# Marathon **A peer-to-peer game engine development kit built with Rust and CRDTs** Marathon is a multiplayer game engine framework designed for building real-time collaborative games with offline-first capabilities. Built on [Bevy](https://bevyengine.org/) and [iroh](https://iroh.computer/), it provides CRDT-based state synchronization, peer-to-peer networking, and persistent state management out of the box - so you can focus on making great games instead of wrestling with networking code. ## ⚠️ Early Development Notice **This project is in early development (