Commit Graph

5 Commits

Author SHA1 Message Date
d1d3aec8aa chore: honestly fixed so much and forgot to commit
Signed-off-by: Sienna Meridian Satterwhite <sienna@r3t.io>
2026-02-07 19:14:46 +00:00
f9f289f5b2 bug: fix keyboard input and app shutdown freeze
Signed-off-by: Sienna Meridian Satterwhite <sienna@r3t.io>
2026-02-07 19:14:40 +00:00
e0c2b2653c feat(libmarathon): Connect engine NetworkingManager to Bevy GossipBridge
- Engine creates GossipBridge and returns it via NetworkingStarted event
- NetworkingManager forwards incoming gossip → GossipBridge.push_incoming()
- NetworkingManager polls GossipBridge.try_recv_outgoing() → broadcasts via iroh
- Bevy inserts GossipBridge resource when networking starts
- Added Debug impl for GossipBridge

Fixes gossip layer connectivity between iroh network and Bevy sync systems.

References: #131, #132
Signed-off-by: Sienna Meridian Satterwhite <sienna@r3t.io>
2026-02-07 19:14:28 +00:00
702d85ef60 bug(debug_ui): Fix egui session panel sync with engine state
The session UI panel was not updating when networking started via
control socket because poll_engine_events used commands.insert_resource
which queued updates until end of schedule. The UI could run before
the command was applied.

Fixed by:
- Initialize CurrentSession at startup in offline state (session.rs)
- Use direct ResMut mutation in poll_engine_events (engine_bridge.rs)
- Check session.state instead of resource existence (session_ui.rs)

This ensures Bevy's change detection triggers immediately when engine
events update the session state.

Refs #131, #132

Signed-off-by: Sienna Meridian Satterwhite <sienna@r3t.io>
2026-02-07 18:22:20 +00:00
bc5b013582 initial arhitectural overhaul
Signed-off-by: Sienna Meridian Satterwhite <sienna@r3t.io>
2026-02-07 14:11:08 +00:00