Commit Graph

37 Commits

Author SHA1 Message Date
Robin
6149dd2c9a Make the video behavior less confusing
There's no reason to allow it to take on placeholder values. It should be defined when the media has a published video track and undefined when not.
2025-12-15 15:26:42 -05:00
Robin
93ab3ba1ff Compute the 'waiting for media' state less implicitly
On second glance, the way that we determined a media tile to be 'waiting for media' was too implicit for my taste. It would appear on a surface reading to depend on whether a participant was currently publishing any video. But in reality, the 'video' object was always defined as long as a LiveKit participant existed, so in reality it depended on just the participant. We should show this relationship more explicitly by moving the computation into the view model, where it can depend on the participant directly.
2025-12-15 15:26:42 -05:00
Robin
b4c17ed26d Replace generateKeyed$ with a redesigned generateItems operator
And use it to clean up a number of code smells, fix some reactivity bugs, and avoid some resource leaks.
2025-11-09 00:46:16 -05:00
Timo K
b8635b52d8 Working (no local feed) 2025-11-07 19:07:45 +01:00
Valere
93d763f58f devtool: quick display of focus URL in stats tile 2025-10-14 14:06:54 +02:00
Robin
4be395500f Fix the interactivity of buttons while reconnecting or in earpiece mode (#3486)
* Fix the interactivity of buttons while reconnecting or in earpiece mode

When we're in one of these modes, we need to ensure that everything above the overlay (the header and footer buttons) is interactive, while everything obscured by the overlay (the media tiles) is non-interactive and removed from the accessibility tree. It's not a very easy task to trap focus *outside* an element, so the best solution I could come up with is to set tabindex="-1" manually on all interactive elements belonging to the media tiles.

* Write a Playwright test for reconnecting

* fix lints

Signed-off-by: Timo K <toger5@hotmail.de>

* fix test

Signed-off-by: Timo K <toger5@hotmail.de>

* enable http2 for matrx-rtc host to allow the jwt service to talk to the SFU

* remove rate limit for delayed events

* more time to connect to livekit SFU

* Due to a Firefox issue we set the start anchor for the tab test to the Mute microphone button

* adapt to most recent Element Web version

* Use the "End call" button as proofe for a started call

* Currrenty disabled due to recent Element Web
- not indicating the number of participants
- bypassing Lobby

* linting

* disable 'can only interact with header and footer while reconnecting' for firefox

---------

Signed-off-by: Timo K <toger5@hotmail.de>
Co-authored-by: Timo <16718859+toger5@users.noreply.github.com>
Co-authored-by: Timo K <toger5@hotmail.de>
Co-authored-by: fkwp <github-fkwp@w4ve.de>
2025-09-18 12:58:47 +02:00
Robin
0ed47c2588 Merge branch 'livekit' into robin/switch-camera-tile 2025-08-14 16:39:08 +02:00
Robin
b3863748dc Replace many usages of useObservableEagerState with useBehavior
This hook is simpler in its implementation (therefore hopefully more correct & performant) and enforces a type-level distinction between raw Observables and Behaviors.
2025-07-11 00:24:46 -04:00
Robin
31bb46485f Put a switch camera button on the local user's tile 2025-07-10 15:29:59 -04:00
Robin
0c27610119 Remove usages of forwardRef
It has been deprecated in React 19, which allows functional components to receive refs just like any other prop.
2025-06-23 23:06:33 -04:00
Hugh Nimmo-Smith
0f5dc33918 Fix copyright header to say dual license not just AGPL (#3013)
This probably should have been part of https://github.com/element-hq/element-call/pull/2984
2025-02-18 17:59:58 +00:00
Will Hunt
0f2e67dd60 Disambiguate displaynames (#2918)
* Disambigute displaynames

* Add test

* fixup test functions

* prettier

* lint

* Split displayname utils into own file and add tests.

* Split out fixtures

* Add more testcases for displayname calculation.

* lint

* Also listen for displayname changes. (I stand corrected!)

* fix missing media tiles on missing member
2025-01-14 14:46:39 +00:00
Hugh Nimmo-Smith
2c33d65824 Add developer mode option to show RTC connection statistics (#2904)
* Add developer mode option to show RTC connection statistics

* Add note about localization

* Add titles to help explain what the numbers are

* Workaround horizontal scrolling

* Use modal to show detailed stats instead of alert

* Changed styling and fixed fps = 0 (#2916)

(React rendered 0 instead of <Text /> for fps && <Text>{fps}</text>)

---------

Co-authored-by: Timo <16718859+toger5@users.noreply.github.com>
2025-01-06 09:47:39 +00:00
Will Hunt
abf2ecd521 Refactor reactions / hand raised to use rxjs and start ordering tiles based on hand raised. (#2885)
* Add support for using CallViewModel for reactions sounds.

* Drop setting

* Convert reaction sounds to call view model / rxjs

* Use call view model for hand raised reactions

* Support raising reactions for matrix rtc members.

* Tie up last bits of useReactions

* linting

* Update calleventaudiorenderer

* Update reaction audio renderer

* more test bits

* All the test bits and pieces

* More refactors

* Refactor reactions into a sender and receiver.

* Fixup reaction toggle button

* Adapt reactions test

* Tests all pass.

* lint

* fix a couple of bugs

* remove unused helper file

* lint

* finnish notation

* Add tests for useReactionsReader

* remove mistaken vitest file

* fix

* filter

* invert

* fixup tests with fake timers

* Port useReactionsReader hook to ReactionsReader class.

* lint

* exclude some files from coverage

* Add screen share sound effect.

* cancel sub on destroy

* tidy tidy
2024-12-19 15:54:28 +00:00
Hugh Nimmo-Smith
79c40f198c Use finnish notation for observables (#2905)
To help make our usage of the observables more readable/intuitive.
2024-12-17 04:01:56 +00:00
Hugh Nimmo-Smith
0087e37f30 Enable @typescript-eslint/consistent-type-imports lint rule (#2886)
* Enable @typescript-eslint/consistent-type-imports lint rule

This is to help ensure that we get proper vite/rollup lazy loading by not `import`ing more than we need to.

Revert "Enable @typescript-eslint/consistent-type-imports lint rule"

This reverts commit ba385fa00b7e410cc508fd5fb9fe972233ae114f.

Enable @typescript-eslint/consistent-type-imports lint rule

This is to help ensure that we get proper vite/rollup lazy loading by not `import`ing more than we need to.

.

* Format
2024-12-11 09:27:55 +00:00
Timo
43c81a2758 Make video tiles be based on MatrixRTC member not LiveKit participants (#2701)
* make tiles based on rtc member

* display missing lk participant + fix tile multiplier

* add show_non_member_participants config option

* per member tiles

* merge fixes

* linter

* linter and tests

* tests

* adapt tests (wip)

* Remove unused keys

* Fix optionality of nonMemberItemCount

* video is optional

* Mock RTC members

* Lint

* Merge fixes

* Fix user id

* Add explicit types for public fields

* isRTCParticipantAvailable => isLiveKitParticipantAvailable

* isLiveKitParticipantAvailable

* Readonly

* More keys removal

* Make local field based on view model class not observable

* Wording

* Fix RTC members in tes

* Tests again

* Lint

* Disable showing non-member tiles by default

* Duplicate screen sharing tiles like we used to

* Lint

* Revert function reordering

* Remove throttleTime from bad merge

* Cleanup

* Tidy config of show non-member settings

* tidy up handling of local rtc member in tests

* tidy up test init

* Fix mocks

* Cleanup

* Apply local override where participant not yet known

* Handle no visible media id

* Assertions for one-on-one view

* Remove isLiveKitParticipantAvailable and show via encryption status

* Handle no local media (yet)

* Remove unused effect for setting

* Tidy settings

* Avoid case of one-to-one layout with missing local or remote

* Iterate

* Remove option to show non-member tiles to simplify code review

* Remove unused code

* Remove more remnants of show-non-member-tiles

* iterate

* back

* Fix unit test

* Refactor

* Expose TestScheduler as global

* Fix incorrect type assertion

* Simplify speaking observer

* Fix

* Whitespace

* Make it clear that we are mocking MatrixRTC memberships

* Test case for only showing tiles for MatrixRTC session members

* Simplify diff

* Simplify diff

These changes are in https://github.com/element-hq/element-call/pull/2809

* .

* Whitespaces

* Use asObservable when exposing subject

* Show "waiting for media..." when no participant

* Additional test case

* Don't show "waiting for media..." in case of local participant

* Make the loading state more subtle
 - instead of a label we show a animated gradient

* Use correct key for matrix rtc foci in code comment. (#2838)

* Update src/tile/SpotlightTile.tsx

Co-authored-by: Timo <16718859+toger5@users.noreply.github.com>

* Update src/state/CallViewModel.ts

Co-authored-by: Timo <16718859+toger5@users.noreply.github.com>

* Make the purpose of BaseMediaViewModel.local explicit

* Use named object instead of unnamed array for spotlightAndPip

* Refactor spotlightAndPip into spotlight and pip

* Use if statement instead of ternary for readability in spotlight and pip logic

* Review feedback

* Fix tests for CallEventAudioRenderer

* Lint

* Revert "Make the loading state more subtle"

This reverts commit 765f7b4f319b86839fcb4fde28d1e0604e542577.

* Update src/state/CallViewModel.ts

Co-authored-by: Timo <16718859+toger5@users.noreply.github.com>

* Fix spelling

* Remove a non-null assertion that failed at runtime

---------

Co-authored-by: Hugh Nimmo-Smith <hughns@element.io>
Co-authored-by: Hugh Nimmo-Smith <hughns@users.noreply.github.com>
2024-12-06 11:28:37 +00:00
Will Hunt
b3ceb5300c Add keyboard shortcuts for raised hand / reactions (#2784)
* Add support for reactions / raised-hands via keyboard shortcuts.

* Add tests

* Fixup shortcuts

* update snapshotr

* fix type

* keyshortcuts

* remove mistakenly commited file

* fix label logic

* Add renderer for call joined / left

* Use caption

* lint

* remove unexpected file

* remove other unexpected change

* Remove other other unexpected change.
2024-11-19 16:57:57 +00:00
Robin
9eae1f4145 Show a different icon for participants that you've muted
As a non-intrusive way to help you remember when you've locally muted a participant (so you're less likely to be confused about not hearing their audio), we can show a different icon on the tile.
2024-11-13 11:10:26 -05:00
Will Hunt
5d88c52e30 Support for generic reactions (#2708)
* Initial support for Hand Raise feature

Signed-off-by: Milton Moura <miltonmoura@gmail.com>

* Refactored to use reaction and redaction events

Signed-off-by: Milton Moura <miltonmoura@gmail.com>

* Replacing button svg with raised hand emoji

Signed-off-by: Milton Moura <miltonmoura@gmail.com>

* SpotlightTile should not duplicate the raised hand

Signed-off-by: Milton Moura <miltonmoura@gmail.com>

* Update src/room/useRaisedHands.tsx

Element Call recently changed to AGPL-3.0

* Use relations to load existing reactions when joining the call

Signed-off-by: Milton Moura <miltonmoura@gmail.com>

* Links to sha commit of matrix-js-sdk that exposes the call membership event id and refactors some async code

Signed-off-by: Milton Moura <miltonmoura@gmail.com>

* Removing RaiseHand.svg

* Check for reaction & redaction capabilities in widget mode

Signed-off-by: Milton Moura <miltonmoura@gmail.com>

* Fix failing GridTile test

Signed-off-by: Milton Moura <miltonmoura@gmail.com>

* Center align hand raise.

* Add support for displaying the duration of a raised hand.

* Add a sound for when a hand is raised.

* Refactor raised hand indicator and add tests.

* lint

* Refactor into own files.

* Redact the right thing.

* Tidy up useEffect

* Lint tests

* Remove extra layer

* Add better sound. (woosh)

* Add a small mode for spotlight

* Fix timestamp calculation on relaod.

* Fix call border resizing video

* lint

* Fix and update tests

* Allow timer to be configurable.

* Add preferences tab for choosing to enable timer.

* Drop border from raised hand icon

* Handle cases when a new member event happens.

* Prevent infinite loop

* Major refactor to support various state problems.

* Tidy up and finish test rewrites

* Add some explanation comments.

* Even more comments.

* Use proper duration formatter

* Remove rerender

* Fix redactions not working because they pick up events in transit.

* More tidying

* Use deferred value

* linting

* Add tests for cases where we got a reaction from someone else.

* Be even less brittle.

* Transpose border to GridTile.

* First PoC for reactions

* hide menu by default

* Add lightbulb.

* Add reaction indicator.

* Add sounds.

* Tidy up + add support for floating emoji.

* Linting and general stability improvements.

* Subscribe to the ecall reaction event type.

* fix import

* Center emoji picker

* Overflow buttons when screen is too narrow

* lint

* Add settings for disabling animations / sounds.

* Make vertical divider more visually distinct.

* Make event listener more resillient.

* lint

* Fix some tests.

* Remove old raised hand component

* Add new icon

* Update text

* Update compound hand raised icon.

* Add deer.

* Fix case where you could send larger strings as emoji

* Const the active time.

* Document time in css.

* Add rock emoji

* Add licence file.

* Add type def for custom reaction type.

* better reaction description

* Factor out reactions test structure to utils file.

* Add tests for ReactionToggleButton

* Add keyboard shortcuts for reaction sending.

* type tidyups

* lint

* Add tests for ReactionAudioRenderer

* lint

* prettier

* i18n sort

* final lint?

* Preload reaction sounds to prevent delays.

* Update rock sounds

* add onclick back

* Fix test

* lint

* simplify

* Tweak line height

* modal impl

* Modal refactor attempts.

* Remove closed menu test since we're using Modal.

* Swap icon, make mobile view better.

* Fix mobile view for emoji picker.

* Use Intl.Segmenter

* Clear timeouts on component close.

* Remove useless useCallback

* Use prefers-reduced-motion

* Add toggle for raise hand.

* Add lower hand text

* Add lower motion mode.

* Decomplicate className system for Modal

* Add error for failured to send reaction.

* i18n

* Spacing for emoji buttons search

* Remove unrequired media query

* Fix generic sound not playing.

* Clear reactions if we're clearing timeouts.

* Fix tests

* Relabel lower hand

* More translations

* Add comments on reaction interface

* Move polyfill.

* lint

* Replace deer sound

* Another attempt to fix the sizing of the reactions

* cleanup

* fix button

* fix

---------

Signed-off-by: Milton Moura <miltonmoura@gmail.com>
Co-authored-by: Milton Moura <miltonmoura@gmail.com>
Co-authored-by: fkwp <fkwp@users.noreply.github.com>
2024-11-08 17:36:40 +00:00
Hugh Nimmo-Smith
c45f724279 Show encryption key status from LiveKit (#2700)
* Refactor to make encryption system available in view models

* WIP show encryption errors from LiveKit

* Missing CSS

* Show encryption status based on LK and RTC

* Lint

* Lint

* Fix tests

* Update wording

* Refactor

* Lint
2024-11-06 11:12:46 +00:00
Will Hunt
bc0ab92394 Add feature to release hand raised when the tile indicator is clicked. (#2721)
* Refactor to add support for lowering hand on indicator click.

* Cleanup and lint.

* fix icon being a little off
2024-11-06 11:00:19 +00:00
Robin
d3f069e763 Keep tiles in a stable order (#2670)
* Keep tiles in a stable order

This introduces a new layer of abstraction on top of MediaViewModel: TileViewModel, which gives us a place to store data relating to tiles rather than their media, and also generally makes it easier to reason about tiles as they move about the call layout. I have created a class called TileStore to keep track of these tiles.

This allows us to swap out the media shown on a tile as the spotlight speaker changes, and avoid moving tiles around unless they really need to jump between the visible/invisible regions of the layout.

* Don't throttle spotlight updates

Since we now assume that the spotlight and grid will be in sync (i.e. an active speaker in one will behave as an active speaker in the other), we don't want the spotlight to ever lag behind due to throttling. If this causes usability issues we should maybe look into making LiveKit's 'speaking' indicators less erratic first.

* Make layout shifts due to a change in speaker less surprising

Although we try now to avoid layout shifts due to the spotlight speaker changing wherever possible, a spotlight speaker coming from off screen can still trigger one. Let's shift the layout a bit more gracefully in this case.

* Improve the tile ordering tests

* Maximize the spotlight tile in portrait layout

* Tell tiles whether they're actually visible in a more timely manner

* Fix test

* Fix speaking indicators logic

* Improve readability of marbles

* Fix test case

---------

Co-authored-by: Hugh Nimmo-Smith <hughns@element.io>
2024-11-06 09:36:48 +00:00
Milton Moura
1897210a60 Hand raise feature (#2542)
* Initial support for Hand Raise feature

Signed-off-by: Milton Moura <miltonmoura@gmail.com>

* Refactored to use reaction and redaction events

Signed-off-by: Milton Moura <miltonmoura@gmail.com>

* Replacing button svg with raised hand emoji

Signed-off-by: Milton Moura <miltonmoura@gmail.com>

* SpotlightTile should not duplicate the raised hand

Signed-off-by: Milton Moura <miltonmoura@gmail.com>

* Update src/room/useRaisedHands.tsx

Element Call recently changed to AGPL-3.0

* Use relations to load existing reactions when joining the call

Signed-off-by: Milton Moura <miltonmoura@gmail.com>

* Links to sha commit of matrix-js-sdk that exposes the call membership event id and refactors some async code

Signed-off-by: Milton Moura <miltonmoura@gmail.com>

* Removing RaiseHand.svg

* Check for reaction & redaction capabilities in widget mode

Signed-off-by: Milton Moura <miltonmoura@gmail.com>

* Fix failing GridTile test

Signed-off-by: Milton Moura <miltonmoura@gmail.com>

* Center align hand raise.

* Add support for displaying the duration of a raised hand.

* Add a sound for when a hand is raised.

* Refactor raised hand indicator and add tests.

* lint

* Refactor into own files.

* Redact the right thing.

* Tidy up useEffect

* Lint tests

* Remove extra layer

* Add better sound. (woosh)

* Add a small mode for spotlight

* Fix timestamp calculation on relaod.

* Fix call border resizing video

* lint

* Fix and update tests

* Allow timer to be configurable.

* Add preferences tab for choosing to enable timer.

* Drop border from raised hand icon

* Handle cases when a new member event happens.

* Prevent infinite loop

* Major refactor to support various state problems.

* Tidy up and finish test rewrites

* Add some explanation comments.

* Even more comments.

* Use proper duration formatter

* Remove rerender

* Fix redactions not working because they pick up events in transit.

* More tidying

* Use deferred value

* linting

* Add tests for cases where we got a reaction from someone else.

* Be even less brittle.

* Transpose border to GridTile.

* lint

---------

Signed-off-by: Milton Moura <miltonmoura@gmail.com>
Co-authored-by: fkwp <fkwp@users.noreply.github.com>
Co-authored-by: Half-Shot <will@half-shot.uk>
Co-authored-by: Will Hunt <github@half-shot.uk>
2024-11-04 09:54:13 +00:00
Robin
d2aa6d561f Hide the 'profile' menu option in widget mode
The profile settings tab is non-functional in widget mode so we need to hide its other points of entry.
2024-10-28 15:15:02 -04:00
Robin
0c6e53cda4 Make the volume slider less silly
Previously, dragging it all the way to the left would *not* mute the participant but rather bottom out at 10% volume, and people have found this unintuitive. Let's make it less silly by giving the slider a range of 0% to 100%, and making the mute toggle button have the same effect as dragging the slider to zero. When unmuting, it will reset to the last non-zero "committed" volume, similar to how the volume sliders in desktop environments work.
2024-10-18 17:51:37 -04:00
fkwp
9add3e52c4 Update file headers copyright and change licence to AGPL-3.0-only 2024-09-06 10:22:13 +02:00
Robin
5069b008e2 Avoid duplicating the video of someone in the spotlight
We've gotten feedback that it's distracting whenever the same video is shown in two places on screen. This fixes the spotlight case by showing only the avatar of anyone who is already visible in the spotlight. It also makes sense to hide the speaking indicators in spotlight layouts, I think, because this information is redundant to the spotlight tile.
2024-08-08 12:16:32 -04:00
Robin
b503056673 Adapt to breaking changes in Compound 2024-08-02 15:27:49 -04:00
Robin
00d8100dfe Show your own name on your tile
Instead of the word "You".
2024-08-01 15:48:22 -04:00
Robin
12e233970c Import Compound icons in the new recommended way
The Compound design tokens package is now set up to generate React components for every icon, so we no longer need to use our more error-prone method of importing the SVGs.
2024-07-25 13:15:45 -04:00
Robin
2440037639 Implement most of the remaining layout changes
Includes the mobile UX optimizations and the tweaks we've made to cut down on wasted space, but does not yet include the change to embed the spotlight tile within the grid.
2024-07-12 15:50:17 -04:00
Robin
45c89a2298 Delete the legacy grid system 2024-07-12 15:49:43 -04:00
Robin
ffbbc74a96 Implement the new spotlight layout 2024-07-12 15:47:00 -04:00
Robin
5647619b36 Add always show toggle to the UI 2024-07-12 15:43:24 -04:00
Robin
e33fbd77d1 Split local and remote user media into different classes 2024-07-12 15:43:24 -04:00
Robin
20602c122b Implement the new unified grid layout
Here I've implemented an MVP for the new unified grid layout, which scales smoothly up to arbitrarily many participants. It doesn't yet have a special 1:1 layout, so in spotlight mode and 1:1s, we will still fall back to the legacy grid systems.

Things that happened along the way:
- The part of VideoTile that is common to both spotlight and grid tiles, I refactored into MediaView
- VideoTile renamed to GridTile
- Added SpotlightTile for the new, glassy spotlight designs
- NewVideoGrid renamed to Grid, and refactored to be even more generic
- I extracted the media name logic into a custom React hook
- Deleted the BigGrid experiment
2024-07-03 15:29:08 -04:00