Replace many usages of useObservableEagerState with useBehavior

This hook is simpler in its implementation (therefore hopefully more correct & performant) and enforces a type-level distinction between raw Observables and Behaviors.
This commit is contained in:
Robin
2025-06-18 18:33:35 -04:00
parent 35ed313577
commit b3863748dc
26 changed files with 251 additions and 212 deletions

View File

@@ -25,7 +25,7 @@ import useMeasure from "react-use-measure";
import { type MatrixRTCSession } from "matrix-js-sdk/lib/matrixrtc";
import classNames from "classnames";
import { BehaviorSubject, map } from "rxjs";
import { useObservable, useObservableEagerState } from "observable-hooks";
import { useObservable } from "observable-hooks";
import { logger } from "matrix-js-sdk/lib/logger";
import { RoomAndToDeviceEvents } from "matrix-js-sdk/lib/matrixrtc/RoomAndToDeviceKeyTransport";
import {
@@ -112,6 +112,7 @@ import { useMatrixRTCSessionMemberships } from "../useMatrixRTCSessionMembership
import { useMediaDevices } from "../MediaDevicesContext.ts";
import { EarpieceOverlay } from "./EarpieceOverlay.tsx";
import { useAppBarHidden, useAppBarSecondaryButton } from "../AppBar.tsx";
import { useBehavior } from "../useBehavior.ts";
const canScreenshare = "getDisplayMedia" in (navigator.mediaDevices ?? {});
@@ -251,7 +252,7 @@ export const InCallView: FC<InCallViewProps> = ({
room: livekitRoom,
});
const muteAllAudio = useObservableEagerState(muteAllAudio$);
const muteAllAudio = useBehavior(muteAllAudio$);
// This seems like it might be enough logic to use move it into the call view model?
const [didFallbackToRoomKey, setDidFallbackToRoomKey] = useState(false);
@@ -302,15 +303,15 @@ export const InCallView: FC<InCallViewProps> = ({
() => void toggleRaisedHand(),
);
const windowMode = useObservableEagerState(vm.windowMode$);
const layout = useObservableEagerState(vm.layout$);
const tileStoreGeneration = useObservableEagerState(vm.tileStoreGeneration$);
const windowMode = useBehavior(vm.windowMode$);
const layout = useBehavior(vm.layout$);
const tileStoreGeneration = useBehavior(vm.tileStoreGeneration$);
const [debugTileLayout] = useSetting(debugTileLayoutSetting);
const gridMode = useObservableEagerState(vm.gridMode$);
const showHeader = useObservableEagerState(vm.showHeader$);
const showFooter = useObservableEagerState(vm.showFooter$);
const earpieceMode = useObservableEagerState(vm.earpieceMode$);
const audioOutputSwitcher = useObservableEagerState(vm.audioOutputSwitcher$);
const gridMode = useBehavior(vm.gridMode$);
const showHeader = useBehavior(vm.showHeader$);
const showFooter = useBehavior(vm.showFooter$);
const earpieceMode = useBehavior(vm.earpieceMode$);
const audioOutputSwitcher = useBehavior(vm.audioOutputSwitcher$);
const switchCamera = useSwitchCamera(vm.localVideo$);
// Ideally we could detect taps by listening for click events and checking
@@ -527,16 +528,12 @@ export const InCallView: FC<InCallViewProps> = ({
targetHeight,
model,
}: TileProps<TileViewModel, HTMLDivElement>): ReactNode {
const spotlightExpanded = useObservableEagerState(
vm.spotlightExpanded$,
);
const onToggleExpanded = useObservableEagerState(
vm.toggleSpotlightExpanded$,
);
const showSpeakingIndicatorsValue = useObservableEagerState(
const spotlightExpanded = useBehavior(vm.spotlightExpanded$);
const onToggleExpanded = useBehavior(vm.toggleSpotlightExpanded$);
const showSpeakingIndicatorsValue = useBehavior(
vm.showSpeakingIndicators$,
);
const showSpotlightIndicatorsValue = useObservableEagerState(
const showSpotlightIndicatorsValue = useBehavior(
vm.showSpotlightIndicators$,
);