Files
element-call/src/settings/PreferencesSettingsTab.tsx
Will Hunt 5d88c52e30 Support for generic reactions (#2708)
* Initial support for Hand Raise feature

Signed-off-by: Milton Moura <miltonmoura@gmail.com>

* Refactored to use reaction and redaction events

Signed-off-by: Milton Moura <miltonmoura@gmail.com>

* Replacing button svg with raised hand emoji

Signed-off-by: Milton Moura <miltonmoura@gmail.com>

* SpotlightTile should not duplicate the raised hand

Signed-off-by: Milton Moura <miltonmoura@gmail.com>

* Update src/room/useRaisedHands.tsx

Element Call recently changed to AGPL-3.0

* Use relations to load existing reactions when joining the call

Signed-off-by: Milton Moura <miltonmoura@gmail.com>

* Links to sha commit of matrix-js-sdk that exposes the call membership event id and refactors some async code

Signed-off-by: Milton Moura <miltonmoura@gmail.com>

* Removing RaiseHand.svg

* Check for reaction & redaction capabilities in widget mode

Signed-off-by: Milton Moura <miltonmoura@gmail.com>

* Fix failing GridTile test

Signed-off-by: Milton Moura <miltonmoura@gmail.com>

* Center align hand raise.

* Add support for displaying the duration of a raised hand.

* Add a sound for when a hand is raised.

* Refactor raised hand indicator and add tests.

* lint

* Refactor into own files.

* Redact the right thing.

* Tidy up useEffect

* Lint tests

* Remove extra layer

* Add better sound. (woosh)

* Add a small mode for spotlight

* Fix timestamp calculation on relaod.

* Fix call border resizing video

* lint

* Fix and update tests

* Allow timer to be configurable.

* Add preferences tab for choosing to enable timer.

* Drop border from raised hand icon

* Handle cases when a new member event happens.

* Prevent infinite loop

* Major refactor to support various state problems.

* Tidy up and finish test rewrites

* Add some explanation comments.

* Even more comments.

* Use proper duration formatter

* Remove rerender

* Fix redactions not working because they pick up events in transit.

* More tidying

* Use deferred value

* linting

* Add tests for cases where we got a reaction from someone else.

* Be even less brittle.

* Transpose border to GridTile.

* First PoC for reactions

* hide menu by default

* Add lightbulb.

* Add reaction indicator.

* Add sounds.

* Tidy up + add support for floating emoji.

* Linting and general stability improvements.

* Subscribe to the ecall reaction event type.

* fix import

* Center emoji picker

* Overflow buttons when screen is too narrow

* lint

* Add settings for disabling animations / sounds.

* Make vertical divider more visually distinct.

* Make event listener more resillient.

* lint

* Fix some tests.

* Remove old raised hand component

* Add new icon

* Update text

* Update compound hand raised icon.

* Add deer.

* Fix case where you could send larger strings as emoji

* Const the active time.

* Document time in css.

* Add rock emoji

* Add licence file.

* Add type def for custom reaction type.

* better reaction description

* Factor out reactions test structure to utils file.

* Add tests for ReactionToggleButton

* Add keyboard shortcuts for reaction sending.

* type tidyups

* lint

* Add tests for ReactionAudioRenderer

* lint

* prettier

* i18n sort

* final lint?

* Preload reaction sounds to prevent delays.

* Update rock sounds

* add onclick back

* Fix test

* lint

* simplify

* Tweak line height

* modal impl

* Modal refactor attempts.

* Remove closed menu test since we're using Modal.

* Swap icon, make mobile view better.

* Fix mobile view for emoji picker.

* Use Intl.Segmenter

* Clear timeouts on component close.

* Remove useless useCallback

* Use prefers-reduced-motion

* Add toggle for raise hand.

* Add lower hand text

* Add lower motion mode.

* Decomplicate className system for Modal

* Add error for failured to send reaction.

* i18n

* Spacing for emoji buttons search

* Remove unrequired media query

* Fix generic sound not playing.

* Clear reactions if we're clearing timeouts.

* Fix tests

* Relabel lower hand

* More translations

* Add comments on reaction interface

* Move polyfill.

* lint

* Replace deer sound

* Another attempt to fix the sizing of the reactions

* cleanup

* fix button

* fix

---------

Signed-off-by: Milton Moura <miltonmoura@gmail.com>
Co-authored-by: Milton Moura <miltonmoura@gmail.com>
Co-authored-by: fkwp <fkwp@users.noreply.github.com>
2024-11-08 17:36:40 +00:00

81 lines
2.4 KiB
TypeScript

/*
Copyright 2024 New Vector Ltd.
SPDX-License-Identifier: AGPL-3.0-only
Please see LICENSE in the repository root for full details.
*/
import { ChangeEvent, FC } from "react";
import { useTranslation } from "react-i18next";
import { Text } from "@vector-im/compound-web";
import { FieldRow, InputField } from "../input/Input";
import {
showHandRaisedTimer as showHandRaisedTimerSetting,
showReactions as showReactionsSetting,
playReactionsSound as playReactionsSoundSetting,
useSetting,
} from "./settings";
export const PreferencesSettingsTab: FC = () => {
const { t } = useTranslation();
const [showHandRaisedTimer, setShowHandRaisedTimer] = useSetting(
showHandRaisedTimerSetting,
);
const [showReactions, setShowReactions] = useSetting(showReactionsSetting);
const [playReactionsSound, setPlayReactionSound] = useSetting(
playReactionsSoundSetting,
);
const onChangeSetting = (
e: ChangeEvent<HTMLInputElement>,
fn: (value: boolean) => void,
): void => {
fn(e.target.checked);
};
return (
<div>
<h4>{t("settings.preferences_tab_h4")}</h4>
<Text>{t("settings.preferences_tab_body")}</Text>
<FieldRow>
<InputField
id="showHandRaisedTimer"
label={t("settings.preferences_tab_show_hand_raised_timer_label")}
description={t(
"settings.preferences_tab_show_hand_raised_timer_description",
)}
type="checkbox"
checked={showHandRaisedTimer}
onChange={(e) => onChangeSetting(e, setShowHandRaisedTimer)}
/>
</FieldRow>
<h5>{t("settings.preferences_tab.reactions_title")}</h5>
<FieldRow>
<InputField
id="showReactions"
label={t("settings.preferences_tab.reactions_show_label")}
description={t("settings.preferences_tab.reactions_show_description")}
type="checkbox"
checked={showReactions}
onChange={(e) => onChangeSetting(e, setShowReactions)}
/>
</FieldRow>
<FieldRow>
<InputField
id="playReactionSound"
label={t("settings.preferences_tab.reactions_play_sound_label")}
description={t(
"settings.preferences_tab.reactions_play_sound_description",
)}
type="checkbox"
checked={playReactionsSound}
onChange={(e) => onChangeSetting(e, setPlayReactionSound)}
/>
</FieldRow>
</div>
);
};