BREAKING CHANGES: - Relationship syntax now requires blocks for all participants - Removed self/other perspective blocks from relationships - Replaced 'guard' keyword with 'if' for behavior tree decorators Language Features: - Add tree-sitter grammar with improved if/condition disambiguation - Add comprehensive tutorial and reference documentation - Add SBIR v0.2.0 binary format specification - Add resource linking system for behaviors and schedules - Add year-long schedule patterns (day, season, recurrence) - Add behavior tree enhancements (named nodes, decorators) Documentation: - Complete tutorial series (9 chapters) with baker family examples - Complete reference documentation for all language features - SBIR v0.2.0 specification with binary format details - Added locations and institutions documentation Examples: - Convert all examples to baker family scenario - Add comprehensive working examples Tooling: - Zed extension with LSP integration - Tree-sitter grammar for syntax highlighting - Build scripts and development tools Version Updates: - Main package: 0.1.0 → 0.2.0 - Tree-sitter grammar: 0.1.0 → 0.2.0 - Zed extension: 0.1.0 → 0.2.0 - Storybook editor: 0.1.0 → 0.2.0
452 lines
20 KiB
HTML
452 lines
20 KiB
HTML
<!DOCTYPE HTML>
|
||
<html lang="en" class="light sidebar-visible" dir="ltr">
|
||
<head>
|
||
<!-- Book generated using mdBook -->
|
||
<meta charset="UTF-8">
|
||
<title>Life Arcs - Storybook Language Guide</title>
|
||
|
||
|
||
<!-- Custom HTML head -->
|
||
|
||
<meta name="description" content="Comprehensive documentation for the Storybook narrative simulation language">
|
||
<meta name="viewport" content="width=device-width, initial-scale=1">
|
||
<meta name="theme-color" content="#ffffff">
|
||
|
||
<link rel="icon" href="../favicon.svg">
|
||
<link rel="shortcut icon" href="../favicon.png">
|
||
<link rel="stylesheet" href="../css/variables.css">
|
||
<link rel="stylesheet" href="../css/general.css">
|
||
<link rel="stylesheet" href="../css/chrome.css">
|
||
<link rel="stylesheet" href="../css/print.css" media="print">
|
||
|
||
<!-- Fonts -->
|
||
<link rel="stylesheet" href="../FontAwesome/css/font-awesome.css">
|
||
<link rel="stylesheet" href="../fonts/fonts.css">
|
||
|
||
<!-- Highlight.js Stylesheets -->
|
||
<link rel="stylesheet" href="../highlight.css">
|
||
<link rel="stylesheet" href="../tomorrow-night.css">
|
||
<link rel="stylesheet" href="../ayu-highlight.css">
|
||
|
||
<!-- Custom theme stylesheets -->
|
||
|
||
|
||
<!-- Provide site root to javascript -->
|
||
<script>
|
||
var path_to_root = "../";
|
||
var default_theme = window.matchMedia("(prefers-color-scheme: dark)").matches ? "navy" : "light";
|
||
</script>
|
||
<!-- Start loading toc.js asap -->
|
||
<script src="../toc.js"></script>
|
||
</head>
|
||
<body>
|
||
<div id="body-container">
|
||
<!-- Work around some values being stored in localStorage wrapped in quotes -->
|
||
<script>
|
||
try {
|
||
var theme = localStorage.getItem('mdbook-theme');
|
||
var sidebar = localStorage.getItem('mdbook-sidebar');
|
||
|
||
if (theme.startsWith('"') && theme.endsWith('"')) {
|
||
localStorage.setItem('mdbook-theme', theme.slice(1, theme.length - 1));
|
||
}
|
||
|
||
if (sidebar.startsWith('"') && sidebar.endsWith('"')) {
|
||
localStorage.setItem('mdbook-sidebar', sidebar.slice(1, sidebar.length - 1));
|
||
}
|
||
} catch (e) { }
|
||
</script>
|
||
|
||
<!-- Set the theme before any content is loaded, prevents flash -->
|
||
<script>
|
||
var theme;
|
||
try { theme = localStorage.getItem('mdbook-theme'); } catch(e) { }
|
||
if (theme === null || theme === undefined) { theme = default_theme; }
|
||
const html = document.documentElement;
|
||
html.classList.remove('light')
|
||
html.classList.add(theme);
|
||
html.classList.add("js");
|
||
</script>
|
||
|
||
<input type="checkbox" id="sidebar-toggle-anchor" class="hidden">
|
||
|
||
<!-- Hide / unhide sidebar before it is displayed -->
|
||
<script>
|
||
var sidebar = null;
|
||
var sidebar_toggle = document.getElementById("sidebar-toggle-anchor");
|
||
if (document.body.clientWidth >= 1080) {
|
||
try { sidebar = localStorage.getItem('mdbook-sidebar'); } catch(e) { }
|
||
sidebar = sidebar || 'visible';
|
||
} else {
|
||
sidebar = 'hidden';
|
||
}
|
||
sidebar_toggle.checked = sidebar === 'visible';
|
||
html.classList.remove('sidebar-visible');
|
||
html.classList.add("sidebar-" + sidebar);
|
||
</script>
|
||
|
||
<nav id="sidebar" class="sidebar" aria-label="Table of contents">
|
||
<!-- populated by js -->
|
||
<mdbook-sidebar-scrollbox class="sidebar-scrollbox"></mdbook-sidebar-scrollbox>
|
||
<noscript>
|
||
<iframe class="sidebar-iframe-outer" src="../toc.html"></iframe>
|
||
</noscript>
|
||
<div id="sidebar-resize-handle" class="sidebar-resize-handle">
|
||
<div class="sidebar-resize-indicator"></div>
|
||
</div>
|
||
</nav>
|
||
|
||
<div id="page-wrapper" class="page-wrapper">
|
||
|
||
<div class="page">
|
||
<div id="menu-bar-hover-placeholder"></div>
|
||
<div id="menu-bar" class="menu-bar sticky">
|
||
<div class="left-buttons">
|
||
<label id="sidebar-toggle" class="icon-button" for="sidebar-toggle-anchor" title="Toggle Table of Contents" aria-label="Toggle Table of Contents" aria-controls="sidebar">
|
||
<i class="fa fa-bars"></i>
|
||
</label>
|
||
<button id="theme-toggle" class="icon-button" type="button" title="Change theme" aria-label="Change theme" aria-haspopup="true" aria-expanded="false" aria-controls="theme-list">
|
||
<i class="fa fa-paint-brush"></i>
|
||
</button>
|
||
<ul id="theme-list" class="theme-popup" aria-label="Themes" role="menu">
|
||
<li role="none"><button role="menuitem" class="theme" id="light">Light</button></li>
|
||
<li role="none"><button role="menuitem" class="theme" id="rust">Rust</button></li>
|
||
<li role="none"><button role="menuitem" class="theme" id="coal">Coal</button></li>
|
||
<li role="none"><button role="menuitem" class="theme" id="navy">Navy</button></li>
|
||
<li role="none"><button role="menuitem" class="theme" id="ayu">Ayu</button></li>
|
||
</ul>
|
||
<button id="search-toggle" class="icon-button" type="button" title="Search. (Shortkey: s)" aria-label="Toggle Searchbar" aria-expanded="false" aria-keyshortcuts="S" aria-controls="searchbar">
|
||
<i class="fa fa-search"></i>
|
||
</button>
|
||
</div>
|
||
|
||
<h1 class="menu-title">Storybook Language Guide</h1>
|
||
|
||
<div class="right-buttons">
|
||
<a href="../print.html" title="Print this book" aria-label="Print this book">
|
||
<i id="print-button" class="fa fa-print"></i>
|
||
</a>
|
||
<a href="https://github.com/r3t-studios/storybook" title="Git repository" aria-label="Git repository">
|
||
<i id="git-repository-button" class="fa fa-github"></i>
|
||
</a>
|
||
|
||
</div>
|
||
</div>
|
||
|
||
<div id="search-wrapper" class="hidden">
|
||
<form id="searchbar-outer" class="searchbar-outer">
|
||
<input type="search" id="searchbar" name="searchbar" placeholder="Search this book ..." aria-controls="searchresults-outer" aria-describedby="searchresults-header">
|
||
</form>
|
||
<div id="searchresults-outer" class="searchresults-outer hidden">
|
||
<div id="searchresults-header" class="searchresults-header"></div>
|
||
<ul id="searchresults">
|
||
</ul>
|
||
</div>
|
||
</div>
|
||
|
||
<!-- Apply ARIA attributes after the sidebar and the sidebar toggle button are added to the DOM -->
|
||
<script>
|
||
document.getElementById('sidebar-toggle').setAttribute('aria-expanded', sidebar === 'visible');
|
||
document.getElementById('sidebar').setAttribute('aria-hidden', sidebar !== 'visible');
|
||
Array.from(document.querySelectorAll('#sidebar a')).forEach(function(link) {
|
||
link.setAttribute('tabIndex', sidebar === 'visible' ? 0 : -1);
|
||
});
|
||
</script>
|
||
|
||
<div id="content" class="content">
|
||
<main>
|
||
<h1 id="life-arcs"><a class="header" href="#life-arcs">Life Arcs</a></h1>
|
||
<p>Characters grow and change. A timid apprentice becomes a confident master baker. A new employee finds their place in the team. Life arcs model these transformations as state machines – discrete phases with conditions that trigger transitions between them.</p>
|
||
<h2 id="what-is-a-life-arc"><a class="header" href="#what-is-a-life-arc">What is a Life Arc?</a></h2>
|
||
<p>A life arc defines:</p>
|
||
<ul>
|
||
<li><strong>States</strong>: Distinct phases (e.g., “apprentice”, “journeyman”, “master”)</li>
|
||
<li><strong>Transitions</strong>: Conditions that move between states (e.g., “when skill > 80, become master”)</li>
|
||
<li><strong>On-enter actions</strong>: Changes that happen when entering a state (e.g., set confidence to 0.9)</li>
|
||
</ul>
|
||
<h2 id="your-first-life-arc"><a class="header" href="#your-first-life-arc">Your First Life Arc</a></h2>
|
||
<pre><code class="language-storybook">life_arc BakerCareer {
|
||
state apprentice {
|
||
on enter {
|
||
Baker.skill_level: 0.2
|
||
Baker.confidence: 0.3
|
||
}
|
||
|
||
on skill_level > 0.5 -> journeyman
|
||
}
|
||
|
||
state journeyman {
|
||
on enter {
|
||
Baker.confidence: 0.6
|
||
}
|
||
|
||
on skill_level > 0.8 -> master
|
||
}
|
||
|
||
state master {
|
||
on enter {
|
||
Baker.confidence: 0.95
|
||
Baker.can_teach: true
|
||
}
|
||
}
|
||
}
|
||
</code></pre>
|
||
<p>Reading this as a story:</p>
|
||
<blockquote>
|
||
<p>The baker starts as an <strong>apprentice</strong> with low skill and confidence. When skill exceeds 0.5, they become a <strong>journeyman</strong> with improved confidence. When skill exceeds 0.8, they become a <strong>master</strong> who is confident and can teach others.</p>
|
||
</blockquote>
|
||
<h2 id="states"><a class="header" href="#states">States</a></h2>
|
||
<p>Each state represents a distinct phase. States contain:</p>
|
||
<ul>
|
||
<li><strong>on enter block</strong>: Field updates that happen when entering the state</li>
|
||
<li><strong>Transitions</strong>: Conditions that trigger moving to another state</li>
|
||
<li><strong>Prose blocks</strong>: Narrative descriptions</li>
|
||
</ul>
|
||
<pre><code class="language-storybook">state early_apprentice {
|
||
on enter {
|
||
Elena.skill_level: novice
|
||
Elena.confidence: timid
|
||
}
|
||
|
||
on recipes_mastered > 5 -> growing_apprentice
|
||
on quit_apprenticeship -> former_apprentice
|
||
|
||
---narrative
|
||
Elena's hands shake as she measures flour. She checks the
|
||
recipe three times before adding each ingredient. Martha
|
||
patiently corrects her technique.
|
||
---
|
||
}
|
||
</code></pre>
|
||
<h2 id="transitions"><a class="header" href="#transitions">Transitions</a></h2>
|
||
<p>Transitions use expressions to decide when to change state:</p>
|
||
<pre><code class="language-storybook">// Simple conditions
|
||
on health < 20 -> fleeing
|
||
on quest_complete -> celebrating
|
||
|
||
// Boolean fields
|
||
on is_hostile -> combat
|
||
on not ready -> waiting
|
||
|
||
// Equality checks
|
||
on status is active -> active_state
|
||
on name is "Martha" -> found_martha
|
||
|
||
// Complex conditions
|
||
on health < 50 and enemy_count > 3 -> retreat
|
||
on (tired and hungry) or exhausted -> resting
|
||
</code></pre>
|
||
<h3 id="transition-priority"><a class="header" href="#transition-priority">Transition Priority</a></h3>
|
||
<p>When multiple transitions could fire, the <strong>first one in declaration order</strong> wins:</p>
|
||
<pre><code class="language-storybook">state combat {
|
||
on health < 10 -> desperate // Checked first
|
||
on health < 50 -> defensive // Checked second
|
||
on surrounded -> retreat // Checked third
|
||
}
|
||
</code></pre>
|
||
<p>If health is 5, only <code>desperate</code> triggers, even though <code>defensive</code> is also true.</p>
|
||
<h2 id="on-enter-actions"><a class="header" href="#on-enter-actions">On-Enter Actions</a></h2>
|
||
<p>The <code>on enter</code> block sets field values when entering a state. It runs exactly once per transition:</p>
|
||
<pre><code class="language-storybook">state master_baker {
|
||
on enter {
|
||
Elena.skill_level: master
|
||
Elena.confidence: commanding
|
||
Elena.can_teach: true
|
||
}
|
||
}
|
||
</code></pre>
|
||
<p>The syntax is <code>EntityName.field: value</code>. This updates the referenced character’s field.</p>
|
||
<h2 id="elenas-complete-journey"><a class="header" href="#elenas-complete-journey">Elena’s Complete Journey</a></h2>
|
||
<p>Here is a complete life arc tracking Elena’s growth from apprentice to master:</p>
|
||
<pre><code class="language-storybook">life_arc ElenaCareer {
|
||
---description
|
||
Tracks Elena's professional and personal growth as she
|
||
progresses from nervous apprentice to confident master baker.
|
||
---
|
||
|
||
state early_apprentice {
|
||
on enter {
|
||
Elena.skill_level: novice
|
||
Elena.confidence: timid
|
||
}
|
||
|
||
on recipes_mastered > 5 -> growing_apprentice
|
||
|
||
---narrative
|
||
Elena's hands shake as she measures flour. She checks the
|
||
recipe three times before adding each ingredient. Martha
|
||
patiently corrects her technique.
|
||
---
|
||
}
|
||
|
||
state growing_apprentice {
|
||
on enter {
|
||
Elena.skill_level: beginner
|
||
Elena.confidence: uncertain
|
||
}
|
||
|
||
on recipes_mastered > 15 -> journeyman
|
||
|
||
---narrative
|
||
The shaking stops. Elena can make basic breads without
|
||
looking at the recipe. She still doubts herself but
|
||
Martha's encouragement is taking root.
|
||
---
|
||
}
|
||
|
||
state journeyman {
|
||
on enter {
|
||
Elena.skill_level: intermediate
|
||
Elena.confidence: growing
|
||
Elena.can_work_independently: true
|
||
}
|
||
|
||
on recipes_mastered > 50 -> master
|
||
|
||
---narrative
|
||
Elena runs the morning shift alone while Martha handles
|
||
special orders. Customers start asking for "Elena's rolls."
|
||
---
|
||
}
|
||
|
||
state master {
|
||
on enter {
|
||
Elena.skill_level: master
|
||
Elena.confidence: commanding
|
||
Elena.can_teach: true
|
||
}
|
||
|
||
---narrative
|
||
Master Baker Elena. She has earned it. The guild acknowledges
|
||
her mastery, and Martha beams with pride. Elena begins
|
||
mentoring her own apprentice.
|
||
---
|
||
}
|
||
}
|
||
</code></pre>
|
||
<h2 id="common-patterns"><a class="header" href="#common-patterns">Common Patterns</a></h2>
|
||
<h3 id="hub-and-spoke"><a class="header" href="#hub-and-spoke">Hub-and-Spoke</a></h3>
|
||
<p>A central idle state with branches to specialized states:</p>
|
||
<pre><code class="language-storybook">life_arc BakerBehavior {
|
||
state idle {
|
||
on customer_arrived -> serving
|
||
on order_placed -> baking
|
||
on delivery_arrived -> receiving
|
||
}
|
||
|
||
state serving { on customer_served -> idle }
|
||
state baking { on batch_complete -> idle }
|
||
state receiving { on delivery_processed -> idle }
|
||
}
|
||
</code></pre>
|
||
<h3 id="linear-progression"><a class="header" href="#linear-progression">Linear Progression</a></h3>
|
||
<p>States form a one-way sequence (quests, tutorials):</p>
|
||
<pre><code class="language-storybook">life_arc Tutorial {
|
||
state intro { on clicked_start -> movement }
|
||
state movement { on moved_forward -> combat }
|
||
state combat { on defeated_enemy -> inventory }
|
||
state inventory { on opened_inventory -> complete }
|
||
state complete {}
|
||
}
|
||
</code></pre>
|
||
<h3 id="cyclic-states"><a class="header" href="#cyclic-states">Cyclic States</a></h3>
|
||
<p>States form a loop (day/night, seasons, mood swings):</p>
|
||
<pre><code class="language-storybook">life_arc DayNightCycle {
|
||
state dawn { on hour >= 8 -> day }
|
||
state day { on hour >= 18 -> dusk }
|
||
state dusk { on hour >= 20 -> night }
|
||
state night { on hour >= 6 -> dawn }
|
||
}
|
||
</code></pre>
|
||
<h2 id="tips"><a class="header" href="#tips">Tips</a></h2>
|
||
<p><strong>Order transitions by urgency</strong>: Put the most critical conditions first, since the first true transition wins.</p>
|
||
<p><strong>Use descriptive state names</strong>: <code>waiting_for_customer</code> is clearer than <code>state1</code>.</p>
|
||
<p><strong>Add narrative prose blocks</strong>: They make life arcs readable as stories and serve as documentation.</p>
|
||
<p><strong>Avoid orphan states</strong>: Every state should be reachable from some other state (the compiler will warn you about unreachable states).</p>
|
||
<h2 id="what-you-have-learned"><a class="header" href="#what-you-have-learned">What You Have Learned</a></h2>
|
||
<p>Congratulations! You have completed the tutorial. You now know how to:</p>
|
||
<ul>
|
||
<li>Create characters with species, templates, and enums</li>
|
||
<li>Build behavior trees with selectors, sequences, and decorators</li>
|
||
<li>Add conditions and action parameters</li>
|
||
<li>Model relationships with perspectives</li>
|
||
<li>Define time-based schedules</li>
|
||
<li>Track character development with life arcs</li>
|
||
</ul>
|
||
<h2 id="where-to-go-next"><a class="header" href="#where-to-go-next">Where to Go Next</a></h2>
|
||
<ul>
|
||
<li><strong><a href="../reference/09-overview.html">Reference Guide</a></strong>: Complete syntax specifications</li>
|
||
<li><strong><a href="../advanced/20-patterns.html">Design Patterns</a></strong>: Common patterns and best practices</li>
|
||
<li><strong><a href="../examples/24-baker-family-complete.html">Examples Gallery</a></strong>: Full working examples to learn from</li>
|
||
</ul>
|
||
<hr />
|
||
<p><strong>Reference</strong>: For complete life arc syntax, see the <a href="../reference/13-life-arcs.html">Life Arcs Reference</a>.</p>
|
||
|
||
</main>
|
||
|
||
<nav class="nav-wrapper" aria-label="Page navigation">
|
||
<!-- Mobile navigation buttons -->
|
||
<a rel="prev" href="../tutorial/07-schedules.html" class="mobile-nav-chapters previous" title="Previous chapter" aria-label="Previous chapter" aria-keyshortcuts="Left">
|
||
<i class="fa fa-angle-left"></i>
|
||
</a>
|
||
|
||
<a rel="next prefetch" href="../tutorial/09-locations-institutions.html" class="mobile-nav-chapters next" title="Next chapter" aria-label="Next chapter" aria-keyshortcuts="Right">
|
||
<i class="fa fa-angle-right"></i>
|
||
</a>
|
||
|
||
<div style="clear: both"></div>
|
||
</nav>
|
||
</div>
|
||
</div>
|
||
|
||
<nav class="nav-wide-wrapper" aria-label="Page navigation">
|
||
<a rel="prev" href="../tutorial/07-schedules.html" class="nav-chapters previous" title="Previous chapter" aria-label="Previous chapter" aria-keyshortcuts="Left">
|
||
<i class="fa fa-angle-left"></i>
|
||
</a>
|
||
|
||
<a rel="next prefetch" href="../tutorial/09-locations-institutions.html" class="nav-chapters next" title="Next chapter" aria-label="Next chapter" aria-keyshortcuts="Right">
|
||
<i class="fa fa-angle-right"></i>
|
||
</a>
|
||
</nav>
|
||
|
||
</div>
|
||
|
||
<!-- Livereload script (if served using the cli tool) -->
|
||
<script>
|
||
const wsProtocol = location.protocol === 'https:' ? 'wss:' : 'ws:';
|
||
const wsAddress = wsProtocol + "//" + location.host + "/" + "__livereload";
|
||
const socket = new WebSocket(wsAddress);
|
||
socket.onmessage = function (event) {
|
||
if (event.data === "reload") {
|
||
socket.close();
|
||
location.reload();
|
||
}
|
||
};
|
||
|
||
window.onbeforeunload = function() {
|
||
socket.close();
|
||
}
|
||
</script>
|
||
|
||
|
||
|
||
<script>
|
||
window.playground_copyable = true;
|
||
</script>
|
||
|
||
|
||
<script src="../elasticlunr.min.js"></script>
|
||
<script src="../mark.min.js"></script>
|
||
<script src="../searcher.js"></script>
|
||
|
||
<script src="../clipboard.min.js"></script>
|
||
<script src="../highlight.js"></script>
|
||
<script src="../book.js"></script>
|
||
|
||
<!-- Custom JS scripts -->
|
||
|
||
|
||
</div>
|
||
</body>
|
||
</html>
|