Implement generic substance transfer and consumption #95

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opened 2025-12-17 03:22:58 +00:00 by siennathesane · 0 comments
siennathesane commented 2025-12-17 03:22:58 +00:00 (Migrated from github.com)

Description

Implement entities consuming/producing substances and transferring between locations.

Acceptance Criteria

Scenario: Substance transfer works
  Given entities interact with substances
  When transfer is implemented
  Then entities consume water from wells
  And entities produce smoke from fires
  And substances transfer between containers

Technical Notes

  • Substance sources: wells, rivers, fires, entities
  • Substance sinks: consumption, evaporation, filtering
  • Transfer mechanics: drinking, pouring, pumping
  • Container storage with capacity limits
  • Substance properties: flow rate, viscosity, flammability

Size: M (4 points)
Priority: P2
Phase: 5 - World Substrate

## Description Implement entities consuming/producing substances and transferring between locations. ## Acceptance Criteria ```gherkin Scenario: Substance transfer works Given entities interact with substances When transfer is implemented Then entities consume water from wells And entities produce smoke from fires And substances transfer between containers ``` ## Technical Notes - Substance sources: wells, rivers, fires, entities - Substance sinks: consumption, evaporation, filtering - Transfer mechanics: drinking, pouring, pumping - Container storage with capacity limits - Substance properties: flow rate, viscosity, flammability **Size:** M (4 points) **Priority:** P2 **Phase:** 5 - World Substrate
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Reference: studio/marathon#95