checkpoint before render engine vendoring

Signed-off-by: Sienna Meridian Satterwhite <sienna@r3t.io>
This commit is contained in:
2025-12-17 22:40:51 +00:00
parent 99db2c90b4
commit 7b8fed178e
15 changed files with 806 additions and 25 deletions

View File

@@ -242,7 +242,7 @@ fn screen_to_world_ray(
screen_pos: glam::Vec2,
camera: &Camera,
camera_transform: &GlobalTransform,
window: &Window,
_window: &Window,
) -> Option<Ray> {
// Convert screen position to viewport position (0..1 range)
let viewport_pos = Vec2::new(screen_pos.x, screen_pos.y);