Commit Graph

233 Commits

Author SHA1 Message Date
Will Hunt
4f9333ca0c lint 2024-11-11 12:11:53 +00:00
Will Hunt
699b69f019 Move reactions to own component. 2024-11-11 12:07:02 +00:00
Robin
022367ec2e Merge pull request #2737 from robintown/footer-hide-show
Improve interactions to hide/show the footer
2024-11-08 14:31:17 -05:00
Half-Shot
a6683b230c Ensure hand raised uses the same volume 2024-11-08 13:09:28 -05:00
Robin
68d71a8329 Improve interactions to hide/show the footer
This fixes a few different usability issues with the footer:

- When tapping one of the footer buttons, the footer would be dismissed rather than activating the button.
- When the footer was hidden, you could still tap the buttons.
- Interacting with controls in the footer would not reset the timer that hides it, leading to a feeling that the footer can disappear out from under you.
2024-11-08 12:52:55 -05:00
Robin
f1233cad20 Merge branch 'livekit' into narrow-footer 2024-11-08 12:45:09 -05:00
Will Hunt
5d88c52e30 Support for generic reactions (#2708)
* Initial support for Hand Raise feature

Signed-off-by: Milton Moura <miltonmoura@gmail.com>

* Refactored to use reaction and redaction events

Signed-off-by: Milton Moura <miltonmoura@gmail.com>

* Replacing button svg with raised hand emoji

Signed-off-by: Milton Moura <miltonmoura@gmail.com>

* SpotlightTile should not duplicate the raised hand

Signed-off-by: Milton Moura <miltonmoura@gmail.com>

* Update src/room/useRaisedHands.tsx

Element Call recently changed to AGPL-3.0

* Use relations to load existing reactions when joining the call

Signed-off-by: Milton Moura <miltonmoura@gmail.com>

* Links to sha commit of matrix-js-sdk that exposes the call membership event id and refactors some async code

Signed-off-by: Milton Moura <miltonmoura@gmail.com>

* Removing RaiseHand.svg

* Check for reaction & redaction capabilities in widget mode

Signed-off-by: Milton Moura <miltonmoura@gmail.com>

* Fix failing GridTile test

Signed-off-by: Milton Moura <miltonmoura@gmail.com>

* Center align hand raise.

* Add support for displaying the duration of a raised hand.

* Add a sound for when a hand is raised.

* Refactor raised hand indicator and add tests.

* lint

* Refactor into own files.

* Redact the right thing.

* Tidy up useEffect

* Lint tests

* Remove extra layer

* Add better sound. (woosh)

* Add a small mode for spotlight

* Fix timestamp calculation on relaod.

* Fix call border resizing video

* lint

* Fix and update tests

* Allow timer to be configurable.

* Add preferences tab for choosing to enable timer.

* Drop border from raised hand icon

* Handle cases when a new member event happens.

* Prevent infinite loop

* Major refactor to support various state problems.

* Tidy up and finish test rewrites

* Add some explanation comments.

* Even more comments.

* Use proper duration formatter

* Remove rerender

* Fix redactions not working because they pick up events in transit.

* More tidying

* Use deferred value

* linting

* Add tests for cases where we got a reaction from someone else.

* Be even less brittle.

* Transpose border to GridTile.

* First PoC for reactions

* hide menu by default

* Add lightbulb.

* Add reaction indicator.

* Add sounds.

* Tidy up + add support for floating emoji.

* Linting and general stability improvements.

* Subscribe to the ecall reaction event type.

* fix import

* Center emoji picker

* Overflow buttons when screen is too narrow

* lint

* Add settings for disabling animations / sounds.

* Make vertical divider more visually distinct.

* Make event listener more resillient.

* lint

* Fix some tests.

* Remove old raised hand component

* Add new icon

* Update text

* Update compound hand raised icon.

* Add deer.

* Fix case where you could send larger strings as emoji

* Const the active time.

* Document time in css.

* Add rock emoji

* Add licence file.

* Add type def for custom reaction type.

* better reaction description

* Factor out reactions test structure to utils file.

* Add tests for ReactionToggleButton

* Add keyboard shortcuts for reaction sending.

* type tidyups

* lint

* Add tests for ReactionAudioRenderer

* lint

* prettier

* i18n sort

* final lint?

* Preload reaction sounds to prevent delays.

* Update rock sounds

* add onclick back

* Fix test

* lint

* simplify

* Tweak line height

* modal impl

* Modal refactor attempts.

* Remove closed menu test since we're using Modal.

* Swap icon, make mobile view better.

* Fix mobile view for emoji picker.

* Use Intl.Segmenter

* Clear timeouts on component close.

* Remove useless useCallback

* Use prefers-reduced-motion

* Add toggle for raise hand.

* Add lower hand text

* Add lower motion mode.

* Decomplicate className system for Modal

* Add error for failured to send reaction.

* i18n

* Spacing for emoji buttons search

* Remove unrequired media query

* Fix generic sound not playing.

* Clear reactions if we're clearing timeouts.

* Fix tests

* Relabel lower hand

* More translations

* Add comments on reaction interface

* Move polyfill.

* lint

* Replace deer sound

* Another attempt to fix the sizing of the reactions

* cleanup

* fix button

* fix

---------

Signed-off-by: Milton Moura <miltonmoura@gmail.com>
Co-authored-by: Milton Moura <miltonmoura@gmail.com>
Co-authored-by: fkwp <fkwp@users.noreply.github.com>
2024-11-08 17:36:40 +00:00
Robin
c7e220e310 Make the footer display more nicely on narrow screens
It needed a bit of tweaking now that we have up to 6 buttons in the footer. I tried to do everything in CSS this time.
2024-11-08 12:16:59 -05:00
Robin
110914a4d6 Replace some custom React hooks with observable-hooks (#2710)
The observable-hooks package provides hooks that do exactly the same thing as these custom React hooks I had written a while back. (even the names are the same, wow)

Co-authored-by: Hugh Nimmo-Smith <hughns@element.io>
2024-11-06 09:43:27 +00:00
Robin
d3f069e763 Keep tiles in a stable order (#2670)
* Keep tiles in a stable order

This introduces a new layer of abstraction on top of MediaViewModel: TileViewModel, which gives us a place to store data relating to tiles rather than their media, and also generally makes it easier to reason about tiles as they move about the call layout. I have created a class called TileStore to keep track of these tiles.

This allows us to swap out the media shown on a tile as the spotlight speaker changes, and avoid moving tiles around unless they really need to jump between the visible/invisible regions of the layout.

* Don't throttle spotlight updates

Since we now assume that the spotlight and grid will be in sync (i.e. an active speaker in one will behave as an active speaker in the other), we don't want the spotlight to ever lag behind due to throttling. If this causes usability issues we should maybe look into making LiveKit's 'speaking' indicators less erratic first.

* Make layout shifts due to a change in speaker less surprising

Although we try now to avoid layout shifts due to the spotlight speaker changing wherever possible, a spotlight speaker coming from off screen can still trigger one. Let's shift the layout a bit more gracefully in this case.

* Improve the tile ordering tests

* Maximize the spotlight tile in portrait layout

* Tell tiles whether they're actually visible in a more timely manner

* Fix test

* Fix speaking indicators logic

* Improve readability of marbles

* Fix test case

---------

Co-authored-by: Hugh Nimmo-Smith <hughns@element.io>
2024-11-06 09:36:48 +00:00
Milton Moura
1897210a60 Hand raise feature (#2542)
* Initial support for Hand Raise feature

Signed-off-by: Milton Moura <miltonmoura@gmail.com>

* Refactored to use reaction and redaction events

Signed-off-by: Milton Moura <miltonmoura@gmail.com>

* Replacing button svg with raised hand emoji

Signed-off-by: Milton Moura <miltonmoura@gmail.com>

* SpotlightTile should not duplicate the raised hand

Signed-off-by: Milton Moura <miltonmoura@gmail.com>

* Update src/room/useRaisedHands.tsx

Element Call recently changed to AGPL-3.0

* Use relations to load existing reactions when joining the call

Signed-off-by: Milton Moura <miltonmoura@gmail.com>

* Links to sha commit of matrix-js-sdk that exposes the call membership event id and refactors some async code

Signed-off-by: Milton Moura <miltonmoura@gmail.com>

* Removing RaiseHand.svg

* Check for reaction & redaction capabilities in widget mode

Signed-off-by: Milton Moura <miltonmoura@gmail.com>

* Fix failing GridTile test

Signed-off-by: Milton Moura <miltonmoura@gmail.com>

* Center align hand raise.

* Add support for displaying the duration of a raised hand.

* Add a sound for when a hand is raised.

* Refactor raised hand indicator and add tests.

* lint

* Refactor into own files.

* Redact the right thing.

* Tidy up useEffect

* Lint tests

* Remove extra layer

* Add better sound. (woosh)

* Add a small mode for spotlight

* Fix timestamp calculation on relaod.

* Fix call border resizing video

* lint

* Fix and update tests

* Allow timer to be configurable.

* Add preferences tab for choosing to enable timer.

* Drop border from raised hand icon

* Handle cases when a new member event happens.

* Prevent infinite loop

* Major refactor to support various state problems.

* Tidy up and finish test rewrites

* Add some explanation comments.

* Even more comments.

* Use proper duration formatter

* Remove rerender

* Fix redactions not working because they pick up events in transit.

* More tidying

* Use deferred value

* linting

* Add tests for cases where we got a reaction from someone else.

* Be even less brittle.

* Transpose border to GridTile.

* lint

---------

Signed-off-by: Milton Moura <miltonmoura@gmail.com>
Co-authored-by: fkwp <fkwp@users.noreply.github.com>
Co-authored-by: Half-Shot <will@half-shot.uk>
Co-authored-by: Will Hunt <github@half-shot.uk>
2024-11-04 09:54:13 +00:00
Hugh Nimmo-Smith
f2ed07c258 Refactor to make encryption system available in view models (#2702) 2024-11-04 09:11:44 +00:00
Robin
19c4696a0d Merge pull request #2692 from robintown/hide-profile
Hide the 'profile' menu option in widget mode
2024-11-02 18:37:45 -04:00
Robin
8c0280954c Add a button to switch the camera on mobile 2024-11-01 16:00:34 -04:00
Robin
d2aa6d561f Hide the 'profile' menu option in widget mode
The profile settings tab is non-functional in widget mode so we need to hide its other points of entry.
2024-10-28 15:15:02 -04:00
Timo
c3edd3e25e Enable lint rules for Promise handling to discourage misuse of them. (#2607)
* Enable lint rules for Promise handling to discourage misuse of them.
Squashed all of Hugh's commits into one.

---------

Co-authored-by: Hugh Nimmo-Smith <hughns@element.io>
2024-09-10 09:49:35 +02:00
fkwp
9add3e52c4 Update file headers copyright and change licence to AGPL-3.0-only 2024-09-06 10:22:13 +02:00
Robin
0db51d9dfd Replace remaining React ARIA components with Compound components (#2576)
* Fix issues detected by Knip

Including cleaning up some unused code and dependencies, using a React hook that we unintentionally stopped using, and also adding some previously undeclared dependencies.

* Replace remaining React ARIA components with Compound components

* fix button position

* disable scrollbars to resolve overlapping button

---------

Co-authored-by: Timo <toger5@hotmail.de>
2024-08-28 14:44:39 +02:00
Robin
3a754479dc Add simple global controls to put the call in picture-in-picture mode (#2573)
* Stop sharing state observables when the view model is destroyed

By default, observables running with shareReplay will continue running forever even if there are no subscribers. We need to stop them when the view model is destroyed to avoid memory leaks and other unintuitive behavior.

* Hydrate the call view model in a less hacky way

This ensures that only a single view model is created per call, unlike the previous solution which would create extra view models in strict mode which it was unable to dispose of. The other way was invalid because React gives us no way to reliably dispose of a resource created in the render phase. This is essentially a memory leak fix.

* Add simple global controls to put the call in picture-in-picture mode

Our web and mobile apps (will) all support putting calls into a picture-in-picture mode. However, it'd be nice to have a way of doing this that's more explicit than a breakpoint, because PiP views could in theory get fairly large. Specifically, on mobile, we want a way to do this that can tell you whether the call is ongoing, and that works even without the widget API (because we support SPA calls in the Element X apps…)

To this end, I've created a simple global "controls" API on the window. Right now it only has methods for controlling the picture-in-picture state, but in theory we can expand it to also control mute states, which is current possible via the widget API only.

* Fix footer appearing in large PiP views

* Add a method for whether you can enter picture-in-picture mode

* Have the controls emit booleans directly
2024-08-27 13:47:20 +02:00
Robin
29df87d22c Merge pull request #2548 from robintown/hide-controls
Show controls on tap/hover on small screens
2024-08-09 11:52:01 -04:00
Robin
aa6b7056ae Show controls on tap/hover on small screens
This changes the mobile landscape view to automatically hide the controls, giving more visibility to the video underneath, and show them on tap/hover.
2024-08-09 11:09:45 -04:00
Robin
5069b008e2 Avoid duplicating the video of someone in the spotlight
We've gotten feedback that it's distracting whenever the same video is shown in two places on screen. This fixes the spotlight case by showing only the avatar of anyone who is already visible in the spotlight. It also makes sense to hide the speaking indicators in spotlight layouts, I think, because this information is redundant to the spotlight tile.
2024-08-08 12:16:32 -04:00
Robin
ab42fe97cb Merge pull request #2514 from robintown/mobile-layouts
Improve the layouts on small mobile calls
2024-08-06 10:10:29 -04:00
Robin
7abb56e406 Add back some margins to the interface
There were a couple of cases where the lack of margins after the new layout changes just looked odd. Specifically, when the header is hidden (as in embedded mode), there would be no margin at the top of the window. Also the floating tile would run directly up against the sides of the window.
2024-08-01 16:33:10 -04:00
Robin
eb051ab318 Replace the mobile one-on-one layout with an edge-to-edge spotlight 2024-08-01 13:49:49 -04:00
Robin
a3ce333352 Only show the expand button in spotlight layout (#2510)
It has no effect in any layout other than spotlight, and we've decided to hide it rather than spending effort to make it do something.
2024-07-26 12:57:49 +02:00
Timo
b05c4234b7 Remove hide header condition (#2493) 2024-07-25 11:32:05 +02:00
Robin
4955535374 Use more consistent names for layout types 2024-07-18 11:24:18 -04:00
Robin
2440037639 Implement most of the remaining layout changes
Includes the mobile UX optimizations and the tweaks we've made to cut down on wasted space, but does not yet include the change to embed the spotlight tile within the grid.
2024-07-12 15:50:17 -04:00
Robin
45c89a2298 Delete the legacy grid system 2024-07-12 15:49:43 -04:00
Robin
7979493371 Implement the new one-on-one layout 2024-07-12 15:47:56 -04:00
Robin
e0b10d89b5 Add model for one-on-one layout 2024-07-12 15:47:56 -04:00
Robin
ec1b020d4e Add indicators to spotlight tile and make spotlight layout responsive 2024-07-12 15:47:00 -04:00
Robin
ffbbc74a96 Implement the new spotlight layout 2024-07-12 15:47:00 -04:00
Robin
af0bd795b5 Replace react-rxjs with observable-hooks
react-rxjs is the library we've been using to connect our React components to view models and consume observables. However, after spending some time with react-rxjs, I feel that it's a very heavy-handed solution. It requires us to sprinkle <Subscribe /> and <RemoveSubscribe /> components all throughout the code, and makes React go through an extra render cycle whenever we mount a component that binds to a view model. What I really want is a lightweight React hook that just gets the current value out of a plain observable, without any extra setup. Luckily the observable-hooks library with its useObservableEagerState hook seems to do just that—and it's more actively maintained, too!
2024-07-12 15:46:33 -04:00
Robin
e33fbd77d1 Split local and remote user media into different classes 2024-07-12 15:43:24 -04:00
Robin
14fc1481f3 Address some review feedback 2024-07-12 14:01:32 -04:00
Robin
20602c122b Implement the new unified grid layout
Here I've implemented an MVP for the new unified grid layout, which scales smoothly up to arbitrarily many participants. It doesn't yet have a special 1:1 layout, so in spotlight mode and 1:1s, we will still fall back to the legacy grid systems.

Things that happened along the way:
- The part of VideoTile that is common to both spotlight and grid tiles, I refactored into MediaView
- VideoTile renamed to GridTile
- Added SpotlightTile for the new, glassy spotlight designs
- NewVideoGrid renamed to Grid, and refactored to be even more generic
- I extracted the media name logic into a custom React hook
- Deleted the BigGrid experiment
2024-07-03 15:29:08 -04:00
Robin
70fdc68b13 Fix lints 2024-06-04 11:20:25 -04:00
Timo
5284479ece Knocking support (#2281)
* Add joining with knock room creation flow.

Also add `WaitForInviteView` after knocking.
And appropriate error views when knock failed or gets rejected.

Signed-off-by: Timo K <toger5@hotmail.de>

* Refactor encryption information.

We had lots of enums and booleans to describe the encryption situation.
Now we only use the `EncryptionSystem` "enum" which contains the
additional information like sharedKey. (and we don't use the isRoomE2EE
function that is somewhat confusing since it checks `return widget ===
null && !room.getCanonicalAlias();` which is only indirectly related to
e2ee)

Signed-off-by: Timo K <toger5@hotmail.de>

* Update recent list.

- Don't use deprecated `groupCallEventHander` anymore (it used the old
  `m.call` state event.)
- make the recent list reactive (getting removed from a call removes the
  item from the list)
- support having rooms without shared secret but actual matrix
  encryption in the recent list
- change the share link creation button so that we create a link with
  pwd for sharedKey rooms and with `perParticipantE2EE=true` for matrix
  encrypted rooms.

Signed-off-by: Timo K <toger5@hotmail.de>

* fix types

Signed-off-by: Timo K <toger5@hotmail.de>

* patch js-sdk for linter

Signed-off-by: Timo K <toger5@hotmail.de>

* ignore ts expect error

Signed-off-by: Timo K <toger5@hotmail.de>

* Fix error in widget mode.

We cannot call client.getRoomSummary in widget mode. The code path needs
to throw before reaching this call. (In general we should never call
getRoomSummary if getRoom returns a room)

Signed-off-by: Timo K <toger5@hotmail.de>

* tempDemo

Signed-off-by: Timo K <toger5@hotmail.de>

* remove wait for invite view

Signed-off-by: Timo K <toger5@hotmail.de>

* yarn i18n

Signed-off-by: Timo K <toger5@hotmail.de>

* reset back mute participant count

* add logic to show error view when getting removed

* include reason whenever someone gets removed from a call.

* fix activeRoom not beeing early enough

* fix lints

* add comment about encryption situation

Signed-off-by: Timo K <toger5@hotmail.de>

* Fix lockfile

* Use (unmerged!) RoomSummary type from the js-sdk

Temporarily change the js-sdk dependency to the PR branch that provides
that type

* review

Signed-off-by: Timo K <toger5@hotmail.de>

* review (remove participant count unknown)

Signed-off-by: Timo K <toger5@hotmail.de>

* remove error for unencrypted calls (allow intentional unencrypted calls)

Signed-off-by: Timo K <toger5@hotmail.de>

* update js-sdk

Signed-off-by: Timo K <toger5@hotmail.de>

---------

Signed-off-by: Timo K <toger5@hotmail.de>
Co-authored-by: Andrew Ferrazzutti <andrewf@element.io>
2024-04-23 22:15:13 +09:00
Robin
b2bc8edcc1 Refactor/redesign video tiles 2023-12-18 16:59:48 -05:00
Robin
169ccd9de5 Start refactoring some business logic into view models
As Element Call grows in complexity, it has become a pain point that our business logic remains so tightly coupled to the UI code. In particular, this has made testing difficult, and the complex semantics of React hooks are not a great match for arbitrary business logic. Here, I show the beginnings of what it would look like for us to adopt the MVVM pattern. I've created a CallViewModel and TileViewModel that expose their state to the UI as rxjs Observables, as well as a couple of helper functions for consuming view models in React code.

This should contain no user-visible changes, but we need to watch out for regressions particularly around focus switching and promotion of speakers, because this was the logic I chose to refactor first.
2023-12-01 17:09:21 -05:00
Robin
c433069f90 Format code 2023-11-30 23:40:33 -05:00
Timo
db859d43e9 Refactor livekit disconnect to use an effect hook. (#1925)
---------

Signed-off-by: Timo K <toger5@hotmail.de>
2023-11-28 19:07:08 +01:00
Timo
005b0bfa5e Fix not disconnecting from livekit session. (#1920)
Signed-off-by: Timo K <toger5@hotmail.de>
2023-11-24 17:53:15 +01:00
Robin
49a50514fd Show a warning on unencrypted media 2023-11-20 19:04:53 -05:00
Robin
aa8ef57ee0 Merge pull request #1908 from vector-im/t3chguy/localazy/2
Switch from Weblate to Localazy
2023-11-20 16:55:58 -05:00
Robin
0144aafee5 Count people as speakers even if there is a presenter 2023-11-20 13:33:45 -05:00
Michael Telatynski
cdbf4cac01 ```
move "{{count, number}}_one" "participant_count_one"
move "{{count, number}}_other" "participant_count_other"
move "{{count}} stars_one" "star_rating_input_label_one"
move "{{count}} stars_other" "star_rating_input_label_other"
move "{{displayName}} is presenting" "video_tile.presenter_label"
move "{{displayName}}, your call has ended." "call_ended_view.headline"
move "<0></0><1></1>You may withdraw consent by unchecking this box. If you are currently in a call, this setting will take effect at the end of the call." "settings.opt_in_description"
move "<0>Already have an account?</0><1><0>Log in</0> Or <2>Access as a guest</2></1>" "register_auth_links"
move "<0>Create an account</0> Or <2>Access as a guest</2>" "login_auth_links"
move "<0>Oops, something's gone wrong.</0>" "full_screen_view_h1"
move "<0>Submitting debug logs will help us track down the problem.</0>" "full_screen_view_description"
move "<0>Thanks for your feedback!</0>" "call_ended_view.feedback_done"
move "<0>We'd love to hear your feedback so we can improve your experience.</0>" "call_ended_view.feedback_prompt"
move "<0>Why not finish by setting up a password to keep your account?</0><1>You'll be able to keep your name and set an avatar for use on future calls</1>" "call_ended_view.create_account_prompt"
move "Another user on this call is having an issue. In order to better diagnose these issues we'd like to collect a debug log." "rageshake_request_modal.body"
move "Back to recents" "lobby.leave_button"
move "By participating in this beta, you consent to the collection of anonymous data, which we use to improve the product. You can find more information about which data we track in our <2>Privacy Policy</2> and our <5>Cookie Policy</5>." "analytics_notice"
move "Call not found" "group_call_loader_failed_heading"
move "Calls are now end-to-end encrypted and need to be created from the home page. This helps make sure everyone's using the same encryption key." "group_call_loader_failed_text"
move "Confirm password" "register_confirm_password_label"
move "Connectivity to the server has been lost." "disconnected_banner"
move "Continue in browser" "app_selection_modal.continue_in_browser"
move "Create account" "call_ended_view.create_account_button"
move "Debug log request" "rageshake_request_modal.title"
move "Developer" "settings.developer_tab_title"
move "Developer Settings" "settings.developer_settings_label"
move "Element Call Home" "header_label"
move "End call" "hangup_button_label"
move "Full screen" "fullscreen_button_label"
move "Exit full screen" "exit_fullscreen_button_label"
move "Expose developer settings in the settings window." "settings.developer_settings_label_description"
move "Feedback" "settings.feedback_tab_title"
move "Grid" "layout_grid_label"
move "Spotlight" "layout_spotlight_label"
move "How did it go?" "call_ended_view.survey_prompt"
move "If you are experiencing issues or simply would like to provide some feedback, please send us a short description below." "settings.feedback_tab_body"
move "Include debug logs" "settings.feedback_tab_send_logs_label"
move "Invite to this call" "invite_modal.title"
move "Join call" "lobby.join_button"
move "Join call now" "room_auth_view_join_button"
move "Join existing call?" "join_existing_call_modal.title"
move "Link copied to clipboard" "invite_modal.link_copied_toast"
move "Local volume" "local_volume_label"
move "Logging in…" "logging_in"
move "Login" "login_title"
move "Login to your account" "unauthenticated_view_login_button"
move "Microphone off" "microphone_off"
move "Microphone on" "microphone_on"
move "More" "settings.more_tab_title"
move "Mute microphone" "mute_microphone_button_label"
move "Name of call" "call_name"
move "Not now, return to home screen" "call_ended_view.not_now_button"
move "Open in the app" "app_selection_modal.open_in_app"
move "Not registered yet? <2>Create an account</2>" "unauthenticated_view_body"
move "Participants" "header_participants_label"
move "Passwords must match" "register.passwords_must_match"
move "Ready to join?" "app_selection_modal.text"
move "Recaptcha dismissed" "recaptcha_dismissed"
move "Recaptcha not loaded" "recaptcha_not_loaded"
move "Reconnect" "call_ended_view.reconnect_button"
move "Registering…" "register.registering"
move "Retry sending logs" "rageshake_button_error_caption"
move "Return to home screen" "return_home_button"
move "Select an option" "select_input_unset_button"
move "Select app" "app_selection_modal.title"
move "Send debug logs" "rageshake_send_logs"
move "Sending debug logs…" "rageshake_sending_logs"
move "Sending…" "rageshake_sending"
move "Share screen" "screenshare_button_label"
move "Sharing screen" "stop_screenshare_button_label"
move "Show connection stats" "settings.show_connection_stats_label"
move "Speaker" "settings.speaker_device_selection_label"
move "Start new call" "start_new_call"
move "Start video" "start_video_button_label"
move "Stop video" "stop_video_button_label"
move "Submit feedback" "settings.feedback_tab_h4"
move "Submitting…" "submitting"
move "Thanks, we received your feedback!" "settings.feedback_tab_thank_you"
move "Thanks!" "rageshake_sent"
move "This application has been opened in another tab." "application_opened_another_tab"
move "This call already exists, would you like to join?" "join_existing_call_modal.text"
move "Unmute microphone" "unmute_microphone_button_label"
move "Version: {{version}}" "version"
move "Waiting for other participants…" "waiting_for_participants"
move "Yes, join call" "join_existing_call_modal.join_button"
move "You" "video_tile.sfu_participant_local"
move "You were disconnected from the call" "call_ended_view.body"
move "Your feedback" "settings.feedback_tab_description_label"
move "Your web browser does not support media end-to-end encryption. Supported Browsers are Chrome, Safari, Firefox >=117" "browser_media_e2ee_unsupported"
move "By clicking \"Go\", you agree to our <2>End User Licensing Agreement (EULA)</2>" "unauthenticated_view_eula_caption"
move "By clicking \"Join call now\", you agree to our <2>End User Licensing Agreement (EULA)</2>" "room_auth_view_eula_caption"
move "This site is protected by ReCAPTCHA and the Google <2>Privacy Policy</2> and <6>Terms of Service</6> apply.<9></9>By clicking \"Register\", you agree to our <12>End User Licensing Agreement (EULA)</12>" "register.recaptcha_caption"
```
2023-11-20 13:20:19 +00:00
David Baker
be5cd619bb Add comment 2023-11-15 16:20:28 +00:00