187 lines
6.6 KiB
Rust
187 lines
6.6 KiB
Rust
//! Debug UI overlay using egui
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use bevy::prelude::*;
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use bevy::ecs::message::MessageWriter;
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use libmarathon::debug_ui::{EguiContexts, EguiPrimaryContextPass};
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use libmarathon::networking::{
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EntityLockRegistry,
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GossipBridge,
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NetworkedEntity,
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NodeVectorClock,
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};
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use crate::cube::{CubeMarker, DeleteCubeEvent, SpawnCubeEvent};
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pub struct DebugUiPlugin;
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impl Plugin for DebugUiPlugin {
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fn build(&self, app: &mut App) {
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app.add_systems(EguiPrimaryContextPass, render_debug_ui);
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}
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}
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/// Render the debug UI panel
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fn render_debug_ui(
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mut egui_ctx: EguiContexts,
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node_clock: Option<Res<NodeVectorClock>>,
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gossip_bridge: Option<Res<GossipBridge>>,
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lock_registry: Option<Res<EntityLockRegistry>>,
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cube_query: Query<(&Transform, &NetworkedEntity), With<CubeMarker>>,
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mut spawn_events: MessageWriter<SpawnCubeEvent>,
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mut delete_events: MessageWriter<DeleteCubeEvent>,
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) -> Result {
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let ctx: &egui::Context = egui_ctx.ctx_mut()?;
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egui::Window::new("Debug Info")
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.default_pos([10.0, 10.0])
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.default_width(300.0)
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.resizable(true)
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.show(ctx, |ui| {
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ui.heading("Network Status");
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ui.separator();
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// Node information
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if let Some(clock) = &node_clock {
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ui.label(format!("Node ID: {}", &clock.node_id.to_string()[..8]));
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// Show the current node's clock value (timestamp)
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let current_timestamp =
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clock.clock.clocks.get(&clock.node_id).copied().unwrap_or(0);
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ui.label(format!("Clock: {}", current_timestamp));
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ui.label(format!("Known nodes: {}", clock.clock.clocks.len()));
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} else {
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ui.label("Node: Not initialized");
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}
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ui.add_space(5.0);
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// Gossip bridge status
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if let Some(bridge) = &gossip_bridge {
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ui.label(format!(
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"Bridge Node: {}",
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&bridge.node_id().to_string()[..8]
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));
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ui.label("Status: Connected");
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} else {
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ui.label("Gossip: Not ready");
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}
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ui.add_space(10.0);
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ui.heading("Cube State");
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ui.separator();
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// Cube information
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match cube_query.iter().next() {
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| Some((transform, networked)) => {
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let pos = transform.translation;
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ui.label(format!(
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"Position: ({:.2}, {:.2}, {:.2})",
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pos.x, pos.y, pos.z
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));
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let (axis, angle) = transform.rotation.to_axis_angle();
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let angle_deg: f32 = angle.to_degrees();
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ui.label(format!(
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"Rotation: {:.2}° around ({:.2}, {:.2}, {:.2})",
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angle_deg, axis.x, axis.y, axis.z
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));
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ui.label(format!(
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"Scale: ({:.2}, {:.2}, {:.2})",
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transform.scale.x, transform.scale.y, transform.scale.z
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));
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ui.add_space(5.0);
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ui.label(format!(
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"Network ID: {}",
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&networked.network_id.to_string()[..8]
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));
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ui.label(format!(
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"Owner: {}",
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&networked.owner_node_id.to_string()[..8]
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));
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},
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| None => {
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ui.label("Cube: Not spawned yet");
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},
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}
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ui.add_space(10.0);
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ui.heading("Entity Controls");
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ui.separator();
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if ui.button("➕ Spawn Cube").clicked() {
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spawn_events.write(SpawnCubeEvent {
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position: Vec3::new(
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rand::random::<f32>() * 4.0 - 2.0,
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0.5,
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rand::random::<f32>() * 4.0 - 2.0,
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),
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});
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}
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ui.label(format!("Total cubes: {}", cube_query.iter().count()));
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// List all cubes with delete buttons
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ui.add_space(5.0);
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egui::ScrollArea::vertical()
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.id_salt("cube_list")
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.max_height(150.0)
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.show(ui, |ui| {
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for (_transform, networked) in cube_query.iter() {
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ui.horizontal(|ui| {
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ui.label(format!("Cube {:.8}...", networked.network_id));
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if ui.small_button("🗑").clicked() {
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delete_events.write(DeleteCubeEvent {
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entity_id: networked.network_id,
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});
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}
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});
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}
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});
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ui.add_space(10.0);
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ui.heading("Lock Status");
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ui.separator();
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if let (Some(lock_registry), Some(clock)) = (&lock_registry, &node_clock) {
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let node_id = clock.node_id;
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let locked_cubes = cube_query
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.iter()
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.filter(|(_, networked)| lock_registry.is_locked(networked.network_id, node_id))
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.count();
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ui.label(format!("Locked entities: {}", locked_cubes));
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ui.add_space(5.0);
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egui::ScrollArea::vertical()
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.id_salt("lock_list")
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.max_height(100.0)
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.show(ui, |ui| {
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for (_, networked) in cube_query.iter() {
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let entity_id = networked.network_id;
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if let Some(holder) = lock_registry.get_holder(entity_id, node_id) {
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let is_ours = holder == node_id;
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ui.horizontal(|ui| {
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ui.label(format!("🔒 {:.8}...", entity_id));
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ui.label(if is_ours { "(you)" } else { "(peer)" });
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});
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}
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}
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});
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} else {
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ui.label("Lock registry: Not ready");
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}
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ui.add_space(10.0);
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ui.heading("Controls");
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ui.separator();
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ui.label("Left click: Select cube");
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ui.label("Left drag: Move cube (XY)");
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ui.label("Right drag: Rotate cube");
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ui.label("Scroll: Move cube (Z)");
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ui.label("ESC: Deselect");
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});
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Ok(())
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}
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