fix: update state_cache on join over federation
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@@ -8,7 +8,7 @@ pub trait Data: Send + Sync {
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/// Returns the last state hash key added to the db for the given room.
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fn get_room_shortstatehash(&self, room_id: &RoomId) -> Result<Option<u64>>;
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/// Update the current state of the room.
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/// Set the state hash to a new version, but does not update state_cache.
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fn set_room_state(
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&self,
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room_id: &RoomId,
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