Add occlusion ray visualization #65

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opened 2025-12-17 02:57:36 +00:00 by siennathesane · 0 comments
siennathesane commented 2025-12-17 02:57:36 +00:00 (Migrated from github.com)

Description

Visualize occlusion rays from listener to source, colored by occlusion state (green = clear, red = occluded).

Acceptance Criteria

Scenario: Occlusion is visualized
  Given sources with occlusion enabled
  When debug visualization is active
  Then rays should draw from listener to source
  And ray color should indicate occlusion (green=clear, red=occluded)

Technical Notes

  • Draw line gizmo from listener to source
  • Color based on occlusion factor (lerp green to red)
  • Update every frame
  • Make toggleable separately from source spheres
## Description Visualize occlusion rays from listener to source, colored by occlusion state (green = clear, red = occluded). ## Acceptance Criteria ```gherkin Scenario: Occlusion is visualized Given sources with occlusion enabled When debug visualization is active Then rays should draw from listener to source And ray color should indicate occlusion (green=clear, red=occluded) ``` ## Technical Notes - Draw line gizmo from listener to source - Color based on occlusion factor (lerp green to red) - Update every frame - Make toggleable separately from source spheres
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Reference: studio/marathon#65