Services refactor
Replace structs of Dep<Service> with OnceServices, so each service has a Services reference Remove service name => Service map Flatten Services.rooms Make reqwest Clients lazy initialized (client service)
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@@ -215,7 +215,6 @@ pub(crate) async fn deactivate_route(
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// Remove profile pictures and display name
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let all_joined_rooms: Vec<OwnedRoomId> = services
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.rooms
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.state_cache
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.rooms_joined(sender_user)
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.map(Into::into)
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@@ -317,10 +316,9 @@ pub async fn full_user_deactivate(
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.await;
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for room_id in all_joined_rooms {
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let state_lock = services.rooms.state.mutex.lock(room_id).await;
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let state_lock = services.state.mutex.lock(room_id).await;
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let room_power_levels = services
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.rooms
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.state_accessor
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.get_power_levels(room_id)
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.await
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@@ -334,7 +332,6 @@ pub async fn full_user_deactivate(
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let user_can_demote_self = user_can_change_self
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|| services
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.rooms
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.state_accessor
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.room_state_get(room_id, &StateEventType::RoomCreate, "")
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.await
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@@ -350,7 +347,6 @@ pub async fn full_user_deactivate(
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// ignore errors so deactivation doesn't fail
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match services
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.rooms
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.timeline
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.build_and_append_pdu(
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PduBuilder::state(String::new(), &power_levels_content),
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