- Engine creates GossipBridge and returns it via NetworkingStarted event - NetworkingManager forwards incoming gossip → GossipBridge.push_incoming() - NetworkingManager polls GossipBridge.try_recv_outgoing() → broadcasts via iroh - Bevy inserts GossipBridge resource when networking starts - Added Debug impl for GossipBridge Fixes gossip layer connectivity between iroh network and Bevy sync systems. References: #131, #132 Signed-off-by: Sienna Meridian Satterwhite <sienna@r3t.io>