Implement Institution entity type with Governance, Resources, Reputation #96

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opened 2025-12-17 03:23:22 +00:00 by siennathesane · 0 comments
siennathesane commented 2025-12-17 03:23:22 +00:00 (Migrated from github.com)

Description

Create special entity type that manages members and shared state.

Acceptance Criteria

Scenario: Institution entity works
  Given village has institutions
  When Institution entity is created
  Then it has Governance (leader, rules)
  And it has Resources (inventory, tools, money)
  And it has Reputation (quality, reliability)
  And members can join/leave

Technical Notes

  • Institution as special entity type
  • Components: Governance, Resources, Reputation, Membership
  • Lifecycle: Founded → Struggling → Established → Thriving → Declining
  • Member roles: Leader, Worker, Apprentice, Customer
  • Institution affects member schedules

Size: M (4 points)
Priority: P0
Phase: 6 - Institutions

## Description Create special entity type that manages members and shared state. ## Acceptance Criteria ```gherkin Scenario: Institution entity works Given village has institutions When Institution entity is created Then it has Governance (leader, rules) And it has Resources (inventory, tools, money) And it has Reputation (quality, reliability) And members can join/leave ``` ## Technical Notes - Institution as special entity type - Components: Governance, Resources, Reputation, Membership - Lifecycle: Founded → Struggling → Established → Thriving → Declining - Member roles: Leader, Worker, Apprentice, Customer - Institution affects member schedules **Size:** M (4 points) **Priority:** P0 **Phase:** 6 - Institutions
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Reference: studio/marathon#96