//! Minimal test to verify Transform change detection works use bevy::prelude::*; use lib::networking::{NetworkedEntity, NetworkedTransform, Synced}; use std::sync::{Arc, Mutex}; use uuid::Uuid; #[test] fn test_transform_change_detection_basic() { let mut app = App::new(); app.add_plugins(MinimalPlugins); // Add the auto_detect system app.add_systems(Update, lib::networking::auto_detect_transform_changes_system); // Add a test system that runs AFTER auto_detect to check if NetworkedEntity was changed // We need to check DURING the frame because change detection is cleared after each frame let was_changed = Arc::new(Mutex::new(false)); let was_changed_clone = was_changed.clone(); app.add_systems(Update, move |query: Query<&NetworkedEntity, Changed>| { let count = query.iter().count(); if count > 0 { println!("✓ Test system detected {} changed NetworkedEntity components", count); *was_changed_clone.lock().unwrap() = true; } else { println!("✗ Test system detected 0 changed NetworkedEntity components"); } }); // Spawn an entity with Transform and NetworkedTransform let node_id = Uuid::new_v4(); let entity_id = Uuid::new_v4(); let _entity = app.world_mut().spawn(( NetworkedEntity::with_id(entity_id, node_id), NetworkedTransform::default(), Transform::from_xyz(0.0, 0.0, 0.0), Synced, )).id(); // Run one update to clear initial change detection println!("First update (clearing initial change detection)..."); app.update(); // Reset the flag *was_changed.lock().unwrap() = false; // Now modify the Transform { let mut query = app.world_mut().query::<&mut Transform>(); for mut transform in query.iter_mut(app.world_mut()) { transform.translation.x = 10.0; } } println!("Modified Transform, running second update..."); // Run update - should trigger auto_detect_transform_changes_system app.update(); // Check if our test system detected the change let result = *was_changed.lock().unwrap(); println!("Was NetworkedEntity marked as changed? {}", result); assert!(result, "NetworkedEntity should be marked as changed after Transform modification"); }