initial working demo sans networking
Signed-off-by: Sienna Meridian Satterwhite <sienna@r3t.io>
This commit is contained in:
89
crates/app/src/debug_ui.rs
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89
crates/app/src/debug_ui.rs
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//! Debug UI overlay using egui
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use bevy::prelude::*;
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use bevy_egui::{egui, EguiContexts, EguiPrimaryContextPass};
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use lib::networking::{GossipBridge, NodeVectorClock};
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pub struct DebugUiPlugin;
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impl Plugin for DebugUiPlugin {
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fn build(&self, app: &mut App) {
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app.add_systems(EguiPrimaryContextPass, render_debug_ui);
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}
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}
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/// Render the debug UI panel
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fn render_debug_ui(
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mut contexts: EguiContexts,
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node_clock: Option<Res<NodeVectorClock>>,
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gossip_bridge: Option<Res<GossipBridge>>,
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cube_query: Query<(&Transform, &lib::networking::NetworkedEntity), With<crate::cube::CubeMarker>>,
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) {
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let Ok(ctx) = contexts.ctx_mut() else {
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return;
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};
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egui::Window::new("Debug Info")
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.default_pos([10.0, 10.0])
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.default_width(300.0)
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.resizable(true)
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.show(ctx, |ui| {
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ui.heading("Network Status");
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ui.separator();
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// Node information
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if let Some(clock) = &node_clock {
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ui.label(format!("Node ID: {}", &clock.node_id.to_string()[..8]));
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// Show the current node's clock value (timestamp)
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let current_timestamp = clock.clock.clocks.get(&clock.node_id).copied().unwrap_or(0);
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ui.label(format!("Clock: {}", current_timestamp));
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ui.label(format!("Known nodes: {}", clock.clock.clocks.len()));
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} else {
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ui.label("Node: Not initialized");
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}
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ui.add_space(5.0);
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// Gossip bridge status
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if let Some(bridge) = &gossip_bridge {
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ui.label(format!("Bridge Node: {}", &bridge.node_id().to_string()[..8]));
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ui.label("Status: Connected");
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} else {
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ui.label("Gossip: Not ready");
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}
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ui.add_space(10.0);
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ui.heading("Cube State");
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ui.separator();
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// Cube information
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match cube_query.iter().next() {
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Some((transform, networked)) => {
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let pos = transform.translation;
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ui.label(format!("Position: ({:.2}, {:.2}, {:.2})", pos.x, pos.y, pos.z));
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let (axis, angle) = transform.rotation.to_axis_angle();
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let angle_deg: f32 = angle.to_degrees();
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ui.label(format!("Rotation: {:.2}° around ({:.2}, {:.2}, {:.2})",
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angle_deg, axis.x, axis.y, axis.z));
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ui.label(format!("Scale: ({:.2}, {:.2}, {:.2})",
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transform.scale.x, transform.scale.y, transform.scale.z));
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ui.add_space(5.0);
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ui.label(format!("Network ID: {}", &networked.network_id.to_string()[..8]));
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ui.label(format!("Owner: {}", &networked.owner_node_id.to_string()[..8]));
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}
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None => {
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ui.label("Cube: Not spawned yet");
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}
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}
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ui.add_space(10.0);
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ui.heading("Controls");
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ui.separator();
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ui.label("Left drag: Move cube (XY)");
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ui.label("Right drag: Rotate cube");
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ui.label("Scroll: Move cube (Z)");
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});
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}
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