// Test field access in relationship contexts relationship Marriage { PersonA as spouse PersonB as spouse self { bond: 0.8 } other { bond: 0.8 } } life_arc RelationshipDynamics { state stable { // Field access with comparisons on self.bond < 0.3 -> troubled on other.bond < 0.3 -> troubled on self.bond > 0.9 and other.bond > 0.9 -> thriving } state troubled { on self.bond > 0.7 and other.bond > 0.7 -> stable on self.bond < 0.1 or other.bond < 0.1 -> broken } state thriving { on self.bond < 0.8 or other.bond < 0.8 -> stable } state broken { on self.bond > 0.5 and other.bond > 0.5 -> troubled } } life_arc CharacterStates { state monitoring { // Field access with self on self.age > 18 -> adult on self.energy < 0.2 -> exhausted on self.health < 30 -> sick // Field access with equality on self.status is active -> active_state on self.ready is true -> ready_state } state adult { on self.age < 18 -> monitoring } state exhausted { on self.energy > 0.7 -> monitoring } state sick { on self.health > 80 -> monitoring } state active_state { on self.status is inactive -> monitoring } state ready_state { on self.ready is false -> monitoring } } life_arc ComplexFieldAccess { state checking { // Nested field access patterns on self.stats.health > 50 -> healthy on other.profile.age < 18 -> young_other // Field access with logical operators on self.energy > 0.5 and self.health > 70 -> strong on not self.ready -> waiting on self.completed is true or other.completed is true -> done // Mixed field access and regular identifiers on self.score > threshold -> passed on other.level is beginner and difficulty > 5 -> too_hard } state healthy { on self.stats.health < 30 -> checking } state young_other { on other.profile.age >= 18 -> checking } state strong { on self.energy < 0.3 or self.health < 50 -> checking } state waiting { on self.ready -> checking } state done { on self.completed is false and other.completed is false -> checking } state passed { on self.score < threshold -> checking } state too_hard { on other.level is advanced or difficulty < 3 -> checking } }