Files
element-call/src/tile/MediaView.tsx
Will Hunt 5d88c52e30 Support for generic reactions (#2708)
* Initial support for Hand Raise feature

Signed-off-by: Milton Moura <miltonmoura@gmail.com>

* Refactored to use reaction and redaction events

Signed-off-by: Milton Moura <miltonmoura@gmail.com>

* Replacing button svg with raised hand emoji

Signed-off-by: Milton Moura <miltonmoura@gmail.com>

* SpotlightTile should not duplicate the raised hand

Signed-off-by: Milton Moura <miltonmoura@gmail.com>

* Update src/room/useRaisedHands.tsx

Element Call recently changed to AGPL-3.0

* Use relations to load existing reactions when joining the call

Signed-off-by: Milton Moura <miltonmoura@gmail.com>

* Links to sha commit of matrix-js-sdk that exposes the call membership event id and refactors some async code

Signed-off-by: Milton Moura <miltonmoura@gmail.com>

* Removing RaiseHand.svg

* Check for reaction & redaction capabilities in widget mode

Signed-off-by: Milton Moura <miltonmoura@gmail.com>

* Fix failing GridTile test

Signed-off-by: Milton Moura <miltonmoura@gmail.com>

* Center align hand raise.

* Add support for displaying the duration of a raised hand.

* Add a sound for when a hand is raised.

* Refactor raised hand indicator and add tests.

* lint

* Refactor into own files.

* Redact the right thing.

* Tidy up useEffect

* Lint tests

* Remove extra layer

* Add better sound. (woosh)

* Add a small mode for spotlight

* Fix timestamp calculation on relaod.

* Fix call border resizing video

* lint

* Fix and update tests

* Allow timer to be configurable.

* Add preferences tab for choosing to enable timer.

* Drop border from raised hand icon

* Handle cases when a new member event happens.

* Prevent infinite loop

* Major refactor to support various state problems.

* Tidy up and finish test rewrites

* Add some explanation comments.

* Even more comments.

* Use proper duration formatter

* Remove rerender

* Fix redactions not working because they pick up events in transit.

* More tidying

* Use deferred value

* linting

* Add tests for cases where we got a reaction from someone else.

* Be even less brittle.

* Transpose border to GridTile.

* First PoC for reactions

* hide menu by default

* Add lightbulb.

* Add reaction indicator.

* Add sounds.

* Tidy up + add support for floating emoji.

* Linting and general stability improvements.

* Subscribe to the ecall reaction event type.

* fix import

* Center emoji picker

* Overflow buttons when screen is too narrow

* lint

* Add settings for disabling animations / sounds.

* Make vertical divider more visually distinct.

* Make event listener more resillient.

* lint

* Fix some tests.

* Remove old raised hand component

* Add new icon

* Update text

* Update compound hand raised icon.

* Add deer.

* Fix case where you could send larger strings as emoji

* Const the active time.

* Document time in css.

* Add rock emoji

* Add licence file.

* Add type def for custom reaction type.

* better reaction description

* Factor out reactions test structure to utils file.

* Add tests for ReactionToggleButton

* Add keyboard shortcuts for reaction sending.

* type tidyups

* lint

* Add tests for ReactionAudioRenderer

* lint

* prettier

* i18n sort

* final lint?

* Preload reaction sounds to prevent delays.

* Update rock sounds

* add onclick back

* Fix test

* lint

* simplify

* Tweak line height

* modal impl

* Modal refactor attempts.

* Remove closed menu test since we're using Modal.

* Swap icon, make mobile view better.

* Fix mobile view for emoji picker.

* Use Intl.Segmenter

* Clear timeouts on component close.

* Remove useless useCallback

* Use prefers-reduced-motion

* Add toggle for raise hand.

* Add lower hand text

* Add lower motion mode.

* Decomplicate className system for Modal

* Add error for failured to send reaction.

* i18n

* Spacing for emoji buttons search

* Remove unrequired media query

* Fix generic sound not playing.

* Clear reactions if we're clearing timeouts.

* Fix tests

* Relabel lower hand

* More translations

* Add comments on reaction interface

* Move polyfill.

* lint

* Replace deer sound

* Another attempt to fix the sizing of the reactions

* cleanup

* fix button

* fix

---------

Signed-off-by: Milton Moura <miltonmoura@gmail.com>
Co-authored-by: Milton Moura <miltonmoura@gmail.com>
Co-authored-by: fkwp <fkwp@users.noreply.github.com>
2024-11-08 17:36:40 +00:00

161 lines
5.1 KiB
TypeScript

/*
Copyright 2024 New Vector Ltd.
SPDX-License-Identifier: AGPL-3.0-only
Please see LICENSE in the repository root for full details.
*/
import { TrackReferenceOrPlaceholder } from "@livekit/components-core";
import { animated } from "@react-spring/web";
import { RoomMember } from "matrix-js-sdk/src/matrix";
import { ComponentProps, ReactNode, forwardRef } from "react";
import { useTranslation } from "react-i18next";
import classNames from "classnames";
import { VideoTrack } from "@livekit/components-react";
import { Text, Tooltip } from "@vector-im/compound-web";
import { ErrorIcon } from "@vector-im/compound-design-tokens/assets/web/icons";
import styles from "./MediaView.module.css";
import { Avatar } from "../Avatar";
import { EncryptionStatus } from "../state/MediaViewModel";
import { RaisedHandIndicator } from "../reactions/RaisedHandIndicator";
import { showHandRaisedTimer, useSetting } from "../settings/settings";
import { ReactionOption } from "../reactions";
import { ReactionIndicator } from "../reactions/ReactionIndicator";
interface Props extends ComponentProps<typeof animated.div> {
className?: string;
style?: ComponentProps<typeof animated.div>["style"];
targetWidth: number;
targetHeight: number;
video: TrackReferenceOrPlaceholder;
videoFit: "cover" | "contain";
mirror: boolean;
member: RoomMember | undefined;
videoEnabled: boolean;
unencryptedWarning: boolean;
encryptionStatus: EncryptionStatus;
nameTagLeadingIcon?: ReactNode;
displayName: string;
primaryButton?: ReactNode;
raisedHandTime?: Date;
currentReaction?: ReactionOption;
raisedHandOnClick?: () => void;
}
export const MediaView = forwardRef<HTMLDivElement, Props>(
(
{
className,
style,
targetWidth,
targetHeight,
video,
videoFit,
mirror,
member,
videoEnabled,
unencryptedWarning,
nameTagLeadingIcon,
displayName,
primaryButton,
encryptionStatus,
raisedHandTime,
currentReaction,
raisedHandOnClick,
...props
},
ref,
) => {
const { t } = useTranslation();
const [handRaiseTimerVisible] = useSetting(showHandRaisedTimer);
const avatarSize = Math.round(Math.min(targetWidth, targetHeight) / 2);
return (
<animated.div
className={classNames(styles.media, className, {
[styles.mirror]: mirror,
[styles.videoMuted]: !videoEnabled,
})}
style={style}
ref={ref}
data-testid="videoTile"
data-video-fit={videoFit}
{...props}
>
<div className={styles.bg}>
<Avatar
id={member?.userId ?? displayName}
name={displayName}
size={avatarSize}
src={member?.getMxcAvatarUrl()}
className={styles.avatar}
/>
{video.publication !== undefined && (
<VideoTrack
trackRef={video}
// There's no reason for this to be focusable
tabIndex={-1}
disablePictureInPicture
/>
)}
</div>
<div className={styles.fg}>
<div style={{ display: "flex" }}>
<RaisedHandIndicator
raisedHandTime={raisedHandTime}
miniature={avatarSize < 96}
showTimer={handRaiseTimerVisible}
onClick={raisedHandOnClick}
/>
{currentReaction && (
<ReactionIndicator
miniature={avatarSize < 96}
emoji={currentReaction.emoji}
/>
)}
</div>
{/* TODO: Bring this back once encryption status is less broken */}
{/*encryptionStatus !== EncryptionStatus.Okay && (
<div className={styles.status}>
<Text as="span" size="sm" weight="medium" className={styles.name}>
{encryptionStatus === EncryptionStatus.Connecting &&
t("e2ee_encryption_status.connecting")}
{encryptionStatus === EncryptionStatus.KeyMissing &&
t("e2ee_encryption_status.key_missing")}
{encryptionStatus === EncryptionStatus.KeyInvalid &&
t("e2ee_encryption_status.key_invalid")}
{encryptionStatus === EncryptionStatus.PasswordInvalid &&
t("e2ee_encryption_status.password_invalid")}
</Text>
</div>
)*/}
<div className={styles.nameTag}>
{nameTagLeadingIcon}
<Text as="span" size="sm" weight="medium" className={styles.name}>
{displayName}
</Text>
{unencryptedWarning && (
<Tooltip
label={t("common.unencrypted")}
placement="bottom"
isTriggerInteractive={false}
>
<ErrorIcon
width={20}
height={20}
className={styles.errorIcon}
/>
</Tooltip>
)}
</div>
{primaryButton}
</div>
</animated.div>
);
},
);
MediaView.displayName = "MediaView";