da886452bd0a0e87ab7afe387fed8c0ef3a15847
Implemented headless mode using MinimalPlugins and ScheduleRunnerPlugin to enable running the app without rendering, controlled via Unix socket. Changes: - Added conditional compilation based on 'headless' feature flag - Use MinimalPlugins with 60 FPS ScheduleRunner in headless mode - Skip rendering plugins (Camera, Rendering, DebugUI, SessionUI) - Made cube mesh/material assets optional for headless spawning - Direct NetworkingPlugin + PersistencePlugin instead of MarathonPlugin - Use app.run() instead of platform executor in headless mode This enables: - Running multiple instances for multi-client testing - Automated testing via marathonctl without GUI overhead - Background server instances for development - CI/CD integration for networking tests Refs #131, #132 Signed-off-by: Sienna Meridian Satterwhite <sienna@r3t.io>
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