#!/bin/bash set -e # iOS App Bundle Packaging Script # Creates a proper .app bundle for iOS simulator deployment SCRIPT_DIR="$(cd "$(dirname "${BASH_SOURCE[0]}")" && pwd)" PROJECT_ROOT="$(cd "$SCRIPT_DIR/../.." && pwd)" APP_NAME="Aspen" BUNDLE_ID="io.r3t.aspen" TARGET="aarch64-apple-ios-sim" BUILD_MODE="release" BINARY_PATH="$PROJECT_ROOT/target/$TARGET/$BUILD_MODE/app" APP_BUNDLE="$PROJECT_ROOT/target/$TARGET/$BUILD_MODE/$APP_NAME.app" echo "📦 Packaging iOS app bundle..." echo "Binary: $BINARY_PATH" echo "Bundle: $APP_BUNDLE" # Check if binary exists if [ ! -f "$BINARY_PATH" ]; then echo "❌ Binary not found! Run build-simulator.sh first." exit 1 fi # Remove old bundle if it exists if [ -d "$APP_BUNDLE" ]; then echo "🗑️ Removing old bundle..." rm -rf "$APP_BUNDLE" fi # Create .app bundle structure echo "📁 Creating bundle structure..." mkdir -p "$APP_BUNDLE" # Copy binary echo "📋 Copying binary..." cp "$BINARY_PATH" "$APP_BUNDLE/app" # Copy Info.plist echo "📋 Copying Info.plist..." cp "$SCRIPT_DIR/Info.plist" "$APP_BUNDLE/Info.plist" # Create PkgInfo echo "📋 Creating PkgInfo..." echo -n "APPL????" > "$APP_BUNDLE/PkgInfo" # Set executable permissions chmod +x "$APP_BUNDLE/app" echo "✅ App bundle created successfully!" echo "Bundle location: $APP_BUNDLE" echo "" echo "Bundle contents:" ls -lh "$APP_BUNDLE"