Files
element-call/src/room/ReactionAudioRenderer.tsx
Half-Shot 06a02b4dd8 Add test
2024-11-08 13:09:28 -05:00

75 lines
2.1 KiB
TypeScript

/*
Copyright 2024 New Vector Ltd.
SPDX-License-Identifier: AGPL-3.0-only
Please see LICENSE in the repository root for full details.
*/
import { ReactNode, useEffect, useRef } from "react";
import { useReactions } from "../useReactions";
import {
playReactionsSound,
soundEffectVolumeSetting as effectSoundVolumeSetting,
useSetting,
} from "../settings/settings";
import { GenericReaction, ReactionSet } from "../reactions";
export function ReactionsAudioRenderer(): ReactNode {
const { reactions } = useReactions();
const [shouldPlay] = useSetting(playReactionsSound);
const [effectSoundVolume] = useSetting(effectSoundVolumeSetting);
const audioElements = useRef<Record<string, HTMLAudioElement | null>>({});
useEffect(() => {
if (!audioElements.current) {
return;
}
if (!shouldPlay) {
return;
}
for (const reactionName of new Set(
Object.values(reactions).map((r) => r.name),
)) {
const audioElement =
audioElements.current[reactionName] ?? audioElements.current.generic;
if (audioElement?.paused) {
audioElement.volume = effectSoundVolume;
void audioElement.play();
}
}
}, [audioElements, shouldPlay, reactions, effectSoundVolume]);
// Do not render any audio elements if playback is disabled. Will save
// audio file fetches.
if (!shouldPlay) {
return null;
}
// NOTE: We load all audio elements ahead of time to allow the cache
// to be populated, rather than risk a cache miss and have the audio
// be delayed.
return (
<>
{[GenericReaction, ...ReactionSet].map(
(r) =>
r.sound && (
<audio
ref={(el) => (audioElements.current[r.name] = el)}
data-testid={r.name}
key={r.name}
preload="auto"
hidden
>
<source src={r.sound.ogg} type="audio/ogg; codecs=vorbis" />
{r.sound.mp3 ? (
<source src={r.sound.mp3} type="audio/mpeg" />
) : null}
</audio>
),
)}
</>
);
}