//! Input event buffer shared between executor and ECS use bevy::prelude::*; use libmarathon::engine::InputEvent; /// Input event buffer resource for Bevy ECS #[derive(Resource, Default)] pub struct InputEventBuffer { pub events: Vec, } impl InputEventBuffer { /// Get all events from this frame pub fn events(&self) -> &[InputEvent] { &self.events } /// Clear the buffer pub fn clear(&mut self) { self.events.clear(); } }