((connection) =>
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areLivekitTransportsEqual(connection.transport, transport),
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);
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},
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),
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);
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/**
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* Whether we are connected to the MatrixRTC session.
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*/
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const homeserverConnected$ = scope.behavior(
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// To consider ourselves connected to MatrixRTC, we check the following:
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and$(
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// The client is connected to the sync loop
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(
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fromEvent(matrixRoom.client, ClientEvent.Sync) as Observable<
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[SyncState]
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>
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).pipe(
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startWith([matrixRoom.client.getSyncState()]),
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map(([state]) => state === SyncState.Syncing),
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),
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// Room state observed by session says we're connected
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fromEvent(matrixRTCSession, MembershipManagerEvent.StatusChanged).pipe(
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startWith(null),
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map(() => matrixRTCSession.membershipStatus === Status.Connected),
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),
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// Also watch out for warnings that we've likely hit a timeout and our
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// delayed leave event is being sent (this condition is here because it
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// provides an earlier warning than the sync loop timeout, and we wouldn't
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// see the actual leave event until we reconnect to the sync loop)
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fromEvent(matrixRTCSession, MembershipManagerEvent.ProbablyLeft).pipe(
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startWith(null),
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map(() => matrixRTCSession.probablyLeft !== true),
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),
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),
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);
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// /**
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// * Whether we are "fully" connected to the call. Accounts for both the
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// * connection to the MatrixRTC session and the LiveKit publish connection.
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// */
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// // TODO use this in combination with the MemberState.
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const connected$ = scope.behavior(
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and$(
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homeserverConnected$,
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connection$.pipe(
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switchMap((c) =>
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c
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? c.state$.pipe(map((state) => state.state === "ConnectedToLkRoom"))
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: of(false),
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),
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),
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),
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);
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const publisher$ = scope.behavior(
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connection$.pipe(
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map((connection) =>
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connection
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? new Publisher(
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scope,
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connection,
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mediaDevices,
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muteStates,
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e2eeLivekitOptions,
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trackProcessorState$,
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)
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: null,
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),
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),
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);
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combineLatest(
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[publisher$, shouldStartTracks$],
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(publisher, shouldStartTracks) => {
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if (publisher && shouldStartTracks) {
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publisher
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.createAndSetupTracks()
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.then((tracks) => {
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tracks$.next(tracks);
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})
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.catch((error) => {
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logger.error("Error creating tracks:", error);
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});
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}
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},
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);
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// MATRIX RELATED
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// /**
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// * Whether we should tell the user that we're reconnecting to the call.
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// */
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// DISCUSSION is there a better way to do this?
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// sth that is more deriectly implied from the membership manager of the js sdk. (fromEvent(matrixRTCSession, Reconnecting)) ??? or similar
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const reconnecting$ = scope.behavior(
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connected$.pipe(
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// We are reconnecting if we previously had some successful initial
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// connection but are now disconnected
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scan(
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({ connectedPreviously }, connectedNow) => ({
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connectedPreviously: connectedPreviously || connectedNow,
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reconnecting: connectedPreviously && !connectedNow,
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}),
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{ connectedPreviously: false, reconnecting: false },
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),
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map(({ reconnecting }) => reconnecting),
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),
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);
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const startTracks = (): Behavior<LocalTrack[]> => {
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shouldStartTracks$.next(true);
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return tracks$;
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};
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const requestConnect = (): LocalMemberConnectionState => {
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if (state.livekit$.value === null) {
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startTracks();
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state.livekit$.next({ state: LivekitState.Connecting });
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combineLatest([publisher$, tracks$], (publisher, tracks) => {
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publisher
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?.startPublishing()
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.then(() => {
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state.livekit$.next({ state: LivekitState.Connected });
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})
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.catch((error) => {
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state.livekit$.next({ state: LivekitState.Error, error });
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});
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});
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}
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if (state.matrix$.value.state !== MatrixState.Disconnected) {
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state.matrix$.next({ state: MatrixState.Connecting });
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localTransport$.pipe(
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tap((transport) => {
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if (transport !== undefined) {
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enterRTCSession(matrixRTCSession, transport, options.value).catch(
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(error) => {
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logger.error(error);
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},
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);
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} else {
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logger.info("Waiting for transport to enter rtc session");
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}
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}),
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);
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}
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return state;
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};
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const requestDisconnect = (): Behavior<LocalMemberLivekitState> | null => {
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if (state.livekit$.value.state !== LivekitState.Connected) return null;
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state.livekit$.next({ state: LivekitState.Disconnecting });
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combineLatest([publisher$, tracks$], (publisher, tracks) => {
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publisher
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?.stopPublishing()
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.then(() => {
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tracks.forEach((track) => track.stop());
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state.livekit$.next({ state: LivekitState.Disconnected });
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})
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.catch((error) => {
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state.livekit$.next({ state: LivekitState.Error, error });
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});
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});
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return state.livekit$;
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};
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// Pause upstream of all local media tracks when we're disconnected from
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// MatrixRTC, because it can be an unpleasant surprise for the app to say
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// 'reconnecting' and yet still be transmitting your media to others.
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// We use matrixConnected$ rather than reconnecting$ because we want to
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// pause tracks during the initial joining sequence too until we're sure
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// that our own media is displayed on screen.
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combineLatest([connection$, homeserverConnected$])
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.pipe(scope.bind())
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.subscribe(([connection, connected]) => {
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if (connection?.state$.value.state !== "ConnectedToLkRoom") return;
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const publications =
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connection.livekitRoom.localParticipant.trackPublications.values();
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if (connected) {
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for (const p of publications) {
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if (p.track?.isUpstreamPaused === true) {
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const kind = p.track.kind;
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logger.log(`Resuming ${kind} track (MatrixRTC connection present)`);
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p.track
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.resumeUpstream()
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.catch((e) =>
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logger.error(
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`Failed to resume ${kind} track after MatrixRTC reconnection`,
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e,
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),
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);
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}
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}
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} else {
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for (const p of publications) {
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if (p.track?.isUpstreamPaused === false) {
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const kind = p.track.kind;
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logger.log(
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`Pausing ${kind} track (uncertain MatrixRTC connection)`,
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);
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p.track
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.pauseUpstream()
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.catch((e) =>
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logger.error(
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`Failed to pause ${kind} track after entering uncertain MatrixRTC connection`,
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e,
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),
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);
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}
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}
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}
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});
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const configError$ = new BehaviorSubject<ElementCallError | null>(null);
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// TODO I do not fully understand what this does.
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// Is it needed?
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// Is this at the right place?
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// Can this be simplified?
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// Start and stop session membership as needed
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scope.reconcile(localTransport$, async (advertised) => {
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if (advertised !== null && advertised !== undefined) {
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try {
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configError$.next(null);
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await enterRTCSession(matrixRTCSession, advertised, options.value);
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} catch (e) {
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logger.error("Error entering RTC session", e);
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}
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// Update our member event when our mute state changes.
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const intentScope = new ObservableScope();
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intentScope.reconcile(muteStates.video.enabled$, async (videoEnabled) =>
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matrixRTCSession.updateCallIntent(videoEnabled ? "video" : "audio"),
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);
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return async (): Promise<void> => {
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intentScope.end();
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// Only sends Matrix leave event. The LiveKit session will disconnect
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// as soon as either the stopConnection$ handler above gets to it or
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// the view model is destroyed.
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try {
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await matrixRTCSession.leaveRoomSession();
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} catch (e) {
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logger.error("Error leaving RTC session", e);
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}
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try {
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await widget?.api.transport.send(ElementWidgetActions.HangupCall, {});
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} catch (e) {
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logger.error("Failed to send hangup action", e);
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}
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};
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}
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});
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/**
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* Returns undefined if scrennSharing is not yet ready.
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*/
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const sharingScreen$ = scope.behavior(
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connection$.pipe(
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switchMap((c) => {
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if (!c) return of(undefined);
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if (c.state$.value.state === "ConnectedToLkRoom")
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return observeSharingScreen$(c.livekitRoom.localParticipant);
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return of(false);
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}),
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),
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);
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const toggleScreenSharing =
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"getDisplayMedia" in (navigator.mediaDevices ?? {}) &&
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!getUrlParams().hideScreensharing
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? (): void =>
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// If a connection is ready...
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void connection$
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.pipe(
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// I dont see why we need this. isnt the check later on superseeding it?
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takeWhile(
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(c) =>
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c !== undefined && c.state$.value.state !== "FailedToStart",
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),
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switchMap((c) =>
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c?.state$.value.state === "ConnectedToLkRoom" ? of(c) : NEVER,
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),
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take(1),
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scope.bind(),
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)
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// ...toggle screen sharing.
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.subscribe(
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(c) =>
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void c.livekitRoom.localParticipant
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.setScreenShareEnabled(!sharingScreen$.value, {
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audio: true,
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selfBrowserSurface: "include",
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surfaceSwitching: "include",
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systemAudio: "include",
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})
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.catch(logger.error),
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)
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: null;
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// we do not need all the auto waiting since we can just check via sharingScreen$.value !== undefined
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let alternativeScreenshareToggle: (() => void) | null = null;
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if (
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"getDisplayMedia" in (navigator.mediaDevices ?? {}) &&
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!getUrlParams().hideScreensharing
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) {
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alternativeScreenshareToggle = (): void =>
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void connection$.value?.livekitRoom.localParticipant
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.setScreenShareEnabled(!sharingScreen$.value, {
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audio: true,
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selfBrowserSurface: "include",
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surfaceSwitching: "include",
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systemAudio: "include",
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})
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.catch(logger.error);
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}
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logger.log(
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"alternativeScreenshareToggle so that it is used",
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alternativeScreenshareToggle,
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);
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return {
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startTracks,
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requestConnect,
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||||
requestDisconnect,
|
||||
connectionState: state,
|
||||
homeserverConnected$,
|
||||
connected$,
|
||||
reconnecting$,
|
||||
configError$,
|
||||
sharingScreen$,
|
||||
toggleScreenSharing,
|
||||
};
|
||||
};
|
||||
Reference in New Issue
Block a user