Implement Instincts system (species-typical behaviors) #82

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opened 2025-12-17 03:20:55 +00:00 by siennathesane · 0 comments
siennathesane commented 2025-12-17 03:20:55 +00:00 (Migrated from github.com)

Description

Implement the Instincts system that provides basic species-typical behaviors like flee danger, seek food, seek shelter.

Acceptance Criteria

Scenario: Instincts work
  Given an entity exists
  When Instincts are implemented
  Then entities flee from danger
  And entities seek food when hungry
  And entities seek shelter when unsafe

Technical Notes

  • Basic instinct types: Flee, Seek Food, Seek Shelter
  • Instinct priority vs scheduled behaviors
  • Different instinct profiles for humans vs wildlife
  • Instincts as behavior tree fallback

Size: S (2 points)
Priority: P0
Phase: 1 - Foundation

## Description Implement the Instincts system that provides basic species-typical behaviors like flee danger, seek food, seek shelter. ## Acceptance Criteria ```gherkin Scenario: Instincts work Given an entity exists When Instincts are implemented Then entities flee from danger And entities seek food when hungry And entities seek shelter when unsafe ``` ## Technical Notes - Basic instinct types: Flee, Seek Food, Seek Shelter - Instinct priority vs scheduled behaviors - Different instinct profiles for humans vs wildlife - Instincts as behavior tree fallback **Size:** S (2 points) **Priority:** P0 **Phase:** 1 - Foundation
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Reference: studio/marathon#82