// Test behavior trees and life arcs life_arc Childhood { state infant { on ready -> toddler } state toddler { on ready -> child } state child { on ready -> teen } } behavior SimpleBehavior { walk_around } behavior SequenceBehavior { then { check_energy move_to_location perform_action } } behavior SelectorBehavior { choose { try_option_a try_option_b fallback } } behavior NestedBehavior { then { choose { check_condition_a check_condition_b } perform_action } } behavior WithSubtree { then { include helpers::check_preconditions main_action } }